
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Most likely between $43.9M and $124.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 63% | approximately $73.1M |
| PlayStation | $39.99 | 81% | — |
| Xbox | $39.99 | 80% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $22.10 on Steam · China (−45%). Compare 28 prices in 15 markets →
Reviews
Themes across 2377 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game is pure RPG fun. It is not so much about the intricacies of the story but rather playing the role of a hero. Awesome character creator, classes, and equipment. The combat is unrivaled. After you play this game it will be hard to tolerate the combat of other RPG games. The movement, speed, and impact of every action is perfectly synchronized to make you feel like you are a mythical hero. The best part is the control you have over such actions. I've played action games where you accomplish great things in combat but it feels choreographed. This feels like you are part of the combat chain at every moment. The exploration is tense without being some boring souls punishment. You will think critically about where you are going and what is around you constantly and when you enter into battle, you will have a healthy respect for your enemies. The bones of the story are interesting but it is not fleshed out at all. This game could have been an all time game if they nurtured the narrative. The world feels huge despite being smaller than big open world games because it is densely packed with points of interest and danger. The graphics are beautiful. I've never seen magic look like this. I'm getting an insanely high framerate without FSR during high pace combat in large open areas with many enemies. Inside dense cities, my framerate does not go below 60. I don't know how this is possible while people with way stronger rigs are having issues. From what I am seeing it seems the people with the worst issues are on Nvidia cards. The August update will bring 6 skill slots and performance improvements. You should check it out then since right now it seems hit or miss for performance.
Ótima experiência, apesar da pouca variação de inimigos e a falta de possibilidade de cooperação online, o jogo tem seu charme, principalmente quando o assunto é combate, vale dar uma chance.
La verdad creo que es un juego que tiene la esencia del primero, pero tengo que decir que la historia en general si estuvo un poco mas floja, en cuestión de jugabilidad me encantan las nuevas vocaciones, y si tengo que decir algo malo seria su optimización en las ciudades, aunque estoy ya ha mejorado con las actualizaciones.
TL;DR: A more refined version of DD1, definitely worth on sale for any RPG fan. [h2] The good [/h2] [list] [*] you can freely switch between classes, and unlock all the skills. Every class is different, you can often change your playstyle if you get bored. [*] a lot of stuff to find in the open world. For the masochists (like me), all the seeker tokens. [*] bossfights are cool early in the game when you can't one shot boss with 8 health bars with a single ability. [*] overall, a more improved and refined version of DD1. [/list] [h2] The bad[/h2] [list] [*] Combat can get stale if you keep the same class. [*] Pawn AI is kinda stupid [*] controls on keyboard are.. meh. I can clearly see the game was made primarily for controllers. [*] I would welcome dodge for all classes, not only thief. With that being said, I can understand why it is only for specific class, so just my preference I suppose. [*] Class balancing is a bit off [*] Enemy variety is... limited [*] Optimization is kind of meh, was getting between 30-50 FPS depending on location on high settings, you can see my specs thanks to steam's useful feature. [*] no real romance option. You can raise NPC affinity, they will blush, but nothing changes except for slightly different dialog. [/list] So overall, despite the game having it's issues, it was quite enjoyable 78 hours I spent, worth the price on sale.
Zerei no XBOX e irei zerar aqui também, não é tão impactante quanto foi o primeiro, mas ainda sim é um bom RPG.
보통 닦여진 길을 벗어나야 몹들이 있는데 이겜은 그냥 몹들이 길위에 서서 길막하고있어서 전투를 피할수가없으며 그 빈도가 너무나도 잦음. 전투가 딱히 재밋지도 않음. 최적화 부분에서는 60프레임으로 고정해야 그나마 본체소음이 가라앉았는데 문제는 60프레임으로하면 화면이 찢어짐. 60프레임 이상으로하면 본체소음이 심해짐.
Honestly runs pretty good
I have had this game for over a year before i actually gave it a go. 12 hours in, its a game that feels like it is about to get real good....then doesnt. I think its because its a linear story based game for all intents and purposes. I did not find a single thing exploring that was useful, just gold/gems to sell for gold, and every now and then a weapon/armor that was as good as the second best one in the shop. I could have just stayed on a lazer line to main quest objectives so far, and i would have zero difference in my setup. It was fun for a bit...found a boss here and there....lots of deep cave structures.... but nothing paid off....The gameplay was ok, the fights were ok.....the atmosphere was pretty solid. Game was fine, but never raised itself above...fine. If its in a 50% off sale, yeah i guess it is fine.
老玩家不支持补齐,捆绑包内50块的小垃圾单买要178,只能说老玩家都是韭菜。
Não deixo meu Pawn na mão