
2d shooter game where mission is to shoot items to collect points and avoid shooting politics
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2d shooter game where mission is to shoot different items. Shooting appearing items gives player points. There are several items like ducks, bottles, balloons which gives player more points. Every level there is time limit and shooting clock player get more time, but avoid shooting appearing politics, because shooting politics reduce level time 7 seconds. Game contains 7 levels with increasing speed and difficulty
- 7 levels with increasing speed
Steam achievements
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Don't shoot politics is a minimalist arcade shooting game developed and published by indie.games that focuses on quick reflexes, score chasing, and simple risk management. Rather than delivering a story-driven experience or a feature-rich shooter, the game embraces a straightforward design philosophy built around a single objective: hit as many valuable targets as possible while avoiding political targets that can severely impact your performance. The result is a lightweight arcade title that aims to provide short bursts of entertainment through fast-paced target shooting. The gameplay is immediately accessible. Players are presented with a variety of targets, including balloons, bottles, and ducks, each contributing points to the overall score when successfully hit. The controls are easy to understand, allowing players to jump directly into the action without a lengthy tutorial or complicated mechanics. Every stage operates under a countdown timer, creating constant pressure to maximize efficiency and accuracy. This time-based structure ensures that every shot matters, encouraging players to react quickly while remaining mindful of potential penalties. What separates the game from a standard target shooter is its central gimmick. Political targets occasionally appear among the regular objects, and shooting them results in a significant time deduction. This mechanic forces players to carefully identify targets before firing, preventing the gameplay from becoming a mindless clicking exercise. Additional strategic value comes from clock targets that reward extra time when hit, offering opportunities to extend runs and achieve higher scores. Although the concept is simple, it creates a satisfying balance between aggression and caution. The game features seven stages that gradually increase the challenge. As players progress, targets appear more rapidly and demand faster reactions. Rather than introducing new gameplay systems, the difficulty curve relies primarily on speed and precision. While this approach keeps the experience easy to understand, it also means that gameplay variety remains limited. Players who enjoy classic arcade score attacks may appreciate the focused design, but those looking for evolving mechanics or diverse objectives may find the experience repetitive after extended play sessions. Visually, Don't shoot politics adopts a functional 2D presentation that prioritizes clarity over spectacle. The graphics are uncomplicated and designed to ensure that targets remain easy to identify during hectic moments. Sound effects and visual feedback support the gameplay adequately, helping successful hits feel responsive even though the production values remain modest. The overall presentation reflects the game's small indie scope and budget-conscious development approach. Replayability largely depends on a player's interest in improving scores and mastering the game's timing. The inclusion of Steam achievements provides a few additional goals, encouraging players to revisit levels and refine their performance. However, the lack of multiple game modes, unlockable content, or substantial progression systems limits the game's long-term appeal. Most players will likely view it as a casual arcade diversion rather than a title intended for dozens of hours of play. Despite its simplicity, the game succeeds in delivering exactly what it promises. It offers a quick and approachable shooting experience that can be enjoyed in short sessions without requiring a significant time investment. Its unique penalty mechanic adds a layer of tension that keeps players attentive, while the increasing challenge across the seven stages provides enough motivation to continue improving. At the same time, the limited content and basic structure prevent it from reaching the depth and replay value found in more developed arcade shooters. For players seeking a small, inexpensive game centered on reaction speed and high-score competition, Don't shoot politics provides a competent and occasionally entertaining experience. It may not leave a lasting impression due to its narrow scope, but it effectively fulfills its goal as a simple arcade shooter with a distinctive twist. Rating: 5/10
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Modeled estimate over time.
Hours played at review time, across 28 reviews with recorded playtime.
Cara que jogo ridiculo, de graça é caro, só vale pela platina e olha la.. Essa porquice não tem nem hitbox você atira em cima do alvo e ele erra
Jogo Horrivel e mal feito, Hit Box toda bugada. só valeu pela platina de 3 conquistas se tivesse conquistas com mais de 10 minutos nem perderia meu tempo.
her eline bilgiseyar verilen oyun yapmasın amk yarrağım gibi almayın sakın.
不推荐购买
Yes.
игра просто прекрасная много сюжетных поворотов и драмы видно разработчик постарался и сделай качественную игру музыка как всегда для меломанов хотел купить кап хед но получил сокровище рекомендую игру всем психически не уравновешенными и контуженым для прохождения
本作说的直白点就是保护川皇模拟器。游戏的玩法十分简单,就是点击屏幕上气球、瓶子、鸭子等不同的物体以获得分数,倒计时结束就算过关(没错,你分数再烂也不会卡关)。不过有三个特殊的标的:时钟会延长时间、沙漏会减慢卷轴速度、川皇会减少时间。游戏共有7关,当玩家游玩时间达到1、5、6分钟的时候会获得三个成就。音乐比较魔性,除此之外就没啥了。所以到底谁会买这种游戏呢? [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.