No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $161.1K — a different platform, not this one.
A game by Dan + Lisa As a rookie musher, foster a dogsledding team whose skills will grow if they're treated right. Week by week, get to know your dogs' unique traits, and carve your story into the trails of the Mount St. Something region. Dog Sled Saga has a pick-up-and-play dogsled racing. Each dog's speed is hindered by hunger. Lob a limited supply of food to them to keep at full speed. Hazards on the track await. By the time you reach the top league, you’ll need to: - Budget monthly league expenses - Hire and fire dogs - Leverage fame to earn sponsorship deals - Bring on employees for multitasking - Breed puppies and more. Features: - Pick-up-and-play racing - Deep team management simulation - Unique dogs with varying attributes and conditions - True pixel-grid art style with frame-by-frame animation - Multi platform save sync via Drive
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
11 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
A game by Dan + Lisa As a rookie musher, foster a dogsledding team whose skills will grow if they're treated right. Week by week, get to know your dogs' unique traits, and carve your story into the trails of the Mount St. Something region. Dog Sled Saga has a pick-up-and-play dogsled racing. Each dog's speed is hindered by hunger. Lob a limited supply of food to them to keep at full speed. Hazards on the track await. By the time you reach the top league, you’ll need to: - Budget monthly league expenses - Hire and fire dogs - Leverage fame to earn sponsorship deals - Bring on employees for multitasking - Breed puppies and more. Features: - Pick-up-and-play racing - Deep team management simulation - Unique dogs with varying attributes and conditions - True pixel-grid art style with frame-by-frame animation - Multi platform save sync via Drive
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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11 on sale4 answered “not sold”0 we did not ask
The 4 “not sold” markets are read from the App Store price pass of Aug 26: that day the store answered for this game elsewhere and gave no price in those. The 11 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
11 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1 | 80% | Free | |
| — | 6 | 73% | Free | |
| — | 1 | 20% | Free | |
| — | 245 | 92% | Free | |
| — | 2 | 50% | Free | |
| — | 8.2K | 87% | Free |