
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Most likely between $43.9M and $124.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 63% | approximately $73.1M |
| PlayStation | $39.99 | 81% | — |
| Xbox | $39.99 | 80% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $22.10 on Steam · China (−45%). Compare 28 prices in 15 markets →
Reviews
Themes across 2377 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I deliberately waited to play this game - something I didn't do with it's cousin Monster Hunter Wilds. Wilds was a year-long headache that took forever to fix while I did my best with mods and tweaks to make the game playable for me. Since I waited for DD2, I can happily say it is now 100% stable and playable with both the gameplay and performance issues fixed. With those problems gone, I am enjoying the heck out of a much improved pawn system and the first-rate graphics that bring this game to life beautifully. It's early but I have no issues with the story and love the combat. Honestly, the opponents are a bit too easy but it's early so I expect I will eat those words later. Nearly 10 hours in and I can confidently say this is an A+ experience especially at the new price.
This game is great in a lot of ways, but ultimately, its flawed storytelling is why I can’t recommend it. All of the quests require you to do things in very specific ways, ways that don’t really make a lot of sense. Other games would allow for multiple solutions, but with DD2 it’s like the designer said, “here’s the one way I think each quest should be done, let’s ignore everything else.” Add to that, that most if all the good parts you have to stumble on… Add to that, that it’s really easy to ruin a run accidentally… And the world feels “dead” most of the NPCs are just background. Sure, they say a few lines but they don’t ever really do anything. It’s not that the game is hard, it’s not. It’s that every quest requires such specific actions. You will not have a satisfying walkthrough unless you use guides because then you’ll miss everything… but using guides, it feels like you’re acting out a script for the pleasure of the game designer. It should be their job to entertain you not the other way around. My advice for the studio: Before your next release, every member of the design team must watch a family member playthrough the game… BUT you’re not allowed to give them ANY hints or advice. Besides that, the engine is fine, the combat is lively, and the graphics are just below top-notch. This should be a fantastic game… just the way the storyline is so forced, it’s not fun.
Really cool fantasy game with sick vocations (classes) and the combat is addicting once you get the hang of it. There isn't a dodge but the combat is like monster hunter with mages so can't beat that. And the mages are so sick. From heals/elemental buffs to giant lightning strikes and levitation. I just wish it was multiplayer
底子真好啊这游戏,第一个主城和最后无神佑世界是值得五星的,后面内容真少,想通马桶都没马桶给我通。 不过分太低了所以打五星平衡一下,理解许多老玩家的差评,以前优化很差,没无限传送石,游戏内购,dlc售价背刺老玩家等问题(致敬🫡调查兵团)但现在很多问题都解决了还是推荐游玩的 全地图每条路都走过,但很多地方感觉自己没接到任务,全程没看攻略游玩(找不到初心之证最后让贴吧大佬邮寄了一个),我是有支线都优先做支线任务,奈何许多支线藏的很深接都接不到,最后探图发现自己应该错过了好几个地方的支线。 26年7月更新无限传送石了才玩,目前4070s中高画质主城掉帧不严重了,一周目三十小时共计闪退两次。 希望能继续出续作,从小玩求生之路就很喜欢这种有战力有陪伴存在感满满的ai队友,队友方面我认为设计的最好的游戏。
Что я хочу сказать. Сюжет ужаснейший... 2 из 10 Сюжетные ветки либо ни к чему адекватному не ведущие, или вам покажут мультик в конце на 5 секунд вашего выбора.... то есть по игре, это никак не роляет. Геймплей на старте хорош но быстро наскучивает однообразием. Даже меняя классы, особо не помогает в получении удовольствия. Под конец монстры просто появляются из воздуха кучами разных тварей (зомби, бандиты, гоблины и тд) и просто душат вас количеством
this game is very very glitchy. went to use a port crystal and lost almost 20 hours of progress in the game even after multiple hard saves. i can deal with the glitches every 5 min, but not losing progress. i still have certain achievements, but also lost the levels and progress for them. it literally put me back to where I was a few days ago.
8/10 love the mechanics, the style of fighting, how the world just opens up as you go deeper. the monsters would just pop up anywhere and at anytime. lol i remember feeling like it was a horror game going at night to see the sphinx in the second location. the only thing I'm not understanding is the story. hopefully as i progress i can start connecting the dots. but great game and the pawn system is awesome they're like your angry translator hahahaha. ps: A call to all the arisen i could really use some help with the dragons and the desert land. if anyone can add me on steam and lend me your pawn in my Adventure would be greatly appreciated. Arisen out
menos de 60 fps en una rtx 3080 increible.
If your going to buy a game just wait for dragons dogma 2 dark arisen, because the amount of pettiness that they did to dragons dogma 2 after the first dark arisen game is truly petty, do understand the game is not bad but all it really is, Is just a reskin of the first dragons dogma, they did the exact same thing back then that they did now, the endgame for dd2 is literally just as bad as dd1 yet you have to wait for DA just to have a solid endgame or even for it to be fun to even play, so yea just wait till october, if you cant then by all means go for it but for me i should have waited it out. if they even bother for a Dragons Dogma 3 just know i wont be buying there crap till the 3rd Dark Arisen.
j'ai kiffé, j'attend la mise à jour Dark Arisen maintenant