
DOT’S HOME is a single-player, 2D, narrative-driven video game that follows a young Black woman in Detroit living in her grandmother’s beloved home, as she travels through time to relive key moments in her family’s history where race, place, and home collide in difficult choices.
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About
DOT’S HOME is a single-player, 2D, narrative-driven video game that follows a young Black woman in Detroit living in her grandmother’s beloved home, as she travels through time to relive key moments in her family’s history where race, place, and home collide in difficult choices.
As an interactive experience, DOT’S HOME allows players to see the harmful systems that dictate our relationship to race and place, through the eyes of those that are most impacted. By inserting the player into scenarios where they have to make choices about how and where to live in the midst of redlining, urban renewal, and gentrification, we ask a fundamental question: “How did your family end up where they are today, and how much choice did they really have in that journey?”
DOT’S HOME is a production of the Rise-Home Stories project: a creative collaboration between multimedia storytellers and housing and land justice advocates who have come together over the course of three years, to reimagine the past, present, and future of our communities by transforming the stories we tell about them.
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely worth the hour it takes to play through - be sure to read the newspaper articles
☀️
game is underrated and really important story!!! (AND ITS FWEEEEEEEEEEEEEEEE) lovely art direction and can be completed very quickly!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
请您奖励这条评论,我还差2200点去买那些骚逼头像和背景,给我点赞牛子精灵会让你增长2cm,奖励我的人牛子增长20cm .⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
使用内嵌翻译看完了,感觉如果有一定当时的历史了解会比较好,围绕钥匙这个元素串联三代人讲述了一个关于黑人社区、人与人的关系之类的故事,缺点是明明时空穿越这个想法可以拓展很多结果呈现出来却非常简陋,只能说是一个比较完整的小故事。有多选项分支,但是没有存档,因为很简陋所以没有任何重来一遍的想法,但是解锁一个结局后可以直接看另外的两个结局,这点还是很好的
oh boy.. cute art so if that trailer does it for you go right ahead and play it. no gameplay and a very painful high pitched sound during warp transitions. very dry dialogue too. it reads exactly as when you try to recount a hilarious personal experience to a person you have no chemistry with and you end it with "i guess you just had to be there."
The music is in game is incredibly pleasant. Pumashock did a great job. Heck I even fell asleep playing. The game itself is beautiful and I like that your choices matter. Beautiful story.
Made me feel happy and (bear the loaded phrase) hopeful for the future!
Good message, subpar gameplay. I like what whis game had to say about community involvement against gentrification, but I felt railroaded in the grand scheme of things. Maybe this was deliberate? The animation is gorgeously done btw.
Great, short game. I would say it plays closer to a visual novel since it's focused more on choices than any sort of puzzle solving. Loved seeing a game set in Detroit
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.