
DRAGON BALL GEKISHIN SQUADRA is Dragon Ball's first team-oriented free to play game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 11.2Kreviews | 63% | — | $0 |
| Free | — | — | — | not modelled |
Engagement
Reviews
Themes across 771 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juste un MOBA avec une économie excécrable et un équilibrage qui est lui aussi au fraise avec comme toujours les persos récent/non disponible gratuitement qui sont absolument débile (Exemple : Goku SSJ3, Broly, Bardock, Vegeto, Goku SSG, Jiren tous à leur moment de sortie respective) mais qui sont ensuite rabaissé ou dépassé quand ils sont obtenable en F2P ou/et qu'il y en a un nouveau. Concernant le PvP/Ranked car c'est la même chose, peut être c'est qu'une impression mais je trouve que l'équilibrage des équipe est tristement absent et je me retrouve souvent contre d'ancien rang A (donc dans le top niveau du jeu (celà se voit au supporter "spéciaux" comme Tao Pai Pai , Mr Satan ou encore Bra) ou même l'effet de Gekishin MAX qui brille de partout. Mais concernant l'équipe allié....c'est soit des bots,soit de très nouveaux joueurs qui se retrouvent en ranked sans vraiment le vouloir car c'est le mode qui est sélectionné dès le lancement du jeu,ce qui peut facilement etre frustrant a vivre match après match (Merci que ça dure 15 minutes grand max et pas quasiment 1 heure comme LoL). La seule façon de vraiment aimé le jeu c'est de trouver des mates ou de jouer posé contre des bots ou même en normal pour éviter le sentiment de perte de points. Mise à part tout ça, le jeu a un grand potentiel pour avoir joué depuis la béta, je le recommanderais quand même a un fan de la licence car les premières dizaines d'heures sont grandement appréciables. A voir comment les choses vont évoluer....ou non. Supprimez Dabra pitié.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best UK #34, worst JP #95 · 9 markets collected
US · last 30 days
Stats
Languages: English*, Japanese*, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 773 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
dbz
this game is really fun a littel hard in ranked sometimes tho
LOL but better
great game
top
para variar bandai no hace otra cosa que poner animaciones para ganar plata como siempre, no hay equilibrio en este juego y nunca hacen un buen ajuste en los heroes, los hacen inutiles o los bufean para que sean inmortales
Um, I know I don't have much playtime in the game, but this game is extremely fun whenever you get real people as teammates. Whenever you get bots on your team to auto balance you having won two games before makes it extremely hard to go on a winning streak, since this game relies mostly on team synergy. I just wish I could get my a million gems back from the beta whenever they were about to shut the beta down. :sad face:
Balancing seems HORRIBLE and gameplay loop gets boring after a while. If it wasnt tied to the DragonBall ip i wouldnt play this.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 10.1K | 69% | Free | |
| — | 0 | — | — | |
| $2.9K | 10 | 90% | $8.99 | |
| $0 | 5.3K | 68% | Free | |
| — | 5.4K | 56% | — | |
| $0 | 9.7K | 73% | Free |