
A psychological survival horror game where you explore a shifting, haunted forest, uncover rituals, and fight to escape before madness consumes you.
Modeled estimate, not a reported figure. How we estimate →
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About
DEADLIST is a psychological survival horror game where the forest watches you back.
You play as Thalarius, a paranormal investigator drawn into the cursed Black Forest — a place where reality fractures, voices whisper lies, and fear is a weapon.
What begins as an investigation quickly becomes a fight to survive an environment that twists perception, drains sanity, and punishes every mistake.
Explore the forest, manage scarce resources, and uncover the truth before fear and madness consume you.
This game is currently in Early Access. Content and features will continue to be expanded throughout development.
CURRENT FEATURES
One playable chapter
Core exploration gameplay
Several paranormal encounters
Two endings
Approximately 20–30 minutes of gameplay
PLANNED FEATURES
Full story across four chapters
Expanded forest areas and environments
Improved survival and sanity mechanics
Additional paranormal encounters and hallucinations
More endings and player choices
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish*languages with full audio support
Reviews
Deadlist has potential, but this experience was mostly just frustrating. The game gives you little to no indication of where to go which left me wandering around completely lost. There’s a difference between atmospheric mystery and feeling like you’re missing basic information, and this leaned hard into the latter. On top of that, the stamina system is brutal. You’re constantly out of stamina, which makes exploration feel slow and punishing instead of tense or scary. Between being lost and barely able to move, it felt more exhausting than immersive. A bit of guidance and a less punishing stamina system would go a long way. As it is, the game just left me confused, frustrated, and drained — literally.
The latest update has significantly improved the lighting system, which earlier made playing in night mode nearly impossible. The real-time system is amazing, despite its simplicity, and thanks to this, I experience something new every time I launch the game, and that's just because of such a simple feature. The music in the game is amazing, it gives me chills and I'm constantly afraid of something behind me It's really hard for me to believe this is the developer's first game because the dedication he’s shown and the quality of the game already outshine most indie or early-access titles, only two weeks after release. I've never been a fan of horror games, but Deadlist is so fresh it’s made me one.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Needs work with the lighting and the brightness but has potential, also causes frame rated drops pretty bad nut its still under development so thats to be expected
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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