
Unite the Veilguard and defy the gods in Dragon Age™: The Veilguard, an immersive single-player RPG.
Most likely between $13.4M and $38.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $20.99 | 68% | approximately $22.4M |
| PlayStation | $69.99 | 64% | — |
| Xbox | $69.99 | 66% | — |
| Epic | $59.99 | 80%* | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1161 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Honestly, my favorite dragon age. 10/10 just wished it was longer.
Вот и прошел наконец данную игру. Стоит отметить что высоких ожиданий от игры не ставил и это однозначно сыграло в плюс. В целом 8/10. Запускал спустя долгое время после выпуска игры, и вполне возможно многие косяки поправили, однако что редактор персонажей, что графическая составляющая пришлись по вкусу. Сюжет все также на высоте, держит в напряжении всю игру, даже зная спойлеры. Один эпизод с Вариком ближе к концу игры чего стоит.. Да, мрачность серии немного сглажена более теплыми красками, вопрос к поведению некоторых персонажей либо почему так, а не иначе, но смиряешься. Повестка есть, но она в целом не мешает, а даже видны чистейшие пасхалки ко всем играм Bioware. Одна только фраза, "прости, у меня тут калибровка в самом разгаре", сильно повеселила. Конечно, то что для привлечения новой аудитории убрали одну из важных фишек (решения из прошлых частей), очень сильно расстроило, как и всех фанатов. Но возможность посетить столько мест в Тедасе и их переплетения, немного сгладило впечатление. Так что в целом игра весьма неплоха, но завышенные ожидания игроков и издателя, загубили запуск, как было с Mass Effect Andromeda и Cybepunk 2077.
This is legitimately an excellent game, one which was unfairly maligned for dubious and spurious reasons - and one which I unfortunately bought into at the time. I regret listening to the creators who dismissed this game as cartoony and equivalent to a Marvel-isation of Dragon Age. It's a legitimate successor to Origins, an excellent game in its own right, and was extremely fun from beginning to end. More detail: [h2]Gameplay[/h2] It's a full action-RPG, done in a way that still allows for deeper combinations of abilities and strategy. There's weapon combos, ability combos, three builds per class, plenty of variety between abilities, and they actually feel substantial and powerful. The different weapons have different feels, too. Overall, this is easily more fun and engaging than Inquisition, and while 'simpler' than Origins prima facie, it actually has plenty of its own depth and feel. Definitely fun to experiment with the different classes and subclasses. [h2]Visuals[/h2] A lot of doom and gloom is directed towards the 'cartoony' character design in this game, and while I do feel like the characters can look a little cutesy, this is also well-contrasted with several exceptions. Antagonists and monsters feel rougher, more brutal, more alien. The Antaam and Blightspawn are imposing and huge. There's no 'cutesy' aspect to the Risen Gods, either; they're eldritch and horrid. The actual world design is outstanding, and makes every single zone feel unique and immersive. They hit lighter notes at times - there's beautiful patches of forest or gorgeous cities - but this then makes the Blight more effective when it shows up. When you wander into a corrupted village early game, it feels grotesque, alien, unsettling. The visuals on some of the more fantastical parts of the setting - the Fade, the magitech aspects - are extremely impressive. [h2]Story[/h2] This is probably where a lot of people - like me - got misled by a slew of videos which led a crusade against some of the characters and themes in the story. Honestly? It's excellent. It delves into deeper lore for each of the different factions and races in the game, exploring the underlying causes for why they are the way they are. Why don't dwarves dream? Who were the Titans? If Solas is an Elven God, who were the rest of them? What are the 'gods' in a setting like Thedas? It explores the political and emotional consequences of being in this world and dealing with these threats. There is humour - the main character Rook is pre-disposed to quips and wisecracks, though you can obviously be more stoic and gruff. But it feels real. It echoes Varric in Inquisition. Companions range from the younger and more anxious to more fully-developed and established people to whom Rook is just another chapter in their life. YouTubers fixated on characters like Taash seeming to have "modern" dialogue, missing that this is a character who is an alien everywhere they are - a stranger in Rivain, a stranger to the Qun, a stranger to their own mother. Explorations of the emotional side of this - how easy it is to close off to others, when you feel foreign in your own home - are actually compelling, and interesting to see in a fantasy RPG. There is also some of this in Baldur's Gate 3! Feeling like an outsider in fantasy settings is an underutilised theme. DA has never been purely Shakespearian in dialogue, and the contrasts between the more rough-and-ready and the more eloquent companions actually emphasise how they're at different stages in their lives, and from different places. As a result, the setting actually feels more [b]real[/b], not less so. I thoroughly recommend this game, regret waiting this long to play it, and encourage people to ignore YouTube influencers who hate games just because they feature people they're not used to seeing in media.
The story is extremely disappointing. In the previous games conflicts between elves und humans, mages and the templars were a central part of the worldbuilding and story. Different also NPCs had individual conflicts. In Veilguard you feel none of it. Every interaction feels, as someone said, "as if HR is in the room".
Overall, an amazing game that any Dragon Age fan should play. The positives: - The graphics were top notch! - The level design was beautiful and extensive. - The sound effects were perfect and the music very good. - The gameplay (at least the warrior side - didn't play the other classes) was both fun and challenging. - The main storyline writing was engaging. The negatives: - The companion storylines felt cheesy and predictable (save Taash's. Theirs connected even if controversial to some). Also, not a fan of Manfred; that character was weird. - The dialogue between companions often felt disjointed during conversations at time, making them unenjoyable. I know this is difficult when you have branched dialogues, but perhaps the scaling back the amount of dialogue choices would make them more impactful and engaging. - The armors... While unique in a lot of regards, it felt odd that a game with a rating of Mature and upper body nudity seemed to hide the human body when it came to the armor. Not saying they need to all be risque, but it felt like the characters were either wearing several layers of carpet or 200lbs of metal. - The main character body selection was very limited and the textures for the main character looked off. But once again, this is an amazing game that the developers should be very proud of. Even despite lackluster sales, I really hope they do make another and focus on writing, writing, writing!!!
terrible writing quality
Tolles Spiel, ich kann es nur empfehlen.
Не знаю что так захейтили игру, хуже предыдущих конечно, но сойдет.
Handlingen och designen är super - jämfört med tidigare. Men jag är fruktansvärt besviken på romansen i spelet!
그래도 이정도 급의 게임은 잘없다. 부디 다음 시리즈도 나왔으면 하지만...