
In a world ravaged by plague, a lone plague doctor embarks on a journey to stop both the disease and a sinister order of knights controlling it. Dr. Plague is a stealth-adventure game that combines puzzle-solving, platforming, and ambient soundtracks.
Modeled estimate, not a reported figure. How we estimate →
Media

About
In a world ravaged by plague, a lone plague doctor embarks on a journey to stop both the disease and a sinister order of knights controlling it. Dr. Plague is a stealth-adventure game that combines puzzle-solving, platforming, and ambient soundtracks.
Features
Journey through 4 chapters each with a distinct location, ambience & soundtracks
Hide and use innovative stealth mechanics to bypass guards, plagues and obstacles
Unravel the mystery of the stalking crows
Rich atmosphere and intense moments
A tightly crafted, atmospheric adventure lasting over 2 hours
Will You Succeed?
You are not a fighter but you are the only hope. Good luck!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Yes the game is short, but it has some clever mechanics and the puzzle difficulty progresses nicely. Be forewarned...you will die a lot figuring the puzzles out. If you can get past that, it's a fun little romp. You can tell it took cues from Little Nightmares and Inside. A couple issues: 1. The FOV (not adjustable) is too small to see the entire puzzle for some of them, making it necessary to walk into certain death just to see what' s going on. 2. There are parts that put the camera behind objects so you have to estimate where you are (they could have made the objects partially invisible to solve that. Nothing is a game breaker for me. I will say that this would make an awesome speed run game!
I enjoyed this game. It has some pretty great ideas, good mechanics. I would have liked more puzzles, overall I would have liked the game to be longer. I like the atmosphere and music, those open areas when the camera zooms out were amazing. I encounter a single bug of a soldier being stuck in some wood structure. For the first game of this dev, this is very good. I can't wait for the next project, maybe with bigger, bolder ideas and with more game play. And I would love for it to have a real story behind it.
I recommend this game with some caveats. Pros - The setting is interesting. - Graphics are nice. - The 2.5d presentation is used in a unique way that helps flesh out the gameplay and keep things interesting. - The mechanics are interesting. Run, crouch, go prone, jump, fly, and interact with levers, gears, and a few other items. - This is a pure stealth game. getting spotted is almost guaranteed to be a game over. This forces you to approach each encounter like a little puzzle. You will die a lot until you figure out the correct way to approach the scenario. - Good variety of new challenges along the way. Every few minutes the game throws something new at you that you haven't seen before, keeping things fresh and interesting. - Checkpoints are generous, which eliminates a lot of the potential tedium. When you die, you only have to redo a 60 second section, usually. Cons - The controls feel imprecise. Sometimes you need to jump and the character won't jump. Sometimes you need to lie down and the character won't lie down. The controls feel generally laggy and unresponsive. Half the time I dies, it felt like it was because the controls were imprecise. - It's a very short game. Going in blind, it took me just barely under 2 hours to beat it and there isn't much replay value. - The rules of the enemy AI feel confusing at first. For example, when you whistle to attract a guard, usually only one of them will react even when you feel close enough to draw the attention of two. Sometimes, though, both guards will react. - Enemies just off screen can see you. Sometimes you get detected through no fault of your own. The game would benefit from pulling the camera a little farther back or reducing the detection time of enemies just slightly. - I ran into a few glitches. Mostly because I laid down on top of something the game did not expect me to lay down on, and then my character fell through some of the props. But I didn't usually get stuck. One time I got stuck in the crouch position, floating above the ground and moving to the right without my input. I had to reload the last checkpoint. All in all, it was a fun game. If you can't stand minor glitches or you get frustrated easily by imprecise controls, this isn't the game for you. If you have a high tolerance for iffy quality assurance issues and love stealth puzzlers and indie games, this is for you.
NIE TO CO MI OBIECYWANO t wórca w notce przeazał mi że gra bedzie podbne do inside bardzo mi przykro ale posiada sladowe ilosci takiego klimeatu jak co bardzo doceniam kocept i ogólnie ale gra jest drewniana jak dla mnie i nuednawa czasem mam wrazenie ze nawet nie sprawidliwa w stosunku do mnie gdzie wiem ze wszytsko dobrze zrobiłam a zostałam zabita co wbudza w furstracje. Gra jest typowtym srednim produktem gdyby jeszcze nad tym posiedzano i doszlifawano to by mogło coś a tak wyszło mimry z mamrami jesli bardzo cheszp oghraci to na bardzo duzej obnizce tka moim zdnaiem nei warto a szkoda ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- FOR DEV - READ THIS ! if you want know somethnig about you game more/ some specific just write us on commect ok ? i will rewrite in commect Piszemy rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji/naszej twórczosci zapraszam na mój profil steam w sekcji recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora Aga i my steam curator w internetach
A pretty good stealth game with some nice ideas. I liked its oppressive atmosphere (a game where you play as plague doctor can only be oppressive, I guess). Completed it in one sitting, took me around 1.5 hours.
Gameplay looks generic at first, but I found myself enjoying the 'tense' stealth moments, they felt really good! and the atmosphere building had no right being as charming as it was. Well done!
I loved this game Pretty much delivers what it promises. A Limbo-esque adventure Most of the puzzles were pretty good. I did look up a guide for some of the later ones, but I could have got them if I'd just stuck with it. Graphics are nice. The idle animations/sounds of the enemies were really good Character moves pretty fluidly, which is essential for this sort of thing I loooved that the direction changed every so often. A little detail, but just great
I'm very glad I discovered this game. It's a very simple, very atmospheric stealth similar to Limbo. It inspires me to pick up Unity. In this exhausting AAA fatigue, something about launching this game makes me feel like a kid again. It has a refreshing lack of bloat, reminiscent of games I grew up with that stuck to their idea instead of trying to be an all-in-one experience.
Haven't played a stealth game for a while and got this for 7 bucks on summer sale. I genuinely enjoyed it and am going to finish the game. The game communicates itself clearly and introduces a unique stealth mechanic I haven't really seen in any other game: [spoiler] hopping over the fence to change the perspective [/spoiler]. What I liked about it: - nice atmosphere overall - good and clear tutorials - nice and not overly complex puzzles What I wish the developer would improve is: - archers' screams. they took me off guard and were genuinely diabolical :D - some puzzles clearly explain what has to be done. I think it could be removed. they aren't that complex to begin with so if i were to made this game - i'd trust the player a bit more with letting them figure out what should be done. [spoiler] especially that "find the code" puzzle - i think it was clear that i need to find the combination by walking and looking around and that there's no need for brute force. [/spoiler] - spikes. some of them take real effort to jump over and i think they need to be adjusted. it is 100% possible to jump over them, but it's not a convenient process. finally, i'm just a dude that got this game recommended on the front page and want to wish the dev some luck. this game DOES have great potential and you've done a great job imo.
I REALLY liked the game!!! It's a stealth platformer with various tasks, simple at first, and then quite difficult. This is what you need! By the way, the gameplay of the game is similar to Valiant Hearts, simpler, but also very interesting! I wish the developers great success and look forward to continuing!!! Игра ОЧЕНЬ понравилась !!! Это платформер со стелсом и разными задачками, сначала простыми ,а потом довольно сложными. То,что надо! Кстати, игра по геймплею похожа на Valiant Hearts, попроще, но тоже очень интересная ! Желаю разработчикам больших успехов и жду продолжения !!!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Ecchi Spirit | $5K | 59 | 68% | $0.99 |
| TIS - True Idle Simulator | $5K | 63 | 87% | $2.99 |
| Clicker: Glad Valakas | $5K | 165 | 76% | $0.99 |
| A Planet of Mine Legacy | $5K | 64 | 62% | $2.79 |
| Soccertron | $5K | 73 | 75% | $2.99 |
| 舔狗模拟器 | $5K | 118 | 63% | $4.99 |