
A surreal, roguelite inspired action RPG with modernized hack'n'slash combat about lucid dreaming. Dreamscaper: Prologue is a demo to the main game, to get you familiar with the game mechanics. DREAM. DIE. WAKE. REPEAT.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English*, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am purposely not playing any more of this game until its full release. I can tell this is going to be something truly special.
To be honest, I wasn't expecting much from this game, considering it's free, only a prolouge for the actual game that is not out yet, and it's another rougelike game (maybe it's just me, but I see plenty of those nowadays). But I was pleasantly surprised. The art style is awesome, the gameplay can vary a lot based on your loadout. The skills have a clear difference between them, there's barely any similarities. I was only in my first hour of gameplay, but bought the supporter edition without a second thought. The story is a nice touch, if you want to keep slashing monsters you can choose to immediately get back in there, skipping the talking part, but if you're intrested in the NPCs, and the talking stuff, you are rewarded with new weapons/skills/equipment. In some places it could use some balancing tho. Overall, this game easily worth the couple €s for the new content the supporter edition gave, and I'm looking forward for the actual release.
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Modeled estimate over time.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] This game is free right now! Try it. [/h1] ----------- [h1] Pros [/h1] Soothing soundtrack Animations Items (a nice range of primary weapons, abilities and dodges too) Relaxed social aspect Classic I-frame dodge Soft art-style (with some nice bright colours) ----------- [h1] Cons [/h1] No graphical options (a basic necessity for a pc release) ^ Forced anti-aliasing making the game super blurry Bosses are too easy (no threat + low hp pool) Sand (earnable currency) blends in with some parts of the playable area
Dreamscaper: Prologue - это первая глава саги Dreamscaper, состоящая из уровней "Родной город" и 4-6 часов открываемого контента. Dreamscaper - это ARPG-рогалик, в котором сочетаются элементы драк, шутеров сверху вниз и поисков подземелий. Каждый "сон" - это отдельное подземелье в постоянно меняющемся мире с множеством уникальных событий и испытаний. Итог: Когда я начал играть в эту игру, я подумал, что она интересная, ведь это экшен в изометрическом формате. Однако меня насторожило то, что она была в формате рогалика.
垃圾,无法兑现承诺,说好买试玩版的玩家 等正式版后可以直接转正,结果你重新搞了上架了一个,我们这些花钱买试玩版的人就不管了?吃相难看
花钱的试玩版,牛逼呀
忘记给你差评了 我也是被骗买了序章却不能升级成正式版 真有你的
这里养了一只kun kun 路过的ikun可以过来摸赞一次 ⠀⠀⠀ ⠰⢷⢿⠄ ⠀⠀⠀⠀⠀⣼⣷⣄ ⠀⠀⣤⣿⣇⣿⣿⣧⣿⡄ ⢴⠾⠋ ⠀⠻⣿⣷⣿⣿⡀ ⠀ ⢀⣿⣿⡿⢿⠈⣿ ⠀⠀ ⠀⢠⣿⡿⠁⠀⡊⠀⠙ ⠀ ⠀ ⠀⢿⣿⠀⠀⠹⣿ ⠀⠀ ⠀⠀⠹⣷⡀⠀⣿⡄ ⠀⠀⠀ ⠀⣀⣼⣿⠀⢈⣧
一个好游戏,可惜不好好做运营,口碑差了,买了序章直接放弃,重开另一个客户端,对于预购序章等着后续的什么补偿也没有。新游也被劝退了,可惜现在这个年龄段不像以前腾讯做大的时候那么好骗人了。
呵呵。买了个序章。后面还要买。你以为你们是什么玩意?穷死得了!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.