
In the not so distant past, the Isle of Abbot underwent a mysterious evacuation event. Delve into the secrets of this unsettling place and elicit the girls' tragic fate. An interactive visual novel with psychological and lovecraftian undertones.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
The grapes of wrath have fully ripened — their vines bring forth an intoxicating fruit.
Abe never chose to come to Abbotsford. The village glows in a rural backwardness that fills him with a lingering dread. Soon however, things begin to look up, as he is hired as a delivery boy by Ina, the headstrong editor-in-chief of the school paper.
Before long Abe and Ina begin to uncover unsettling details about the island's past, including the mysterious evacuation of over half its populace. Gradually, they become caught up in an intricate web of political corruption, organized crime, and a highly secretive local church.
Deluge: Threnody of Crashing Waves is a mysterious visual novel with psychological and lovecraftian undertones.

Rika
The Leviathan must feel melancholy, coiling all alone through endless depths.
Descending from a long line of reformed preachers, Rika is well grounded both socially and spiritually. Lately, however, she has become captivated by an intense longing for the sea. Her father is the leader of the secretive Kuyper faction in the Abbotsford city council.

Mei
Put your hand on these stones. Can you feel their calming warmth?
Mei doesn't go to school. She can often be found wandering among the giant megaliths that where erected on the island during the late Neolithic. Recently she's been having nightmares about her little brother.

Ina
Scandal, crime, corruption — small town politics are a cesspool of human depravity.
Ina is strong headed and determined. Having recently taken over as chief editor of the Sunday Abbot, she is dedicated to turn the nameless tabloid into a beacon of investigative journalism. Soon however, her inquiry into local political affairs stirs up a force that is better left untouched.
Deluge: Threnody of Crashing Waves is an interactive visual novel. By developing your relationship with each protagonists, the player can unlock that character's ending route. Deluge entered early access in January 2022. The full game came out in July 2022.
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Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
buen huego
Yeah, this VN sucks. The game feels like it's set in a town of only, like, 4 people. The girls all love to drop info dumps. It's most of their characterization, really. Why do they all act like they're 30 years old? As for Ina's route, [spoiler]how did Rika manage to get off so easily? She should be in jail for terrorism. Or a vigilante would've taken her out. But everyone is cool with having her around like nothing happened[/spoiler]. So stupid. The worldbuilding amounts to absolutely nothing. A bunch of political factions and religious stuff is mentioned. None of it matters. Why did the dev bother with all those info dumps, anyway? The MC is also a complete loser. Kinda wish the fool would die heroically at the end so we readers could be rid of him. He deserves nothing less for being a talking head. And what about that Lovecraftian stuff? There isn't any. Sure, it's teased a bit. But no. This game is completely devoid of Lovecraftian narratives. The closest this game gets to Lovecraft is Deliverance (1972). The game is a complete waste of time. And definitely don't waste your hard earned money on the pathetic DLC, which only lasts maybe 10 minutes, tops.
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Languages: English*, Russian*, Polish*, Spanish - Spain*, Spanish - Latin America*, Japanese*, Dutch*, German*, Simplified Chinese*, Portuguese - Brazil*, Portuguese - Portugal**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Deluge: Threnody of Crashing Waves — визуальная новелла с элементами драмы, хоррора, детектива и мистики в духе Лавкрафта. Действие разворачивается на острове Аббот, где произошла таинственная эвакуация. Игрок следует за Эйбом и Иной, раскрывающими тревожные тайны: коррупцию, преступность, деятельность местной церкви и скрытые силы. Выбор решений влияет на отношения с персонажами и концовку. Доступна на Windows и Linux, поддерживает русский язык, одиночный режим. Плюсы: атмосферный сеттинг с лавкрафтовским и психологическим подтекстом; разветвлённый сюжет: разные маршруты и концовки для каждого ключевого персонажа; интригующая тайна острова Аббот и его прошлого; прописанные персонажи с индивидуальными мотивами и чертами; поддержка русского языка; сочетание повседневности и хоррора — контраст усиливает напряжение; визуальный стиль, подчёркивающий тревожное настроение; саундтрек, дополняющий ключевые сцены и усиливающий атмосферу. Минусы: местами затянутые информационные блоки — могут снижать темп повествования; некоторые сюжетные линии остаются незавершёнными или слабо раскрытыми; диалоги иногда звучат неестественно, с избытком «высокого» стиля; ограниченная интерактивность — геймплей сводится к выбору реплик; неравномерное развитие персонажей: одни ярче, другие менее проработаны; возможны логические нестыковки в развитии событий и мотивации героев; отсутствие озвучки — только текстовый формат; короткая общая продолжительность (2–10 часов) для масштабной истории. Итог Deluge: Threnody of Crashing Waves подойдёт поклонникам визуальных новелл (Doki Doki Literature Club!, Saya no Uta) и лавкрафтовской эстетики, кто ценит психологические драмы, загадки и мрачную атмосферу. Игра привлекает разветвлённым сюжетом, необычными персонажами и сочетанием быта и ужаса, но может разочаровать неровным темпом, текстовыми блоками и недостаточной проработкой отдельных линий. Хороший выбор для тех, кто хочет погрузиться в тайны острова Аббот — особенно если нравится исследовать скрытые угрозы за фасадом обычной жизни и принимать решения, меняющие судьбу героев.
Zagraj jeśli nie przeszkadza Ci zakup DLC, aby ukończyć grę na 100% Daję łapkę w górę za zastąpienie po jakimś czasie grafik generatywnej AI na dzieła prawdziwego człowieka. (Bardziej w głównej grze niż w DLC, choć i tak na plus za niepopularny ruch) Natomiast sama fabuła wypada dość średnio lecz nie było nudno i trochę za mało tego lovecraftowskiego klimatu. Dodatkowo polska wersja językowa ma sporo błędów :/
Новеллой поднимаются важные аспекты жизни, доносятся интересные антиутопические мысли. Однако, буквально в конце игры остался осадок в виде понимания, что разработчики сюжет под конец как-то скомкали и недостаточно качественно разыграли мысли, заложенные в произведение. На всю игру присутствует буквально несколько cg-артов, но большего ждать от бесплатной игры тяжело, она итак реализована почти во всю, учитывая бюджет. Локации игры красивые, смотрятся атмосферно, а звуковое сопровождение всё это дело дополняет. Русский язык в игре откровенно прям хромает, перевод сделан на фанатском уровне, нежели чем на официальном. Новелла оставила о себе положительное впечатление, но в ней определённо есть, над чем работать.
The base game itself is actually pretty good and covers topics related to religious psychosis, government corruption, and mental health and hallucinations. Its well written and has beautiful scenery and art. However, some areas could be rewritten since they difficult to get the full meaning of since they use convoluted words, but it doesn't necessarily affect the experience. The biggest issue I have is that the DLC is AI generated slop and is lazily put together. It was disappointing to see when it costs £5 and does effectively nothing to the story. I only recommend the base game and the DLC should be avoided unless you are adamant on 100% the game.
For a free, seven to eight hour VN, it isn't bad: but is especially isn't anything to write home about. The standard for free VN's especially seems to be astronomically high, and a lot of the poor reviews stem from a lack of perspective when writing and analyzing these types of games. Deluge is a short VN you can finish in a day and pick up whenever, which inherently means it isn't going to be anything special. The game's art is beautiful, there's no debate about that I would imagine. Everything is beautifully drawn and the sprites were surprisingly well-done especially considering the status of this kind of game. A lot of the horror elements were okay during the earlier parts. The entire story is very unique and very interesting, which is mostly what kept me engaged. Rika's route is by far my favorite and her character was the strongest in my opinion, but that isn't a high bar to cross. Unfortunately, for me, that's mostly where the positives of this VN end. Most of the negative reviews stem from the pseudo-intellectual conversations and complete lack of characterization from anyone in this VN where you'll read fifteen minutes of a girl reciting some paraphrased Nietzsche or Cioran and wonder "where did this come from? aren't we high school students?" Which is exactly what I was thinking. I do think, at times, if you can put the mischaracterization aside, it's interesting reading about it and if you don't read philosophy it can be interesting to read. Beyond that? I don't really think it's worth it. The writers had a great idea and knew where they were going, but lacked the follow through and their execution was pretty poor. Out the gate I was concerned about the unbelievable amount of info-dumps that were thrown onto me, where I would have the entire island's history explained to me in five minutes which is a terrible way to tell a story. At times it felt like some of these characters purely existed just to give me information. If that were the case, why not just have the MC go to a library and have the reader read Abe reading about the island's history for thirty minutes? I would feel the same way. That being said, it isn't necessarily an abominable visual novel. It's a free passion project you find in the bowels of Steam's store page and pick up on a whim. If your expectations for a six hour visual novel with less than five hundred reviews on steam is anything but "this will probably be decent" and then go on about how pitiful it is, you're pretentious. Of course, just because it's a free visual novel doesn't make it immune from criticism, that's dumb. The writing in this VN is objectively subpar and the main character feels like a sheet of paper at times, but I expected as much. If you want a short VN that doesn't take anything to get into, then Deluge is perfect. Very solid and comfortable 6/10, barely good enough to not make it mediocre.
Primero, agradecer que el juego esté traducido al español. Segundo: es absoluto cine. Cada ruta y cada chica cautivan muchísimo. El protagonista tiene personalidad y no se siente vacío. La ambientación me gustó mucho. De hecho, en el Reddit del juego publiqué un post contando toda mi experiencia con él (spoilers incluidos). La narrativa, la música, los momentos de decisión y el ritmo están muy bien manejados. Respeta muy bien tu tiempo. Yo normalmente trabajo y solo tengo libre por las noches; dedicándole una hora cada noche, y a veces más porque la historia me enganchó, se disfruta muchísimo. La historia dura lo justo. Me encantó. Me habría gustado que tuviera una opción de galería. Hay muchos fondos muy bonitos que quisiera volver a ver. Además, al principio no iba a comprar los DLC, pero después de terminar la primera ruta terminé comprando el de Ina y el de Mei. En resumen, es un muy buen juego. Dale una oportunidad. Cada chica te cautivará de una forma u otra.
Potop: Trenodia Valurilor care se Prăbușesc?
---MINOR SPOLIERS---- tldr; Overall a pretty solid VN and is for sure worth checking out =====Story======== Story wise I love the vision for it, although the execution could've been a bit better for some parts imo, but it's not bad by any means. I think the lovecraftian horror element was executed pretty well, there were a couple parts that even gave me some chills (mainly pertaining to the more in-depth lore of the creature and the events in the endings). ========CHARACTERS/ENDINGS========== I got the Rika ending first, and I certainly wasn't expecting THAT. I actually had a weird feeling when Rika was introduced that she was gonna manipulate me or something but I didn't expect her character to go where it did. The way religion ties into her character made everything a lot more interesting, especially when Ina's route expands on it further. Rika's character is the most impactful in the story for sure, her presence can be felt during the other routes even when she's not around once you witness her final scene. A great character for sure and seems to (understandably) be the fan favorite lol. Mei's ending was the next I ended up getting. I was intrigued by her the most at the beginning of the game due to her odd behavior and the fact that Rika didn't want us near her, but unfortunately most of the interactions with her are in her route. She definitely has the least relevance to everything in the story, so much so that before the beach trip I had almost forgotten her. Regardless of that tho, she's still a good character that has a really interesting arc. I think her ending was more impactful on a personal level than Rika's, which was much grander in scale. I really like Mei but I think she could've had a bit more screentime imo. Lastly, (best girl lmao fight me) Ina's route. Her character had the biggest impact on me personally. She's just normal person swept up in the storm of horrors beyond human comprehension and she is there with you every step of the way fighting to get to the bottom of everything. Even when the whole town was against her (and you), she was still willing to keep moving as long as you are. The times when she loses hope hit hard and are probably the most memorable scenes in the entire VN alongside Rika's ending scene. I love her character development and how she stayed by you by the very end. The after story was great as well and was some great bonus content. Definitely worth getting if you wanna support the Dev! ====Audio======== Music was fine but I did want to make a mention of the rising tension sound effect is a but overused in some scenes. One part in particular during the scene where Ina reads the legend has the effect play for so long that it loops and feels a bit awkward. There were other scenes like that but that was the most notable example. It's not a huge deal just something I wanted to make note of. ======Art+Worldbuilding===== Love the style, the character designs, and the backgrounds! (I especially love the character designs!) Most of the backgrounds are very vibrant and bright which I think helps lull the player into a false sense of security. The worldbuilding for the town is solid and feels like a community for the most part. I do think some more interactions with the higher ups would've been more impactful tho. =======Dialogue===== One critique I wanted to make is how the word choice sometimes feels like it was trying too hard. A lot of large words that felt out of place were used and some were even used incorrectly given the context. It wasn't a huge deal but some scenes really felt super performative, like they were trying to (as much as I despise this phrase it feels relevant) "sound smart". As I said it isn't the biggest deal but it was a recurring issue in some parts. =====Conclusion==== I would 100% recommend this VN. The quality is there and is definitely worth picking up (especially since it's free). The characters are pretty strong everything considered and the story has enough mystique to keep you engaged. It isn't a huge time investment either so definitely check it out if you want!
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