
Now includes all three premium DLC packs (Unto the Evil, Hell Followed, and Bloodfall), maps, modes, and weapons, as well as all feature updates including Arcade Mode, Photo Mode, and the latest Update 6.66, which brings further multiplayer improvements as well as revamps multiplayer progression.
Most likely between $33.2M and $94.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 96% | approximately $55.4M |
| PlayStation | $19.99 | 92% | — |
| Xbox | $19.99 | 94% | — |
| Nintendo | $3.99 | — | #8 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $2.40 on Xbox · Türkiye (−88%). Compare 32 prices in 15 markets →
Reviews
Themes across 2776 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is FPS Jesus. Not in the unfunny "ohuhoh doom is such a christian game cause they kill the demons" way, no like it's a genuine saint of a franchise that injected adrenaline into the veins of the FPS scene it practically invented and decided "every game is going to be so ♥♥♥♥♥♥♥ fast and awesome now". Countless successes in the industry are owed to this franchise for its technology and incredible natural feel for action-based fun. It then repeated this glorious success in 2016, despite a complete public lack of confidence that Doom could ever be good again. It is better than good and better than ever. I played Doom II co-op with my big brother when I was maybe 6, and asked my dad to buy me DOOM(2016) when I was 8 years old because I saw Markiplier fighting the cool ass Cyberdemon. It has been the most important piece of media in my life ever since. I will never stop playing Doom games nor caring about any human works as much as I do this franchise. It is the ultimate in gloriously nuanced design, fun action gameplay, and kickass metal music, all running on the finest linear AAA game technology ever conceived. Doom is a progenitor to pretty much the entire FPS scene, but never actually managed to be surpassed by its countless children and grandchildren and grand grand grand whatever. I haven't even started on DOOM(2016) itself, which is the quintessential Doom experience of pulling up to Mars, being faced with a million million of the foulest creatures Adrian Carmack could conceive, and still being the biggest problem on the planet somehow. Gameplay's the most vicious and hateful digital work you'll ever touch in how it lets you dismember the demons from hell from the bible yes the actual ones from the bible like satan's goons cause that's the coolest premise ever. Music rocks more than a hundred concerts playing in the same room cause that would just be auditorily unpleasant but it's also really good. Play this ♥♥♥♥ it's like 4 bucks when it goes on sale cause id is the loveliest studio on earth.
Best FPS
RIP AND TEAR!!!!!!!!
Hell yeah, it's Doom!
very good , very nice
La parte della fonderia sembrava così realistica che mi pareva di sentire il calore della lava... Poi ho realizzato che era il mio laptop che si stava surriscaldando
УБИВАТЬ! РАЗРЫВАТЬ!
Franquia que ajudou a popularizar o FPS e também a que ajudou a Revigorar o FPS voltando as Raízes e evoluindo.
ripped and teared everyone,the first
Brutal! Fui com expectativa por ser fã dos jogos antigos e me surpreendi ainda mais com o quão bom esse jogo é. Dinâmico, frenético e violento. Simplismente tudo o que eu esperava de DOOM