
First-person action survival game set in a post-apocalyptic open world overrun by flesh-hungry zombies. Roam a city devastated by a mysterious virus epidemic. Scavenge for supplies, craft weapons, and face hordes of the infected.
Most likely between $21.6M and $61.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $4.99 | 95% | approximately $36M |
| PlayStation | $24.99 | 93% | — |
| Xbox | Free | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3495 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
别逗你克兰叔叔笑了
amazing
Wybitna gra numer dwa
Goated game but I think if you're reading this you already knew that.
玩了20小时存档没了,给我干回平民窟了
Only good thing is the parkour. Story is super generic and forgettable and feels like they just copied far cry 3 with the big open world and forgettable story, and you kill the only interesting character in a QTE as well. Buy on sale for like 2 bucks but not full price.
2015 yılında çıkmış bir oyun için biraz ön yargılıydım. Fakat kesinlikle çok yanlış düşünüyormuşum. Oyunun konusundan tutun mekaniklerine mekaniklerinden tutun hikayesine gerçekten bambaşka bir başyapıt. Kısaca alın aldırın efsane bir oyun. Zaten her indirim döneminde gayet güzel indirim geliyor. Ayrıca Türkçe dil desteği de bulunuyor. Son olarak da oyun 2015 yılında çıktığı için grafiklerden şüphe duymayın gayet yeterli. Benim oyun hakkında tek olumsuz yorumum yan görevlerin belli bir zamandan sonra sıkıcı gelmeye başlaması çünkü yan görevler genel olarak bunu buradan bana getir şeklinde oluyor.
My relationship with this game is.. complicated. With well over 5000 hours, I can confidently say that the main thing that keeps this game interesting to me is its PvP mode. However, with most devs having been removed from that part of the game for a while, (even before the definitive edition came around) PvP is in a very messy shape. Story mode isn't a one-and-done campaign. But playing through it about 2-3 times gives you everything it has. The DLCs (The Following, Bozak Horde and Hellraid) keep things interesting for a long while on top of that; but I'm well past that point myself. Notably, when Definitive came around, Techland decided that adding a bunch of ads for their newer games everywhere was more important than fixing that mess, but you'll see that for yourself. ( The "-nologos" launch command skips the intro, by the way) On the topic of PvP: Unpatched modding methods enable some players to crash your game for any and no reason, and even if you don't get crashed or kicked by such a player, the learning curve is steep and unforgiving. The top tier of PvP is played as essentially an exploit war. For some, like myself, this is a paradise; I dislike how the lack of fixes have led to everyone having cheated weapons and gear, but I -love- having to play this game in the most jank way possible to get an edge; physics bugs like launch glitches, item drop exploits, backward dropkicks. On hunter; Vault tackles, ramp tackles, underwater tackles, drive-by Ground Pounds. (But screw GP-Spit). It's like pitting a group of techhy, sweaty speedrunners together in an arena and telling them "May the jankest tech win". I wouldn't be playing this game if it weren't as chaotic as it is. But that's also why I cannot recommend this side of the game to anyone who isn't ready for a whooping. The story and its expansion are a fun experience, but PvP is an unpolished mess; my very best nightmare. Be ready for it, and hopefully, I'll see you there.
I honestly had a great time playing Dying Light. The game was extremely fun and enjoyable from beginning to end. The graphics still look great, the story was interesting, and the atmosphere of the world was amazing. The parkour system felt smooth and satisfying, combat was fun, and multiplayer made the experience even better with friends. The game felt polished, had very few bugs, and everything worked together really well. Even after all these years, this is still one of the best zombie games I’ve played.
best zombie game