
The ultimate idle clicker game! Tap to collect adorable pups, upgrade your canine companions, and build a thriving dog park empire. Earn tradable Steam items every 40 minutes of play. Join thousands in this free, paw-some adventure. Start your doggy journey now!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +91 more
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 82reviews | 41% | — | $0 |
| $19.99 | 15ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
more addicting than gambling. 13 hours of my life wasted, just clicking away.
ХУЕ.а полная
☀️
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 44 reviews with recorded playtime.
Niewymagająca wysiłku gra typu clicker, jedna z wielu, w których chodzi o przedmioty z ekwipunku Steam, żeby zarabiać bez nadzoru biednych graczy. Steam powinien zakazać tych gier NFT. Kolejna gra NFT, która chce zarobić na szumie wokół Banana. Absolutnie fatalna wydajność na PC, wygląda jak narzędzie do kopania kryptowalut. Jeśli chodzi o podejrzanie pozytywne oceny, sprawdziłem je, jeden z nich to sam wydawca, lol, i mnóstwo botów recenzenckich. Wyobraź sobie, że ktoś zapłacił 100 dolarów, żeby zdobyć ten przekręt NFT na Steamie i nie dostał ani grosza. PD: Najlepsze było odinstalowanie... Nic w tym wyjątkowego. Wszystkie te „gry” są „napędzane przez społeczność”, z bezużytecznymi przedmiotami i łatwym do manipulacji rynkiem. Powiedziałbym, że tej grze brakuje wielu funkcji, które mają inne – nie ma trybu pełnoekranowego, osiągnięć, efektów dźwiękowych, ekwipunku w grze i nie można zakładać skórek. Klikanie nie powinno również zwiększać szansy na zdobycie rzadkich przedmiotów – jedyne, co robi, to motywuje osoby klikające automatycznie.
Игры со Дна помойки Стима!
Сраный Кликер
Всем привет, я охотник за ачивками и мне пришлось наиграть в эту парашу 1000 часов. Спасибо разработчику, что хотя бы все достижения собрать можно. В отличие от других кликеров тут дроп 1 псина в час и есть возможность взломать число кликов сразу и оставшееся время просто ждать выпадения тысячной овчарки. У меня мнение в основном нейтральное к этому кликеру, но по обычаю я вертел всех твоих собак разработчик на хую 1000/1000 раз (я не зоофилл).
Donc ses points forts : - gratuit Ses points faibles : - encore un jeu où tu dois défoncer ta souris pour rien Lien du groupe : https://www.youtube.com/@DISCOVERGAMINGOFFICIEL600/featured N'oubliez pas de laisser un j'aime si tu trouve cet avis utile :)
boring
Dog is a very simple idle clicker built around collecting dogs and Steam items. I basically spend my time clicking to collect adorable pups, building up my collection and waiting for timed drops. There is not much of a complicated game hidden underneath it, but I think the simplicity is part of what makes it easy to pick up. I can start it, mess around for a little while and leave it running without having to learn a big system first. The collecting is the main reason I would keep coming back. The game has different item rarities, including common, uncommon, rare and legendary items, so there is always the possibility of getting something better. There are also special variants such as Holo and Foil items, along with Sticker Capsules that can contain some of the rarer collectibles. I like the idea of having a small collection to work towards, especially when the rewards can become Steam inventory items rather than only being numbers that disappear inside the game. The biggest problem for me is that the actual gameplay is extremely limited. Clicking is basically the main activity, and once I understand how the item system works there is not much else to master. The timed drops give me a reason to leave the game running, but they do not really create meaningful gameplay. I am mostly waiting for the next reward rather than making interesting decisions. That can be fine for a small idle game, but it also means there is a very low ceiling for how much I can actually get out of it. I do like the dog theme and the simple presentation. The game clearly knows that the appeal is supposed to be cute dogs and collecting things, so it does not need to pretend that it is some huge adventure. The thirteen achievements also give me a few extra goals, while the Steam trading and collecting side gives the items more purpose. I can see why someone who enjoys collecting digital items would get more enjoyment out of it than I do, because the rarity system gives even a basic click some anticipation. The free to play model is also worth mentioning because the game is built heavily around Steam items and timed rewards. I do not have to pay just to use the basic clicker, which I appreciate, but the whole experience is clearly designed around keeping me around long enough to receive more drops. That makes it feel less like a traditional game and more like a small collection tool with an idle mechanic attached. I do not think that is automatically bad, but it does limit how much I can praise the gameplay itself. Overall, Dog is cute and easy to understand, but there is only so much I can say about it when the main experience is clicking and waiting for collectible drops. I like the different rarities, Steam inventory integration, Holo and Foil variants and the simple dog theme. At the same time, there is very little actual gameplay, progression or variety once I understand the basic system. For me, it works as a small idle collecting game that I can leave running in the background, but it does not have enough depth to reach the higher ratings I give to games with more substantial mechanics. Rating: 6.6/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
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