
Dead But Alive is a 120,000 words zombie zombie survival visual novel set in South England. The game features a non-linear storyline with moral choices on despair, commitment and sacrifice.
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Languages: English
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Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love visual novels, and love zombie games wih resources and group managing. And so I really wished I could recommend this game but I really can't. The first biggest issue, is that the game is short or incomplete. While is not uncommon games that have are launches as only chapter 1, this one is sold as full price complete game and not advertised as a chapter 1 of a story or work in progress. You can finish the game in one sit in a few hours (5-9 hours gameplay I would say, even less if you rush things) and there's a bug where you literaly skip a part of the story straigh to the end, may you want to do it or not. The game was described as "As an ex-military officer looking to rebuild your relationship with your teenage daughter" but said daughter is barely seen apearing in a single scene the entire game. [spoiler] Before the end when you -can't- rescue her and she apear on "scenes of next chapter" like moment.[/spoiler] The story is interesting, only major issue is that a lot of the interactions with your group members are pretty random, sometimes members of the group apear wanting to talk to you in a new day, and the small story they tell it's cool, but being random if you need to load a previous save (or the game crash and need to rollback to the previous night) you lose those relation progress. That make hard too to actually choose when you want to get closer or have a relationship with someone. The resources management portion of the game is interesting and even fun, but can be pretty frustrating some moments, as the resources that apear on the map are random, sometimes causing a shortage of food that can not be avoided but by luck (as you may find food while collecting other resources) what can be annoying when you're "working hard" to keep everyone fed and in a single day everything go down, sometimes for the next day be all fixed for a lot of food apearing (or not). On mechanics, I've played just the 2nd edition, that don't have the fight roulette or lockpick system, so can't really say about it. Maybe I'll try to play a the story a 3rd time to try the 1st edition and see it. On the 2nd edition it's story only, you can never lose a VIP member of the group in combat, but the no-VIP survivors will at random still get hurt or die. As I said in the start, I really want to recommend this game, and it is actually kinda fun to play, if you get cheap in a sale or something is actually worty spending a few hours on it, maybe, but have in mind this is just a "chapter 1" the story ending with a ton loose ends (almost all if not all). If the developers eventually finish the story, be on update, DLC or continuation of the game would be 100% worthy playing, but the unfinished story while interesting leave you hanging in the end right now.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This review is about the second edition. A very small game, with very short story, and boring repetitive tasks to do each game day. I finished the game in 3 hours. And you should consider that I spend at least half an hour learning and understanding the game, and then restarting. The story is very small. If it was a visual novel, it would be over in less than an hour. And the amount of images would be very low (less than 100 for sure, perhaps as few as 50.) The story doesn’t end, but leaves you in the start of the search for your daughter. I don’t remember for sure, but I think I finished the game in 60 to 90 game days. The game forces you each day to do the same menial task over and over: Click on several locations on the maps (I would say about 15-20) to find out the estimated risk and reward for each location, and then chose were to spend your actions. And the risk and reward is not out on plain site, you have to read a text to understand it! There is a home base with tasks, that are a complete waste of time and do not add anything to the story, but waste resources and delay you from finishing the game. I got it at 80% discount, and still find this a wasted purchase…
Holly crap the game just stops in the middle of play. The end... Game is not finished dont buy...
I was looking to install a game I have not played in a while, and I know for certain it will not be this game. I can not recommend this game, in fact I would go as far as saying to avoid it even if it is on sale at a greatly reduced price. There are little to no redeeming features of this awkward mix of zombie survival and visual novel, supposedly this is episodic but part 1 was released over three years ago at the time of typing this review and there have been no significant updates or news, and to be honest it is hardly surprising given just how poor this game is. Avoid it,
Buggy, lots of grinding, and a very disappointing ending. Not fun all around. Don't buy this game.
I wanted to like this game, alot. It broke my heart when the classic ver would not launch. I banished the game to the back of my steam library until I saw that a new edition had come out. The original ver still doesnt work. The new ver, frankly, with the combat system removed, seems arbitrary and capricious. I honestly don’t think that any of the game mechanics work. Worse the lives of the people in your group quickly become unimportant. They are simply a matter of stats, and you frankly are better off having them die off than spend a few days injured, consuming food and unable to work. This game honestly feels like a poorly thought out knockoff of Zafehouse: Diaries. Which frankly is a much better choice if you want a procedurally generated zombie survival VN.
Game has not been finished, and no responses to questions about the planned ending that were asked in January. Short, kinda enjoyable, but the abrupt unfinished end ruins it for me.
Game is good Many choices to make You can play it as a visual novel or a simulation Drops 4 trading cards But it is over-priced. 7/10
I liked this game. It is a good story with some nice character and story development, so the potential is there. The problem is that it just felt artificially short. Short games are fine, but not when it rushes you to an incomplete, to-be-continued ending, and there's since been no follow-up. I will recommend this game, but with the caveat that you should NOT buy it anywhere near full price, and you should be aware that you're getting a short game that feels like it is half or one-third of a full game. Know what you're getting yourself into. For me, I didn't regret playing it; I was just disappointed by the "ending" and lack of a next episode.
He de admitir que era un poco reacio con este juego pero me sorprendió positivamente. Te pone en situaciones en las que te planteas lo que debe hacerse y lo que es correcto ( que no siempre es lo mismo). Además de ello, la sensación de necesidad de buscar recursos y supervivientes hace que te enganches a este juego, que he de recomendar fuertemente a cualquiera que disfrute de los géneros de supervivencia, ambientación zombi y gestión de recuersos. Lo único que pondría como negativo es el hecho de que no tenga traducción al español.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.