
Dune: Awakening is a single- and multiplayer Open World Survival game with immersive adventure and RPG gameplay. Explore, build, craft, and unravel a cinematic Dune story as you rise from survival to greatness on the most legendary planet in the universe. Just remember: the sandworm always comes.
Most likely between $54.6M and $154.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 71% | approximately $91M |
| Xbox | $49.99 | 72% | Top 100 |
| PlayStation | $89.99 | 89% | #16 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $11.92 on Steam · China (−52%). Compare 17 prices in 15 markets →
Reviews
Themes across 1960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
First of all it is NOT Singleplayer, it's a server game like Rust. When you want to play alone you have to buy your own server. Even on min. to max. graphic settings it runs like ♥♥♥♥, it stutters and breaks the grafic whenever you move to fast or even just try to turn around. The combat itself its meehh because of the wonky camara that has no problem to get stuck above your head and shows how bad your hairline looks when you get to close to an object. The melee combat is through the block function that only some times work or only triggers when it wants more luck based.
I have been playing singleplayer since it has become available and have really enjoyed the gameplay. However, I have experienced a decent number of extremely annoying bugs that could easily be fixed by a console command system like every other survival game like this has. Just today I had to completely abandon a base because I could no longer move it due to magical foundations that were 20 meters underground. These could have easily been removed with a ghost command, but instead I had to spend a few hours completely rebuilding my base in order to move it.
It's a great game that captures the Dune feeling extremely well. I've been playing for a while and the changes with the Single Player update really improved the game. I really liked the game before and it's even better now. Recommend.
Grind till your eyeballs bleed, then if solo, grind till they bleed some more for months on end just to do content. Solo players that want their time respected - stay far far away
I refused to play this when it was persistently multiplayer, but now that there is a pure single player mode, this has been a joy to play so far. I love the Dune universe, I like the alternate universe take that makes this a different story set in the same Dune world, and I love so far the journey I've been making across the desert.
So, Dune Awakening is probably one of my best Survival RPGs out there today. The building is intuitive and forgiving. The graphics and design of the models make it visually pleasing. The game's first 100 hours will have you hooked as the game takes you along a journey to end game. The story will keep you interested, and the survival aspects will have you engaged and immersed in the world. The negative this game received in 2025 was the developers failed to address immediate end game issues and balancing of their end game content, or lack thereof. However, with September 22nd 2026's update, many improved quality of life changes will begin. The end of the Book One series of story telling wraps up in Chapter 4. At the time of this post, I have logged 1700+ hours in the game so suffice to say I got my money's worth. Anyone that hesitates on this game is truly doing themselves an injustice. I hope that this game can last 10 years and see many more improvements and experiences.
I bought this game like survival ONLINE... They made everything to turn it into survival SINGLE-player game
I was playing Dune: Awakening as part of a 50-player guild, and we were actively building an academy with the goal of bringing in 50+ more players. But after the recent changes, we stopped playing and left the game. We didn’t build a large guild just to peacefully farm PvE content. We played for territory, conflict, alliances, rivalries, politics, and - most importantly - the risk of losing everything. That risk gave meaning to progression and made having a large guild actually matter. Now PvP is increasingly becoming an optional activity, while more and more of the game is designed around safe and relaxing PvE. For us, this removed the reason to keep building the guild. We were preparing to grow, and instead we left. Developers, please look at EVE Online. After more than 20 years, it remains one of the best references for sandbox MMO design because loss matters. Ships, territory, resources, corporations and entire empires can be lost. That risk creates stories, conflict, cooperation and reasons for players to stay. Dune has the perfect setting for this. We don’t want a safe PvE sandbox. We want Arrakis to be dangerous. We want something worth fighting for - and something we can actually lose.
Ладно, как-нибудь потом пройду эту бредятину. Че то ходишь бродишь XP фармишь туда сюда пешком ходи по этой пустыне вонючей. Байк скрафтил через 15 часов. Кибу откинул. Че то туда сюда не понятно, затянуто, устал. Не рекомендую, ну реально тегомотина какая-то. Фильм лучше. Без негатива.
So I've finally decided to give it a go after they added single player mode (I tested it via Public Test Client in your Steam library, so don't get fooled by my short playtime, as Public Test Client is a separate thing) World seems interesting, cutscenes are okay, some are bland others stunning. I like the gunplay so far. Sounds are okay too. Music is nothing special but also nothing terrible. It's a bit buggy, even control settings have bugs that if you change one key it shows all in red even if you didn't really change them from their default settings.. Had to press ''restore default'' but after one small change they will show conflicts again, so I guess vanilla settings has conflicts in them as default or something. No idea about controller, I don't play RPG/shooters with a controller. Character creator is still so barebones... Sliders are very odd, they just enlarge body parts without actually making it appear more muscular, looks very odd and unnatural If you set sliders higher than 5-6 it makes bodies look so odd, especially male chars. Like for example you want your character to be more muscular and move sliders to 7 or 8+, but it just enlarges the whole thing, it's not making biceps, pecs etc more muscled, just bigger but with the same average shape, looks really weird and just unrealistic. Male ''underwear''... I don't think I ever saw any men wear pants or long shorts as their underwear lol, coming from Conan this really was unpleasant (Pikachu face) surprise. Only few tattoo options after all this time is also disappointing. Eyes look a bit creepy for some reason. Overall for an RPG/MMO game, character creator is a huge letdown to me. Performance is not that terrible. I expected worse after all this chatter, but it does stutter a bit (it's UE5 so..) Weirdly changing settings doesn't change visual that much, even ultra looks mostly just fine. I don't like how my character moves when in melee combat, he looks like he's ''floating'' and constantly changes his position, I don't like when game does that. Graphics looks ok, maybe a bit dated in some places, I wish we had sharpness setting, especially useful for upscalling, had to disable upscalling for lack of sharpness control.. I also disabled FrameGen as I hate ghosting/smearing in motion that it causes. 2560x1440 all ultra settings locked 90 fps seems stable on 4090, so far at least, I heard some cities tanks fps and need lots of CPU power, hope 7800X3D will be enough for it not to drop below 60-80 fps. To be honest after (not so perfect but overall better) Conan Exiles and all those years you had time to learn the engine, I expected overall much better game. For now I can't recommend this game, if they improve it in the future (I'm being naive?) I will update this review.