
Dodge-imals is a chaotic multiplayer dodgeball brawler where ragdoll physics meets skill-based, team-driven combat. Throw, catch, deflect, and tackle your way through fast-paced arenas built for both hilarious moments and skillful plays.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Dodge-imals is a chaotic multiplayer dodgeball brawler where ragdoll physics meets skill-based, team-driven combat. Throw, catch, deflect, and tackle your way through fast-paced arenas built for both hilarious moments and skillful plays.
Throw with precision to knock opponents out of the arena
Catch incoming balls to turn defense into instant offense
Deflect and curve throws to outplay your enemies
Ragdoll movement creates hilarious and chaotic moments
Balls ricochet, bounce, and fly across the arena
Players collide, scramble, and recover in real time
Shifting platforms that force constant repositioning
Environmental hazards that can turn the tide instantly
Vertical spaces that reward mobility and awareness
Dodge-imals blends tight, skill-based mechanics with unpredictable physics to create moments that are just as satisfying as they are hilarious.
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese
Reviews
Loved the animations and everything. Controls were smooth. Maps moved well but for me when I pressed respawn I sadly did not. Recommend if you have people to play with as all lobbies were empty for me
simply doesn't work , sad could have been fun
免费 有中文 没成就
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
R.I.P.
nul, aucun lobby, y'a pas un chat dans ce jeu
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 49 | 61% | Free | |
| — | 0 | — | — | |
| $0 | 41 | 83% | Free | |
| $81.4K | 406 | 94% | $7.99 | |
| $26.1K | 73 | 95% | $9.99 |