
The Dragon Ball RPG of your dreams! For the first time, you can play the rest of the story. Step into the universe of Dragon Ball Z in all its iconic glory and become the hero you were always meant to be!
Most likely between $11.4M and $32.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 93% | approximately $18.9M |
| PlayStation | $24.99 | 89% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $9.74 on Steam · Türkiye (−35%). Compare 16 prices in 15 markets →
Reviews
Themes across 1119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Horrible dissapointment, the game claims to be an rpg, but there's absolutely nothing RPG about it, like Levels? can't grind them at all, only levels you will get will get is by continuing the main story line or by doing the side missions, which gets me to the second dissapointment of this game, the side missions. it's like you are playing fetch with your dog, but you are the dog. usually the mission tells you to find some sort of material/thing, so you spend half of the missions on loading screens and the other half flying. then you fight the same robot npc once or twice, collect the items, go through the loading screens again. this side mission will give you something between 10% to 20% XP required to level up and there are only a few, so you can NEVER be underleved or overleved to fight anyone, not doing them at all doesn't matter whatsoever. this game is like watching a movie rather than playing a game, you will find no use for most of the ingame mechanics introduced to you, like fishing, cooking, collecting orbs. they are all useless tasks that will bring you absolutely nothing. the story is half-assed and skips to a lot of the story so it's not even good cinematically, a non-dragonball fan will have absolutely 0 idea about what's going on. even if you bite down and try to continue playing the game, you will find the third dissapointment, which is the combat. all story enemies share the same AI it seems, they all have hyperarmor, evasive move, and some sort of ultimate attack that will force you to spam z-vanish like a madman. what's expected of you to do during combat on the otherhand is spam light attack and then use a super move until you get either hyperarmored or evaded, this goes on like a loop for 10-15 minutes before you win the fight. no enemy introduces any other system or is different in anyway they are all the same, all the bosses will feel like fighting raditz just with a different skin, which gets me to the conclusion, would i even try this game if it didn't have the dragonball skin? ♥♥♥♥ no.
peak
De los mejores juegos que e jugado en mi vida, y de mi anime favorito es genial, lo recomiendo al 100%
不错,rpg游戏,加入点打击感还行,挺耐玩的
very good blob blob
En cuanto a seguir la historia es muy perfectp, super recomendado, es lo que esperaba, hay gente que le parece repetitivo pero yo lo queria asi y no me arrepiento de nada
This is simply the best dragonball Z game. It's not a 2D fighter or "self-insert" game like most of the others, it's just plain and simple Dragon Ball Z from start to finish(and with a bunch of added content in DLC). For me, i never enjoyed the Xenoverse games, i didn't mind the character creation stuff, it's just those games became about outgimmicking the opponent in PvP, and PvE just had the enemies turn into damage sponges. I don't mind having enemies that don't die in one punch, but when i have to fight 80 different grunts who are on par with my character at all times it gets boring. Kakarot fixes this by having the low level enemies have a range of levels they are at per chapter(so 1st chapter enemies will never be above level 5 and so on as the game progresses) and after the main story the enemies level up with the character. I think this system works as it keeps the grunt enemies low level for a majority of the game, and once you hit the post content you need to level up a lot to go do the DLC's(though the first one is objectively a training DLC and nothing more) Pro: + Story is DBZ, it's great, they even change up certain minor things to make it better(adding effects and and either cutting or changing smaller interactions, like Vegito being more smug with Kid Buu) + Combat is fun and easy to get into for non-fans. It's not a combo heavy game, it's the perfect mix of simple action. And even better chaining attacks is still possible. Though with most fighting games you will find ways to break the AI and cheese it(like using solar flare to cancel out enemies special attacks(the ones with little videos)) + Lots of side content that's not terrible, yes there are "SPECIFIC" missions that are a pain in the ass(Like the ones where you have to collect materials that are rare), but you can usually get the pain in the ass missions done in 30 minutes(which is too much if you ask me, but it's shorter than other games i've seen do a similar system). + DLC is pretty good, haven't done the Daima stuff yet, so if you have issues with that, disregard here, but the Bardock story is good, and i really did enjoy the Martial arts tournament, i will say i kinda hoped the beerus DLC would be locked to the postgame since you can access it immediately and become WAY OP at game start. Cons: - I find that my least favorite aspects when playing are the collectibles you need to get skills later on, it's my big bottleneck late game, but i do know of ways to get lots of orbz quickly. Generally if i don't remind myself i need to collect some orbz every so often during the story i find myself doing grinding in the post-game which i don't like to do. - I don't like that they give a bunch of characters "skill" trees when the main focus is clearly Goku and Vegeta, i mean it's nice, but at a certain point there is no reason to upgrade Gohan and Piccolo. Gohan gets most of his best skills for free like Goku and Vegeta do, so spending skill points on him is kinda redundant since you'll barely use him after the story. - I wish the game offered a little more in the way of letting the player know about certain unique actions like beam struggles, but i guess that's more on me not trying to do it first chance i got. Overall i give the game a solid 9/10(and a personal 10/10 for all DBZ games). it hits the itch just right, never outstays it's welcome or becomes to tedious that i want to put it down, i usually find myself playing it each year. Don't worry about specs, my old PC ran it on max and it wasn't that powerful, so most computers should be fine, maybe dont' play HD if you have an older PC.
非常优秀的漫改游戏
É aquela coisa né "Revisite a historia de dragon ball pela 92380 vez" mas soque dessa vez a história é bem contada e genuinamente uma boa de revisitar a saga de dragon ball com umas cutscenes foda pra krl. O jogo semi mundo aberto e é bem interessante, é bem vivo com vários personagens do db clássico ali vivendo a vida mesmo sem ter nenhuma side quest envolvendo eles no momento, pena que não é totalmente mundo aberto seria muito foda se fosse. Mas o pior fator desse jogo é qual maçante ele se torna, isso vale tanto pro combate quanto para as side quests, o combate tem profundidade nenhuma chega num ponto onde ele se torna: masha ataque, inimigo fica vermelho, recua , mashe dodge pro lado , ataque dnv, repita. O máximo de profundidade que conseguir tirar foi da counter de uns ki blast com um Kamehameha, fora isso bem raso. Agr para as side quest, vou assumir q tem umas com uns plots interessantes/engraçadinhas até (de cabeça consigo lembrar as da cozinheira q tu tem salvar umas 300 com o gohan e tu observando as desventuras do yamcha sendo infiel com namoradas dele), porem a gameplay dessas side quest é um saco, a maioria se resume a pegar uns itens por ai no mapa ou enfrentar uns robô genérico e só, bem fraco e nunca tem uma recompensa gratificante por suporta elas, se tu não quiser fazer os 100% q nem eu pode ignorar facinho sem perder nada relevante. Outro ponto que eu quero mencionar é todo o aspecto RPG do jogo, acho isso muito esquisito, tem um monte de mecânica lá, sistema de nível, arvore de habilidade, colecionáveis no mapa e bla bla bla, mas tipo fds? O jogo carrega na mão toda sua progressão de nível durante o jogo todo, genuinamente acho que é impossível ficar under level no jogo, e aquele arvore de habilidade q tipo, pra que ela existe sabe? o jogo da orbe z e medalha d pra krl de graça, tu sempre desbloqueia tudo q tu pode de acordo com seu nível e e isso, tu não precisa escolher q caminho tu quer nem nada vc só desbloqueia tudo sem medo. Eu acho esquisito dms, parece q o jogo e um RPG por obrigação sla. Apesar de tudo isso o foco do jogo e recontar a história de db e ele faz isso muito bem, um bom jogo.
Enorme fan de DBZ je me devais de le faire un jour ! Actuellement j'ai fais tt le jeu de base à 100% j'ai a peine commencé Season Pass 1. Que dire, j'suis un peu déçue, je connais DB / DBZ extrêmement bien et il manque des choses dans ce jeu, trop de morceaux de l'histoire sont CUT ou pas assez poussés et ca donne un truc ou on ressent jamais la tension dramatique, on s'implique peu pour les persos et les relations entre les persos sont parfois forte d'un coup exemple bête mais avec Gohan enfant et Piccolo dans le scenario original la relation se construit ca se ressent la t'as deux scènes et pof ils sont hyper attachés, ( je peux donner d'autres exemple, le combat de freezer il est largement cut 0 tension, ou est la scène de la transfo de végéta en SSJ dans la saga cell ?? les scènes dans le labo du DR Gero il y en a pas, les scènes d'entrainement de Trunks et Goten avec les fusions raté, nada, l'après cell avec TRUNKS qui va détruire les cyborg dans son mode ca n'existe pas, Le combat du tournois des Trunks et Goten, Satan C-18 dans la saga buu : inexistant ? Je donnes des exemples de mémoire mais il y en a plein...) Je sais pourquoi vu que je connais l'histoire originale ou il manque rien mais j'me met à la place d'un néophyte, je lui recommanderais d'abord de lire tout avant de jouer. En ce qui concerne le jeu en lui même ca fait plaisir d'avoir enfin un RPG j'avais fait ceux sur GBA à l'époque et ca manquait mais qu'est ce qu'il est bancale... Le monde est assez vide (et je parlerais même pas des orbes volantes sans intérêt qui détruise en plus le visuel) les décors intérieurs sont feignants, le monde ouvert à pas grand intérêt (si ca avait été plus léchée ca aurait été un plaisir a explorer, j'imagine) car ca sert casi a rien de vouloir pex dedans ca xp trop peu par rapport aux combats de l'histoire, les quêtes annexes sont pas super passionnantes et le coté lancement de kikoha hors du mode combat franchement ca aurait pu être largement mieux foutu, par contre c'est sympa de pouvoir voler partout. Les combat sont dynamiques et agréable c'est un bon mix casu qui marche bien. Le système de communauté on pose une pastille dans des zones a themes pour gagner des bonus et chaque pastille est un personnages de DBZ avec ces caractéristiques, c'est un peu moyen. En faite le jeu a les mauvais coté des vieux RPG je trouve, il est pas fluide (pas en FPS mais dans son déroulement) il y a des coupures entre les combats même entre les cinématiques, j'ai fini par m'y habitué mais j'sais pas le rythme est assez mauvais. Les cinématiques que tous le monde vénère bah désolé mais les personnages sont statiques et sans ame 80% du temps et dans les moment important de DBZ il y a de vraie cinématiques sympa qui claques et ca fait plaisir... Je le cache pas je suis déçue je m'attendais a prendre une claque en mode jeu dbz rpg ultime et j'ai l'impression d'avoir joué a un rpg de 2012 sortie en 2020.. Pour autant je vais le recommander car STEAM ne permet pas les avis mitigés.... mais si je devais noter ce serait un 12; pas le pire jeu DBZ mais loin d'être l'expérience ultime! Le jeu a clairement été dev pour être joué a la manette étant plus a l'aise sur clavier j'ai voulu tenter et c'était infame je déconseille.... Edit apres avoir parcouru les dlc du season pass 1 : L'entrainement de Whis est une honte sans logique une sorte de paytofast de combat à la suite pr atteindre un lvl de fou et le SSJ God. L'histoire Trunks est tellement moins sombre que l'original c'est mon OAV préféré et ca a été une déception, tout est édulcoré on ne ressent pas ce que L'OAV met en place.