
Drag Her! Failure to Launch Edition is a skinny version of our fast, fabulous and frenetic 2D fighter. Featuring a roster of real-life drag royalty, including the iconic Alaska 5000, Kim Chi & Laganja Estranja.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So the idea of such a game is a nice idea but its not fun to play,for the time it has been made it should atleast have more caraters and maybe maps.And the thematic with drugs and drag queens is problamatic since may have to fight with it and the addiction.and its not even poible to strech it to 10 minuts for a video so 0/10 with love Alex
Laganja my queen they did you dirty the trash lady keeps curb stomping me
没什么人玩,但还不错,你需要一个朋友,有些BUG
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
☀️
this game is already a lot of fun and i love the music, i just don't know how to unlock more Drag Her! fighters.
It is truly scandalous that this game is free! Three fully animated drag battle royale contestants ready to chip a nail in the area of flamboyance. I truly hope that the devs are able to return to this game and fill out the rest of the drag roster. Such A fun beat-em-up with layer of queer coding. Also, All those homophobe who are harshing on this game purely out of bigotry rather than anything to do with the game itself, should kindly chew a foreskin! May you wake with glitter in your eye for your negative views on love you stubbly scrot wrinkles! Seriously though, this game deserves more love, and more financial backing... mainly cause I want to play more of it!
friggin schweet
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This badly made 2D fighter/versus game failed badly on Steam Direct. The primary purpose wasn't to be a fighter versus game at all, but instead seems to be to make fun of online LGBTQIA/Transgender personalities by using their character and likenesses (apparently with permission). It's a dead PvP game, and it's time for us to have a post-mortem to see some of the reasons this failed. Financial mismanagement and a badly run kickstarter were part of it, but mostly just because this isn't actually a game that gamers wanted. [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. There's fierce competition in the PvP game arena... and I'm not referring to players fighting other players. There's thousands of PvP-only games but only a tiny handful of them are successful enough to attract and keep a wide player base. This game failed to compete and didn't get enough people to stay active. Despite being free, it did not have what it takes, it's as simple as that. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. Despite not being in Early Access, it's obvious this is an incomplete product. Developers have an obligation to deliver complete, not partially done products to gamers, that shouldn't be controversial. Whatever the excuses may be, it does no service to gamers for incomplete products polluting Steam like this. It makes it harder for gamers to find complete games, and it makes it harder for ethical developers who do the right thing to find their audience. Visually, this features mediocre hand drawn style "Baby's First Wacom Tablet" art instead of contemporary graphics. This obviously looks better than pixelcrap, but that's a really low bar to barely stumble over. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks worse than a professionally made game would look, and that's a major deterrent. Insultingly, the developer insists that you should play this with a console peasant children's toy gamepad instead of KB+M. Developers should try to be aware which platform they're designing games for. It's the responsibility of the developer to ensure the game runs well on the platform they're selling it on, with the primary peripherals that PC gamers use. Next is pricing and what value this has for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at [b]only 14 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
It's a shame that the development for this game fell threw, seems like a good amount of work has been put in. It's definitely not the best fighting game, but definitely not the worse. Also considering it's a unfinished project. At least cool to have free version of the game, even if lacking potential of what was planned for it. Also what's the deal with negative review mentioning $200K in funding? I can't confirm that amount anywhere, just the $75K from Kickstarter, which is a pretty small budget for this kind of project. No sure if negative reviews are just echoing misinformation
Игра 'Drag Her!' – это захватывающая головоломка, которая проверяет твою логику и пространственное мышление. Суть игры проста: нужно перетаскивать блоки, чтобы освободить путь для главного персонажа. Но простота обманчива! Уровни становятся все сложнее и сложнее, требуя вдумчивого подхода и креативности. Мне особенно понравилось минималистичное оформление и приятная музыка, которые создают расслабляющую атмосферу, несмотря на сложность задачек. Интерфейс интуитивно понятен, так что разобраться в управлении не составит труда. Однако, иногда возникают моменты, когда решение кажется неочевидным, и приходится долго экспериментировать. Некоторым игрокам это может показаться утомительным, но лично для меня это был вызов, который заставлял мозг работать на полную мощность. В целом, 'Drag Her!' – это отличная игра для тех, кто любит головоломки и хочет проверить свои способности. Рекомендую попробовать!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.