
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Most likely between $43.9M and $124.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 63% | approximately $73.1M |
| PlayStation | $39.99 | 81% | — |
| Xbox | $39.99 | 80% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $22.10 on Steam · China (−45%). Compare 28 prices in 15 markets →
Reviews
Themes across 2377 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I think its fun :)
정통알피지를 좋아하는 사람들에게는 한번쯤 해볼만한 게임인듯하다 폰들과 함께 신화속에 나오는 괴물들을 소탕하며 육성하는 재미도 쏠쏠하며 그래픽도 좋은편에 속한다 스토리도 명작반열까지는 못가겠지만 나름 몰입은 되는 듯 하다 그러면서 직업시스템도 다양해서 한번씩 체험하면서 본인에 맞는 직업을 하는 재미도있다 하지만 요즘게임에 맞지않는 너무 불편한 편의성, 그리고 거의 직접 하나하나 찾아봐야되는 임무들, 생각보다 짧은 볼륨, 다양하지 않은 몬스터 디자인 같은 단점도 명확하게 드러난다. 상당히 호불호가 갈릴듯 하지만 그래도 이게임에 재미를 붙이면 재미는 확실할듯하다 (근데 이겜 가격인하전에 사라했음 돈좀 아까웠을수도)
Nothing like sprint jumping and hitting an ogre straight on the face with a Gryphic VIctory. 10/10 would recommend.
This game is great in a lot of ways, but ultimately, its flawed storytelling is why I can’t recommend it. All of the quests require you to do things in very specific ways, ways that don’t really make a lot of sense. Other games would allow for multiple solutions, but with DD2 it’s like the designer said, “here’s the one way I think each quest should be done, let’s ignore everything else.” Add to that, that most if all the good parts you have to stumble on… Add to that, that it’s really easy to ruin a run accidentally… And the world feels “dead” most of the NPCs are just background. Sure, they say a few lines but they don’t ever really do anything. It’s not that the game is hard, it’s not. It’s that every quest requires such specific actions. You will not have a satisfying walkthrough unless you use guides because then you’ll miss everything… but using guides, it feels like you’re acting out a script for the pleasure of the game designer. It should be their job to entertain you not the other way around. My advice for the studio: Before your next release, every member of the design team must watch a family member playthrough the game… BUT you’re not allowed to give them ANY hints or advice. Besides that, the engine is fine, the combat is lively, and the graphics are just below top-notch. This should be a fantastic game… just the way the storyline is so forced, it’s not fun.
this game is very very glitchy. went to use a port crystal and lost almost 20 hours of progress in the game even after multiple hard saves. i can deal with the glitches every 5 min, but not losing progress. i still have certain achievements, but also lost the levels and progress for them. it literally put me back to where I was a few days ago.
I'm here for the pawns and I love the game. but If I'm being honest, they need to fire the scriptwriters. Story , at least what I've seen so far, is ok, generic fantasy stuff, Vo is great, but the script... It sounds like it was translated to be as inoffensive as possible, and feels very stiff, like it was written without understanding how people that speak English actually communicate. BUT EVERYTHING ELSE IS SO ON POINT I DONT CARE! if the Dialogue was a little more snappy, and took more chances to make jokes or be sarcastic or flippant I would give it a 10/10, right now its the biggest turd in the pool because when my PAWN open their mouths I'm reminded they have no soul, BUT when they run around and do thing on heir own and brings things to me or work together in a fight, all of that is top tier, 20/10 I am genuinely afraid of the power creep without a hard mode though, crossing my fingers they commit to that. I think Localization missed the context of "Pawns" referring to you as "Master" sounding cringe in english, and feels kind of gross as the only people with "masters" in English are slaves. Makes me wonder if the translation for Master is derived from Senpai or Sensei, which contextually would make a ton of sense, When I mentally substitute these terms for master it feel much less like I've got a gaggle of helpful slaves, but again, the gameplay transcends that bad writing/translation. The game is very worth playing. I don't typically feel the need to go this deep into a review, but in the context of DD I think its worth knowing the gameplay really does a great job despite the cringe dialogue.
goat of goats, now that dlc is coming
Что я хочу сказать. Сюжет ужаснейший... 2 из 10 Сюжетные ветки либо ни к чему адекватному не ведущие, или вам покажут мультик в конце на 5 секунд вашего выбора.... то есть по игре, это никак не роляет. Геймплей на старте хорош но быстро наскучивает однообразием. Даже меняя классы, особо не помогает в получении удовольствия. Под конец монстры просто появляются из воздуха кучами разных тварей (зомби, бандиты, гоблины и тд) и просто душат вас количеством
No, no, GOD, No! NOOOOOO!!! Fix the game, pls ВПЕРВЫЕ игра у меня НАСТОЛЬКО не работает. Это ужасно - вылеты на ровном месте и критические ошибки сразу после учебной локации. Большую часть наигранного времени я пытался разобраться, как я могу решить эту проблему. Какие только выкрутасы не предлагают... Ну, мне удалось добиться того, что заглючило освещение и пропала часть текстур! Так как я уже не чолодой меловек, то достаточно быстро сдался и снес нахрен игру. Недосуг мне. Потраченного времени жаль (с) Я крайне редко пишу негативные обзоры. Игру определенно нужно фиксить, текущее состояние плачевно. CAPCOM, конечно, плевать на то что я там думаю. Но надеюсь на лучшее, может, к выходу DLC будут улучшения и я смогу оценить игру по достоинству. И поменяю обзор Потому даже не могу сказать, было ли мне интересно в течении тренировочной локации и первых ДЕСЯТИ минут после. На первый взгляд - скучновато кажется. И графическая составляющая показалась в какой-то мере невзрачной. Вроде требования "современные", а картинка - не особо. Мордочки расы котиков - симпатичные, но я скорее про общее впечатление в процессе игры
没玩过第一部。 个人觉得还可以,对我来说比较新颖,战士开局游戏难度不高。 但就是感觉伤害太低了。 找了几个随从各种炫酷技能而战士的自己感觉一无是处。