
Dura Vita Online is a multiplayer RPG in a medieval fantasy setting. You are an ordinary citizen living your life when The Occurrence happens. Now evil has started to spread across the land and you have no choice but to take up arms and destroy it!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you like early access games, and are willing to help de-bug, this game has a ton of potential.
absolutely nothing good about this game. no area map, controls are terrible (and you can't edit them) no compass that i saw, no graphics settings, no mouse sensitivity slider (which it needs, as the sensitivity is super slow!), and on top of all of that, it's a completely dead environment. i only saw 2 npc's and absolutely no wildlife in the woods. I understand the game is in very early access, as it just released today, but geez, it looked at least a little bit good in the gameplay trailer, but in reality, it's not. also, considering it's an online game, you'd think there would be character creation in the game, but nope. you're destined to all be men that look exactly the same. this needed a LOT of work before even deciding to put into steam early access.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Funny game
Probably a game in about 5-10 years, give or take.
沒教學 沒地圖 貼圖差 人很醜 有魔法 只有鹿
Not perfect, defininetly rough around the edges. However, the game is fun and I have played a good bit before Steam release. The game is made by one dude, who works on it near constantly.
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] Dura Vita Online is a Digital Homicide style asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated a few Unity asset store assets, dumped them all in a blender, and submitted it to Valve as if they're real game developers.[/quote] Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. In this case, the asset flipper took is an asset flip of the [url=https://assetstore.unity.com/packages/slug/177657]RPG Builder[/url] Unity RPG making construction kit asset, and a few other assets haphazardly arranged to make it look like a real attempt at making a game. It has no value or merit as a real game. It's somewhat academic if these assets were ever going to become more than just another Digital Homicide cash grab... and before we go "oh, but it's free", the developer clearly indicates in their Early Access pledge (including the deadline they failed to meet) that this is going to carry a price tag... yes, the developers want your money for other people's game assets. That's never okay. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. The game assets are fairly mediocre/low quality which fits with the idea they weren't developed by the game creator... they look like they're "just reasonable enough" to go on sale as part of an asset pack. The issue of asset flipping aside, ultimately the quality of these assets is low and low quality always makes for a less than optimal gaming experience. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 8 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. This kind of asset flipping isn't harmless. It makes it harder for gamers to find genuinely made games from ethical developers. It makes it harder for genuine indie developers, who put hard work into trying to make real games, to find an audience for their products. It gives indie developers a bad name. So, should you buy this asset flip? Is this better than any of the 100,000+ genuinely made games on Steam? Of course not! Apart from just the zero player count, this is an online RPG with no players. What a joke.
Dura Vita Online, ortaçağ fantezi ortamında çok oyunculu bir RPG'dir. Olay gerçekleştiğinde hayatınızı yaşayan sıradan bir vatandaşsınız. Artık kötülük topraklara yayılmaya başladı ve silaha sarılıp onu yok etmekten başka seçeneğiniz yok!
tura vita
the only reason that i put this as a positive is because i want to see this go some where. As of right now you got way to much work to put into the game to even have it in beta. visuals are way to close before they pop up when you show so much around. You load so slow on details. need obvious market location. cant find no where to sell stuff to even try to play. I see the dream and goal. Complete more of the game and you will have a gold mine for a game to play
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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