
Dragon World is a fun dragon game in a cartoon style. Battle other players or play cooperative in a survival game mode.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Russian, Simplified Chinese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
👍
Parecía una idea interesante pero al final... Debo decir que ni gratis vale la pena y para rematar los controles son el peor problema de esta cosa.
While this game is promising, it let me down in the end. There are only so many game modes, and only 7 achievements, and those achievements are all just killing. It's really sad to see a game like this fail.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Don't judge this game by its cover! Dragon World is actually a very fun game! In my perspective.
☀️
[h1]总体评分[6.2分][/h1] 又有谁不喜欢驰骋天空的飞龙呢?龙控必入的一款免费游戏! [h2]优秀的小众多人游戏![/h2] 偶然翻到了这款在我愿望单里面吃灰了几年的宝藏小众游戏,令我惊奇的是在24年居然线上还有那么十来个玩家在玩。就我个人而言,这款游戏的龙都蛮可爱的,而且飞行体验也还算顺畅(但其他动作流畅度欠佳),如果作者好好打磨其实可以带给玩家更多的快乐,不过不产生利润的免费游戏又有谁在乎呢? 免费游戏体量小是可以理解的,但这也是我让他仓库吃灰的主要原因,因为确实没有太多可以玩的东西在里面啊!期望有一天作者能将这款游戏重做,做出一款真正的dragon world❤ [hr][/hr] [quote] [h3][b]⬇⬇⬇欢迎关注獣人控的游戏评测ฅ•̀∀•́ฅ [table] [tr] [td] 欢迎关注 [url=https://store.steampowered.com/curator/41161293/] 獣人控的游戏鉴赏🐺随缘更新⚣ [/url][/td] [/tr] [tr] [td] 欢迎加入 [url=https://steamcommunity.com/groups/BaishouFurryGame] 獣人控的游戏群组😺欢迎交流❤ [/url][/td] [/tr] [tr] [td] 来看点小动物? [url=https://t.me/BaishouFeral]百兽 · 纯兽分享[/url][/td] [/tr] [tr] [td] Steam区兽游互助群 [url=s.team]656379850[/url][/td] [/tr] [/table] [/b][/h3] [/quote]
I started off in the menu and although I didn't comprehend it yet, all gamemodes sucked. Every mode spawned boring NPC skeletons which substituted for the lack of online players for proper PVP gameplay. As for the PVE gameplay... skeletons sucked and the only objective the game gave was to kill some amount of them (usually 100) which was really tedious. Once in game, controlling the character was somewhat intuitive on the ground, although the movement that existed was sluggish, as pressing sprint(shift) or dodge(R) did not work despite the game having a UI that constantly stated all keys and their uses. Ground and water movement suffered because they were WAY slower than air movement, a problem sprint would have helped. Despite how the player had infinite and fast flight, the movement pain was especially felt once flying. Despite flying in the game having a dedicated up(space) and down(c), [which side note... should have been (e), because (c) was a bit harder on the fingers to press...] Anyways despite having these keys, looking down and moving forward moved the player down and forward, which caused air combat techniques, such as fireball and firebreath, when aimed downwards, to nosedive and crash the player dragon into the ground, and because of how up and down keys only worked while not moving, crashing into the ground was the only option while flying and aiming down. Ultimately, the only fun to be had in this game was the playerbase. I met a schoolteacher who threw a fire extinguisher at a student, which saved the student and made the teacher a hero. There was also a guy who spoke only in wingdings. Unfortunately the game couldn't even get chat right as the chat button, "T", was the only keybind not mentioned in the UI, or anywhere for that matter. Anyways, go play a good game with friends/strangers instead of this one.
The amount of content here is lackluster for multiplayer, the developer has other releases better suited for that. Just make sure you have friends willing to play them with you because most of these games are dead and fighting against bots gets old quick. This game is really just for completionists, people that want to inflate the number of games they've 100%ed on Steam.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.