
DeathMatch is a Turkish-made FPS game. Join the fight with your friends or alone.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Genres
Stats
Languages: English, Turkish
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
☀️
Nikdo to nehraje, nedostupné módy
game crashes when i alt f4
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Türk yapımı güzel bir FPS oyunu, geliştirilse üzerinde durulsa ve biraz da reklam yapılsa belli bir kitleye sahip olur. Fakat sunucuları dolu değil.
⡟⣡⡟⣱⣿⡿⠡⢛⣋⣥⣴⣌⢿⣿⣿⣿⣿⣷⣌⠻⢿⣿⣿⣿⣿⣿⣿ ⠏⢼⡿⣰⡿⠿⠡⠿⠿⢯⣉⠿⣿⣿⣿⣿⣿⣿⣷⣶⣿⣦⣍⠻⢿⣿⣿⣿ ⣼⣷⢠⠀⠀⢠⣴⡖⠀⠀⠈⠻⣿⡿⣿⣿⣿⣿⣿⣛⣯⣝⣻⣿⣶⣿⣿⣿ ⣿⡇⣿⡷⠂⠈⡉⠀⠀⠀⣠⣴⣾⣿⣿⣿⣿⣿⣍⡤⣤⣤⣤⡀⠀⠉⠛⠿ ⣿⢸⣿⡅⣠⣬⣥⣤⣴⣴⣿⣿⢿⣿⣿⣿⣿⣿⣟⡭⡄⣀⣉⡀⠀⠀⠀⠀ ⡟⣿⣿⢰⣿⣿⣿⣿⣿⣿⣿⣿⣾⣿⣿⣿⣿⣿⣿⣿⣶⣦⣈⠀⠀⠀⢀⣶ ⡧⣿⡇⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣶⣾⣿ ⡇⣿⠃⣿⣿⣿⣿⣿⠛⠛⢫⣿⣿⣻⣻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢿⣿ ⡇⣿⠘⡇⢻⣿⣿⣿⡆⠀⠀⠀⠀⠈⠉⠙⠻⠏⠛⠻⣿⣿⣿⣿⣿⣭⡾⢁ ⡇⣿⠀⠘⢿⣿⣿⣿⣧⢠⣤⠀⡤⢀⣠⣀⣀⠀⠀⣼⣿⣿⣿⣿⣿⠟⣁⠉ ⣧⢻⠀⡄⠀⠹⣿⣿⣿⡸⣿⣾⡆⣿⣿⣿⠿⣡⣾⣿⣿⣿⣿⡿⠋⠐⢡⣶ ⣿⡘⠈⣷⠀⠀⠈⠻⣿⣷⣎⠐⠿⢟⣋⣤⣾⣿⣿⣿⡿⠟⣩⠖⢠⡬⠈⠀ ⣿⣧⠁⢻⡇⠀⠀⠀⠈⠻⣿⣿⣿⣿⣿⣿⠿⠟⠋⠁⢀⠈⢀⡴⠈⠁⠀⠀ ⠻⣿⣆⠘⣿⠀⠀⣀⡁⠀⠈⠙⠛⠋⠉⠀⠀⠀⠀⡀⠤⠚⠁⠄⣠
游戏是挺好的,就是人太少。。。。
sso good
Мёртвая ♥♥♥♥♥.
I see potential here. This game can run on lower spec laptops. Don't need a fancy gaming pc or laptop to play. It's built on the Unity engine. Bring in a map editor for the community like Combat Online and let the players make maps. If you are not familiar with Combat Online, go check it out. Add bot support for those of us who travel a lot so we can play while on a plane or anywhere we can't get online. Make a store where you can buy avatars, clothes, masks, etc...
bon délire
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.