
A chaotic and bold visual novel where every absurd decision shapes a branching interactive story. Play as a washed-up wrestler in a quick, comic-strip format with full voice over and many endings.
Modeled estimate, not a reported figure. How we estimate →
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About
A VISUAL NOVEL WHERE ANYTHING CAN HAPPEN
Dropkick Rick is a bold, fast-paced visual novel where your choices shape a series of unpredictable and oddly charming situations. You play as Rick, a has-been wrestler with too much confidence and too little luck. He’s impulsive, stubborn, full of bravado, but also weirdly charming in his cluelessness. Through branching choices and comic-strip storytelling, you’ll stumble through everything from awkward promos to bizarre dates to questionable career moves.
BUILT FOR LAUGHS, NOT LECTURES
This interactive story keeps it short, sharp, and silly. Each route is quick, packed with full voice over, dumb jokes, and endings that go in all sorts of directions. No melodrama, no filler, just fast playthroughs driven by curiosity and terrible ideas, especially if you’re the kind of player who wants to see how bad things can get.
REPLAYABLE, MESSY, AND FULL OF BAD IDEAS
You won’t need a strategy. Just pick what feels right... or wrong. With comic-book visuals, branching narratives, and a pile of endings to discover, Dropkick Rick is made to be played more than once, preferably with bad judgment.
Don’t forget to add Dropkick Rick to your Wishlist to get notified on launch!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Russian*, Spanish - Latin America**languages with full audio support
Reviews
Great game to have fuun for a couple of hours. Lots of unexpected endings. The game feels soo awkward and crazy but it's a perfect combination of stupidity and amusement
It's a Choose Your Own Adventure graphic novel with silly humor. For the six dollars I paid for it, I'm pleasantly amused.
Я не понимаю, про какие пару часов говорят в комментариях, но игру я не спеша прошёл за 0,4 часа. Игруха прикольная, я, который надрочил миллион визуальных новелл в своё время, оценил вайб рандомных концовок и смехуёчков. Но, конечно, для меня основная проблема в том, что я не в контексте и рестлингом никогда не интересовался, так что в игре для меня смысл только в рофлах. Также рассказчику как будто бы всё равно: только игра начинается, и он убитым голосом говорит — сразу настроение опустилось. В начале игры надо нагнать саспенс, и, как по мне, лучше бы он был более живым и эмоционально реагировал, потому что мы слышим его 90% времени. Также у него есть очень большие паузы ни с того ни с сего: просто бла-бла-бла.............................................. бла-бла-бла. Я уж думал, у меня озвучка сломалась. У всех других голоса более-менее терпимые. А так, обычная быстрая визуальная новелла. Ну и мне не дали ачивок, хотя я прошёл её на все концовки.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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