
A next-generation tower defense game set in the rich fantasy world of Majesty, but with a twist.
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Languages: English, French, German, Italian, Spanish - Spain
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Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Попала эта игра ко мне случайно, в бандле вместе с Majesty. Действие игры разворачиваються в том же мире, но, если честно этого вы не почувствуете, к сожалению мне это не удалось. Почему к сожалению? Потому как надежды я возлагал, ведь эта игра в одной "коробке" с Majesty, она не может быть плохой! Думал я. Сама по себе игра бледная и неинтересная, я попытался поиграть в неё через силу, но всё равно даже часа не наиграл. Потому как сам процесс абсолютно неинтересен, во многих аналогах он куда лучше реализован. Игру можно рекомендовать только тем людям, которые никогда в TowerDefens не играли, иначе играть не смогут. Цена, к слову, у неё просто заоблачная.
[b] Ignore all the negative reviews. [/b]I don't know why it has so many. Perhaps they are upset it isn't a just like the RTS game Majesty... but Defenders of Ardania is a Tower Defense / Reverse Tower Defense game (means different game) within the world and feel of the Majesty game. The voice overs from your adviser is here from the Majesty game. This was a fun little game. [b] There IS A Tutorial. [/b] Although the Tutorial is fast pace and they throw you right into quick progression of tower/unit usage, you'll be fine. Play a few maps and you'll get the game. It's really quite simple. So, buy the game while on sale, have some quick fun, achievement hunt, enjoy the vibe, and then uninstall. Oh, and don't forget to give it a positive review to maybe help the Publisher/Devs out and poke the negative reviewer trolls that they are missing out.
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Hours played at review time, across 49 reviews with recorded playtime.
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Game has fun concept, the combination of tower defense and tower offense makes for a fun experience. The execution was lacking, though. In-game the mouse becomes very hard to control, accelerating and decelerating much slower than I would like while playing. The game also lacks strategic depth that was very simple to include. The game includes several different types of units to send out to attack the enemy. Most of these units end up being roughly equivalent though. Tanks vs runners is effectively a choice as to how long you want to wait as they usually end up reaching the end at roughly the same success rate. Swarmers are useless since each swarmer costs the same amount of your unit cap as others. Yes, they bunch up more from the beginning, but other units have this property as well. Any unit that attacks things will also end up bunching up because the units will wait for their attack.This means that swarmers, while cheaper, and a nice place to start have no use later in a match. Having these set roles for what stage of a game to use swarmers or tanks or runners or whatever else causes the game to follow a very set path. The towers are also very similar. Yes, you have the AoE towers vs the single target towers. Within the single target towers, there are supposed to be towers that are good against soldier types and towers that are good against tank types. In the end, the anti-tank towers also serve as the best option for anti-soldier, leading to a very boring set up being optimal. Great concept, terribly executed. I would suggest finding other tower defense games to play.
Hello All, i thnk that this is a cool game, i am new to the computer gaming so not to sure how much my opinion matters. its a good get to play fast type of game that you dont have to site around and wait for just turn on and go, go, go...
I don't see how this game is bad. I've played it for 3 hours now and it doesn't fail to impress me. I like how I'm not just building defenses but also organising attacks, I like the comprehensive upgrade and experience systems and the story so far is interesting. I love the setting. Ardania as a satire of the fantasy genre never fails to give me a good laugh even while I'm in the throes of recovering from a triple-decker fever/cold/cough illness. I noticed that a lot of the complaints are directed at what it isn't, rather than what it is supposed to be. Guys, it's a tower defense game - you seriously can't expect it to be a AAA product with billions of dollars of budget behind it! For what it is worth, it's great!
"Defenders of Ardania" is an older mobile app from 2012. It's a venerable 12 years old at the time of this review. Paradox have removed this from Steam after seeing that Steam isn't actually a dumping ground for mobile app garbage. It's a badly designed fantasy themed tower/soldier defense/attack game made for iOS. From a technical perspective, as a mobile app, this doesn't meet basic minimum requirements that most PC gamers expect as standard. The mobile app features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the mid 2000s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the mobile app, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The developers didn't design the mobile app for modern gaming PCs, as such the display resolution caps out at 1080p, a very low resolution that became mainstream back in 2006 and became obsolete when 4K entered the mainstream in 2014. The mobile app simply won't look right on modern gaming displays due to this failure on the part of the developers. Because this is a mobile app, it carries a number of deliberate design deficiencies. Compromises were made to cater to the iPhones that the mobile app was designed for. These are unfortunate handicaps and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was an afterthought for the iPhone developers who are to blame for this. The mobile app is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for mobile phones forces upon a game. Once more, mobile devs have made gaming worse for everyone. I didn't spend thousands on building a gaming rig just so I could pretend it's an iPhone. This looks and feels like a mobile app, and I could see evidence it was on mobile phone app stores, but it seems to have been (understandably) removed from the app stores. Regardless, for all intents and purposes "Defenders of Ardania" is effectively a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. These technical defects push this mobile app below acceptable standards for any modern PC game. If you can get your hands on a key for this removed game, don't bother.
Simple tower defense with non-existing AI, and everything about it feels like it's a mobile game... because it is a port of such.
Doubt anyone would buy this expect in a bundle in 2024, but it's not worth you're time. I've played better tower defence/offence games for free on flash websites. Campaign writing and voice acting is pretty dire. Only play if you've played literally every other tower defense game before and need more.
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