
Candy Creeps is a Halloween themed retro arcade co-op platformer. The very first entry in Digital Eclipse Arcade, a series of all-new games inspired by classic '80s arcade vibes.
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Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Spooky, competent and TOUGH original arcade platformer from Digital Eclipse, who've released a number of great classic arcade collections. Would benefit from: -the ability to pause -a home screen menu with some basic display options -a way to exit the game without force closing -maybe a few bezel choices or the option to go without Otherwise, a fantastic new arcade game for anyone looking for a real challenge. If you enjoyed Analynn or Donut Dodo, you'll like this too! Happy to report it works great on Steam Deck and with a controller right out of the gate. Would be great on a cab and will definitely get some mileage on mine!
Video gameplay/review: https://youtu.be/SseB-EIrR-4 I thought this was an absolutely fantastic arcade game. It reminded me of experiences I had from childhood, playing arcade cabinets while waiting to go home with my mom from her work, or vising an arcade parlor. It was a fantastic bit of nostalgia that I certainly didn't expect to find. You have 4 unique levels, but once you kill the boss on the 4th you'll be thrust back into the first stage with a bit more difficulty. This process repeats until you inevitably get stomped by some enemy or killed by an in game obstacle of some sort. Gameplay is very easy to pick up, but it does take awhile for you to really feel like you've mastered it. Art and sound effects are fantastic, and it really does feel like I'm playing an arcade game that came out in the 80s. Controls are responsive, though there were times that it felt like I was skating almost as if on ice. I think it was perhaps just the level with increasing difficulty, but I don't know. The game also tended to start windowed for me, and I had to use Alt + Enter to make it go full screen. Not a huge issue, but there were no in game settings to mess with anything. Hopefully this is something that changes for further games in their planned arcade games. Overall I absolutely had a blast with this, and highly recommend it to anyone that is a fan of 80s style arcade games.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
If this is a sign of things to come, Digital Eclipse is going to give us an amazing little collection of brand new arcade games! Fantastic! ONE MINUTE REVIEW: https://www.youtube.com/watch?v=8vOFSj2tiDk
Outstanding retro arcade game, another in Digital Eclipse's little known and underrated Arcade series. This frantic platformer captures the early '80s vibe perfectly from the music to the look to the difficulty. It's fun and lighthearted but also will make you want to snap your controller over your knee. Speaking of which, the game does have controller support even though it's not listed on the store page. You do have to ALT+F4 to exit the game, though. I wish you could "enter coins" to continue from where you left off as I have no idea if there's anything beyond level 3 as that's plenty hard enough to get to already. 8.5/10
Candy Creeps is a very fun arcade game. Nice pixel art and original gameplay. There are three regular levels followed by a boss level. Beat the Pumpking and you start over with the second loop a bit more difficult. The game is a little bit flawed because apparently you can farm points and lives. Would have been nice if they had something in place to prevent farming. It would also benefit from an online leaderboard and a couple achievements.
just...one...more...game.. very fun and polished spoopy game. also the art is killer!
This game is good, but it lacks several features you'd expect a regular game to have. There's no settings, there's no way to skip a level, and the game exits to Windows when you want it to open main menu. Momentum isn't too good in my opinion, but it's personal tastes, perhaps. Overall, I enjoyed the gameplay, musics and, most notably, graphics. 8/10
Digital Eclipse Arcade: Candy Creeps is a deliberately old-fashioned arcade platformer that captures the spirit of a fictional coin-operated game from decades past. Developed by Digital Eclipse and published by Digital Eclipse and Atari, it favors straightforward controls, compact stages, quick sessions, and score chasing rather than the progression-heavy structure of a modern platforming adventure. Its Halloween setting gives the familiar arcade formula a playful identity, combining pumpkins, candy, supernatural trouble, and mischievous protagonists into a lighthearted experience that understands exactly what kind of game it wants to be. The story follows Elma and Harper, a pair of troublemakers whose Halloween activities lead to an encounter with the Pumpking. After the neighborhood's candy is taken and hidden among enchanted pumpkins, the youngsters set out to recover it. The premise is intentionally silly and never tries to turn the supernatural elements into serious horror. Instead, the game uses Halloween as the foundation for colorful comedy and arcade action, creating an atmosphere that feels more like a spooky seasonal cartoon than anything genuinely frightening. At the center of the gameplay is a simple cycle of destroying pumpkins, collecting candy, surviving enemy attacks, and confronting the Pumpking. Gathering three pieces of candy activates Sweet Revenge, temporarily placing the characters in a powered-up state that enables them to hurt their supernatural opponent. It is an uncomplicated mechanic, but it provides the action with a clear objective beyond merely reaching the end of a stage. Every piece of candy becomes part of the player's offensive strategy, encouraging constant movement between platforms while hazards make safe collection increasingly difficult. There are some clever details beneath this simple foundation. Attacking the Pumpking when Sweet Revenge is inactive can cause additional pumpkins to appear, potentially providing more opportunities to obtain candy. Enemies can also interact with pumpkins, creating situations where their destructive behavior can unexpectedly benefit the player. These mechanics add small tactical considerations to what initially appears to be a very basic platformer. Experienced players can learn to manipulate situations rather than simply react to everything appearing on screen. Controls remain intentionally minimal. Movement, jumping, climbing ladders, and dropping between platforms make up most of the player's toolset. There are no complicated combinations or extensive lists of abilities to memorize. Difficulty instead emerges from positioning, enemy patterns, timing, and the player's ability to navigate increasingly chaotic situations. This makes the game immediately approachable while preserving enough challenge for anyone interested in improving scores and completing cleaner runs. Candy Creeps features four distinct levels, which clearly establishes its scope as a miniature arcade experience. Four stages will feel extremely limited to anyone approaching it as a conventional platforming campaign, especially if the primary goal is simply to see every environment once. The game gains longevity through repetition rather than quantity. Its structure encourages players to replay stages, understand enemy behavior, develop efficient routes, and pursue better scores. Whether that design feels refreshingly focused or disappointingly brief will largely depend on the player's appreciation for classic arcade philosophy. Local cooperative multiplayer adds another dimension to the experience. Two players can work together through the Halloween chaos, turning the already hectic platforming into a livelier social game. Coordination can make encounters easier, but having two characters scrambling around compact environments also creates amusing moments of confusion. A controller is required for the local two-player setup, and Remote Play Together support provides another way to enjoy the cooperative mode without requiring both players to be physically in the same room. Visually, the game commits strongly to its retro inspiration. Pixel artwork, exaggerated character designs, animated pumpkins, monsters, and Halloween decorations create an appropriately colorful presentation. Optional CRT-inspired effects and screen distortion reinforce the illusion of playing an older arcade machine. These visual touches are more than superficial nostalgia because they complement a game whose mechanics and structure have also been designed around arcade-era principles. Players who prefer a cleaner image can adjust the effects rather than being forced into an aggressively simulated vintage display. The sound and presentation support the rapid pace without overwhelming the core action. Everything is built around immediate readability, which is particularly important when several hazards are moving through a compact stage. The result is a game that can look deliberately chaotic while remaining understandable enough for players to recognize their mistakes. Its Halloween personality also helps distinguish it from the countless retro-inspired platformers that rely on pixel graphics without establishing a particularly memorable theme. Steam Deck compatibility is rated Playable and is favorable from a practical standpoint. The lightweight retro presentation and straightforward control requirements make Candy Creeps well suited to handheld play, and its short arcade sessions are particularly appropriate for the Steam Deck format. Players should still be aware that official Steam Deck verification status can differ from practical Proton compatibility, so the absence of a Verified designation should not automatically be interpreted as an inability to play. Its controller-oriented mechanics are naturally suited to the Deck's built-in controls, making handheld sessions a sensible way to experience the game. The greatest limitation is unquestionably its size. Players looking for character progression, a substantial campaign, numerous worlds, elaborate boss encounters, or hours of continuously new content will find the package modest. Candy Creeps deliberately rejects those expectations in favor of repetition and mastery. Its value comes from enjoying the same core mechanics repeatedly and gradually becoming more efficient rather than constantly receiving new abilities or environments. Despite its limited scope, the game succeeds because it remains consistent with its intended identity. The candy mechanic, Halloween humor, compact levels, uncomplicated controls, multiplayer option, retro visuals, and scoring emphasis all contribute to the same arcade-focused objective. It feels less like a modern platformer wearing retro graphics and more like an attempt to design an arcade cabinet that could have existed during an earlier era. Candy Creeps is therefore best recommended to players who appreciate short-form arcade games, score chasing, local cooperative play, and Halloween-themed pixel art. Its four-level structure prevents it from offering the breadth expected from a larger platformer, but its accessibility and focused mechanics make repeated sessions enjoyable. As a small celebration of arcade design rather than an expansive adventure, it delivers a charming combination of nostalgia, mischievous humor, and sugar-powered platforming. Rating: 7/10
Old school fun and a great arcadey game play. The graphics are looks great, the game is fun and addicting.
This game haves that genuine retro charm, from the gameplay to the really good looking spritework. Love how the main mechanics works and also how it makes it so that you always have to risk being in the middle of the level to get enough candies to damage the enemies, really fun arcade platformer!
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