
The depth of CCG meets the strategy of tabletop gaming in Duelyst! Every choice matters, from your General and deck to positioning on the 9x5 battleboard. Competitive head-to-head turn-based battles at its best!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So sad that such good game had to go...
This is for "Assassin Creed Odysey": I haves not ever felt this Before... I was alcicking on buttons hoping to SKIp the interactions with this NPC ... it madeks me haves sex with him,.. and for this i dant want, i am nor gay or that... So i am feling likes i did a was getting a mololeasted, for this i dont want, forboisviouly. :/ ConnyS Review ConnyS Story Time // ConnyS
Every day for the past ten years I am constantly thinking about Shadow Creep spam builds.
Related
Related
Trends
Modeled estimate over time.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
holy bad
Infelizmente o jogo esta desativado, mas o jogo era muito legal
Uno de los juegos que mas disfrute. Ojala vuelva.
Ist ok wird aber schnell langweilig
JÁ É 2025 E EU AINDA SINTO A SUA FALTA DUELYST
joguei gostei e agora não consigo jogar mais, foi descontinuado?
Despite it's many flaws, there were a lot of things that I liked about Duelyst, and it'll always have a special place in my heart. In particular I really liked it's unique concept of having a board to place your units on, as it made positioning especially important since you could either protect yourself with minions, even if they didn't have taunt. Or surround your opponent to limit what they could do on their turns. Which added an extra layer of depth to your typical card games. Aside from that I also really liked each of the factions (with Abyssian and Vanar being my personal favorites). Not only were all of their designs very distinct, but each faction also had various different play-styles, especially after the other generals and Bloodborne Spells were added. Also despite the "balance" of the game being questionable at times I honestly really enjoyed it. There were plenty of things that I complained about being "100% ♥♥♥♥♥♥♥♥" after losing but at least as far as I remember it felt like every class had something about them that made them "strong" or "annoying" rather than 1 or 2 classes just being outright oppressive. Unfortunately though, none of that really matters since the game is now dead as hell. RIP Duelyst you will be missed.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Duelyst II | $0 | 1.8K | 74% | Free |
| Stormbound | $0 | 1.2K | 70% | Free |
| Shardbound: Forge Your Path, Master Your Strategy | $0 | 1.3K | 71% | Free |
| Infinity Wars: Animated Trading Card Game | $0 | 3.5K | 77% | Free |
| MARVEL SNAP | $0 | 35K | 73% | Free |
| Star Realms | $0 | 2.2K | 87% | Free |