
Alice and Sophie finally have the time to go on an onsen retreat. However, their trip gets inturrupted by mysterious magic. The last straw: "MY FOOD!!!" Will the couple be able to find the culprit and finally enjoy their vacation?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
"Magic exists all around; your whole body and mind can be a conduit."
Alice and Sophie have been in a long distance relationship since they graduated from the Ira Royal Academy for talented magic users. Sophie has stayed on campus as a researcher, while Alice ventured to the world outside of academia.
Finally, Sophie gets some time off, and the couple reunites for an onsen vacation!
However, things are not how they seem at the hot spring hotel... several mysterious events appear to target the Alice and Sophie. Is the hotel haunted, or is there a powerful magical enemy afoot?
*Death Becomes You: Yuri Onsen Vacation* occurs after the events of *Death Becomes You*. It is not required to have read *Death Becomes You* or *A Summer with the Shiba Inu* by our developer friends, but there are some references to the two games that readers may appreciate.
Kinetic visual novel (no choices)
~8,000 word story
Original sprite art, and 2 CGs (cutscenes)
Extras gallery
Exclusive developer Q&A
Steam achievements
Original game jam version launch option
Genres
Stats
Languages: English
Engagement
Reviews
That's good, very good game. But. At the same it is very strange... More than anything it feels like single OVA episode for a very long anime... Or it is just promotion (advertisement) for some different visual novel?
Here I will leave the cat, whoever pass by can pet it and give it a thumbs up ( I'm trying to get award :3 ) /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
Death Becomes You: Yuri Onsen Vacation is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This garbage e-book is square in the middle of what we expect from e-books on Steam. Yes, that's right, this is a high school anime club dropout fan-fiction about the authors favourite topic: His imaginary anime girlfriends. Who are Japanese, you wouldn't know them. They go to an onsen, something the author seems obsessed with. The cringe here is enough to make you throw up in your mouth. Practically weaponised cringe. This was slapped together with the godawful Ren'Py visual novel construction kit... enabling terrible authors to publish books as if they were games when otherwise we might have been spared the pollution. So, just like no professional writing took place here, no professional software development took place, either. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the e-book peaked at only 3 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 3 copies to satisfy the entire world's demand for it. While this E-book has no up-front cost, you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 31 reviews with recorded playtime.
A heartbreaking story involving explosions and car chases, maybe? I dunno, I skipped all of it for the easy achievements.
Cute, but short! Too short!!
A very short game, about 2 ladies who encounter a ghost. Story was good. The animation is great.
评分:3/5 评测:短篇视觉小说,游戏体验还行。不过你这画面实在是太难以评价了,明明立绘质量这么高,这CG真的是同一个人吗?
Kinetic af!
Мне очень понравилась это мини история про горячии источники.
.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.