
Destiny of Ancient Kingdoms (DOAK) is a free, action MMORPG based on the legends of Norse Mythology. An epic story-line, action-packed combat and classic multiplayer roleplaying elements await strong warriors who are courageous enough to enter the New World!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
pretty fun and relaxing game, good for just killing time. if you don't like auto path games, you probably won't like this game. or if you don't like a lot of reading, you won't like it. i like the different classes and abilities and even the skill system on this game its very simple.
Wiki says sever and website offline, no more DOAK
The graphics, and the game mechanics are outdated
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 39 reviews with recorded playtime.
Brak możliwości grania trzeba się zarejestrować ale nie idzie wyskakuje Error. Niech usuną to ze Steam
怎么会有这么好玩的游戏
Nice look for his age but the registration is a big pain. Homepage is laggy like nothing else and everytime when u wanna register u get a connection error ... South African ... nothing more to say ...
Great Game but look at that kitty, whoever pass by can pet it and give it a thumbs up. Have a nice day :3 /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__)
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] [quote][b]Warning: Third Party Account[/b] This game requires you to create a third party "DOAK" account... there's no valid reason for this in a PC game when SteamWorks is available. This is often done to harvest private data and profile you, with potential sale and transmission of your private data to third parties. The developers will probably argue that you can trust them, but if they were trustworthy they wouldn't demand you create a third party account. This represents a considerable risk to gamers due to the privacy and security implications of developers that wish to bypass Steam and harvest user data. Remember, sometimes if the product is free, YOU are the product.[/quote] [quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: In-Game Cash Shop[/url][/b] This game is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money/credit card details to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] If you've studied bad games (and I mean BAD games) for as long as I have, one of the hard facts is that the malicious cash grab pollution, fake games and MTX scam games originate from BRICS countries... roughly 99% of all cash shop scams, asset flips, mobile scams on Steam, AI slop and other garbage originate from BRICS. But of those, South Africa only accounts for a tiny proportion of the toxic garbage that infests Steam from those countries. Today, South Africa has taken a stand, with DOAK... an (at least partial) asset flip with a toxic microtransaction system that's fully P2W... a PVP focused World of Warcraft ripoff where the winners are determined by who gave the most money to the developers. See why I say this kind of garbage is toxic? And wow, speaking of WoW... this WoW ripoff was published in 2016, and it somehow manages to look WORSE than Blizzards 2004 magnum opus. That's downright embarrassing. And the DOAK guys were trying to get YOUR money from this garbage Frankenstein's Monster of mismatched assets. It's a dead PvP game, and it's time for us to have a post-mortem to see some of the reasons this failed. [i]Almost every PvP exclusive game on Steam fails.[/i] Developers often assume just because they published their game, it's going to "go viral". I'm guessing this is a case of the developers making this game in complete isolation without even bothering to look at what other PvP games on Steam already offer. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. There is no real single player content here. The developer thought other players could replace actual storytelling and level design. That was a bad bet to make, and yeah, the developer lost. Hard. Without a player base or meaningful solo content (storytelling, narrative, you know, what makes games like GTA famous), the game has nothing to offer. Other players are not a substitute for doing the job of a developer and creating meaningful game content. The graphics here are particularly awful, a few flipped assets, all the game characters and assets are mismatched, I've seen the zombies a million other places, so this is an asset flip and a bad one, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. This game is ancient, it's over 10 years old... it's heavily dated and isn't going to give you a remotely contemporary gaming experience... another reason for gamers to be hesitant about adding this to their libraries. Let's look at the price and what kind of value this actually offers gamers. This game is infested with mobile app store like microtransactions. This is a consumer hostile model that we don't need to see on PC. It's deceptively priced to gouge gamers, and that's a reason in itself to avoid this. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
R.I.P.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.