
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Most likely between $43.8M and $124.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 62% | approximately $73M |
| PlayStation | $39.99 | 81% | — |
| Xbox | $39.99 | 80% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2367 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
like
Great game ! Waiting for DA release ... Havent played the game in more than 1 year .. but with all the optimization comin and DA ill go for a fresh start
Ended up a bit of a disappointment. The story and characters are shallow as a puddle, dialogue is stale and voice acting is without inflection, which is okay because the focus is on the combat. The combat however is very spammy, constantly fighting the same 6 NPCs over and over and over with no variation. It's flashy for sure but it's neither difficulty nor engaging. Definitely not what I expected from the game. In short: Huge potential (apparently) but none of it realised.
this game is very very glitchy. went to use a port crystal and lost almost 20 hours of progress in the game even after multiple hard saves. i can deal with the glitches every 5 min, but not losing progress. i still have certain achievements, but also lost the levels and progress for them. it literally put me back to where I was a few days ago.
repetitious dialogue from pawns when u have to run back and forth endlessly to complete quests, along with the tediously fixed daily routines of town NPCs which are hard to ignore....all of these heavily impair the sense of immersion that this game intends to create... this game feels totally unrealistic and uninvolving, largely due to its lack of attention to detail what a pity
这傻逼游戏更新几年了还是一堆bug,用个飞石传送给我卡在城镇下面了。也出不去了也没法传送了直接死档了,草拟吗的一个游戏只有一个存档直接白玩。逆天设计除了恶心玩家还能干嘛?
Brutal, lo único que le sigue faltando es el multiplayer
The Dragon's got that dog in him, Swear on me ma! Twice.
I'm here for the pawns and I love the game. but If I'm being honest, they need to fire the scriptwriters. Story , at least what I've seen so far, is ok, generic fantasy stuff, Vo is great, but the script... It sounds like it was translated to be as inoffensive as possible, and feels very stiff, like it was written without understanding how people that speak English actually communicate. BUT EVERYTHING ELSE IS SO ON POINT I DONT CARE! if the Dialogue was a little more snappy, and took more chances to make jokes or be sarcastic or flippant I would give it a 10/10, right now its the biggest turd in the pool because when my PAWN open their mouths I'm reminded they have no soul, BUT when they run around and do thing on heir own and brings things to me or work together in a fight, all of that is top tier, 20/10 I am genuinely afraid of the power creep without a hard mode though, crossing my fingers they commit to that. I think Localization missed the context of "Pawns" referring to you as "Master" sounding cringe in english, and feels kind of gross as the only people with "masters" in English are slaves. Makes me wonder if the translation for Master is derived from Senpai or Sensei, which contextually would make a ton of sense, When I mentally substitute these terms for master it feel much less like I've got a gaggle of helpful slaves, but again, the gameplay transcends that bad writing/translation. The game is very worth playing. I don't typically feel the need to go this deep into a review, but in the context of DD I think its worth knowing the gameplay really does a great job despite the cringe dialogue.
the performance is pretty much stable (for the most part). game can be grindy and clunky at times but I still like it. Looking forward to more improvements and for the Arisen DLC!