
A NSFW fantasy RPG about Muscle Growth, Macro, Hyper, and a substance that turns men into massive, muscular beasts. What will you grow into? Will corruption seep into your being?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Your village is suddenly attacked by a massive corrupted beast.
In the aftermath, you are chosen to leave home and begin a dangerous journey: track down the source of this growing corruption and destroy it before it consumes the world.
What happens next is up to you.

Dawn of Corruption is an NSFW fantasy RPG focused on exploration, turn-based combat, and transformations.
Growth is a core part of the game's systems. All stat buffs are uncapped, permanent and remain for the rest of your playthrough.
The same applies to the creatures and people you encounter, allowing enemies to evolve into increasingly powerful threats, allies or even lovers.

135 Unique Abilities
Master a wide variety of skills and build your character around different playstyles and strategies.
60 Distinct Attacks
Unleash powerful moves and discover new ways to overwhelm enemies in turn-based combat.
Permanent Progression System
Every stat gain matters. Stat growth and other bonuses are permanent for both players and enemies.
Dynamic Characters
Characters can change throughout the adventure with multiple forms, changing sizes, and unique expressions and emotes that reflect their growth and progression.
260,000+ Words of Dialogue and Story Content
Explore a world filled with conversations, events, NSFW character interactions, and hidden discoveries.
16 Different Endings
Your journey can lead to multiple outcomes depending on the choices you make and the paths you follow.
Genres
Stats
Languages: English*, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great Game but look at that kitty, whoever pass by can pet it and give it a thumbs up. Have a nice day :3 /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__)
It's a fun game to play when you are incredibly bored or want to turn into a big shadow creature. Whenever I play this game I write more on the wiki guides if people actually require help. I've played this game doing different mechanics. A pure run which is without using any form of corruption what-so-ever. (Which is a challenge giving information). A corruption run which is about getting ♥♥♥♥♥♥ over by trying to consume as much of it as possible. Purity gives you more essence for levelling skills and healing. Corruption gives more strength, lust and even growth abilities. NPCs have different interactions depending on which way you lean. Take the imp you encounter. You can be submissive or dominant. Depending on which way you lean will allow you to get a different set of endings. The links are at the bottom inside the game.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game honestly is one of the best gay furry focused games I've played. Extra points for its variety of kinks that you rarely see and the excellent art for each character, scene, and ending. 10/10 and i cant wait to see what sombreve makes next.
came for the porn stayed for the in-depth limb growth mechanics
[b]At a Glance[/b] [b]Recommendation:[/b] Recommended [b]Best For:[/b] Players looking for a polished fantasy RPG/VN hybrid with card-based combat, permanent progression, and a fully gay, muscle-growth fantasy world. [b]Not For:[/b] Players who dislike transformation, macro, hyper, corruption, or size-focused fetish content. [b]Playtime:[/b] 8+ hours played, with substantial replay value through hidden content, progression, and multiple endings. [b]MLM Tags:[/b] MLM, M4M, RPG, Card Battler, Gay-Male Fantasy Space, Bara, Sex-Forward 🎮 [b]Gameplay & Genre[/b] [i]Dawn of Corruption[/i] is mostly a visual novel, but it adds enough RPG progression and card-based combat to feel more substantial than a standard text-heavy adult game. Combat is simple to understand but satisfying, with abilities, stats, permanent growth, and repeated choices that make the adventure feel like it is steadily expanding around you. After about eight hours, I still felt like there was more to discover. The base game is free, and that makes the recommendation especially easy. The Special Edition DLC adds some interesting extra content and is worth considering if the game’s fantasy works for you, but the core experience already feels generous and complete enough to stand on its own. 🔥 [b]M/M Content[/b] This is an unapologetically gay, sex-forward fantasy space. The game appears to be set in a fully male and fully gay world, which gives the experience a level of escapist clarity that many M/M games still struggle to provide. There are no awkward straight detours, no diluted “LGBTQ+” vagueness, and no sense that gay desire is being treated as secondary or unusual. The fantasy leans heavily into muscle growth, macro, hyper, corruption, transformation, size difference, worship, and exaggerated bodies. This is not a romance-first game, but some characters can become recurring relationship figures, even if those dynamics often feel closer to devotion, service, or worship than traditional romance. That actually fits the game’s fantasy well. The encounters feel connected to characters and power dynamics rather than simply functioning as a gallery of scenes. The appeal is very specific, but the game knows exactly what it is doing and commits to it with confidence. 🎨 [b]Visuals & Style[/b] The presentation is one of the game’s biggest strengths. The character art is polished, expressive, and fully aligned with the fantasy of huge, bulky, increasingly impossible male bodies, while the background art and environments help the world feel like a coherent dark fantasy adventure rather than a loose collection of fetish scenes. The UI also supports the VN structure, RPG stats, abilities, and combat systems cleanly, which should not feel noteworthy, and yet here we are. My main visual wish is that the player character were represented more directly beyond the stats and progression systems. I recognize that adding evolving MC art for this kind of transformation-heavy game would be a significant amount of work, especially with so many possible body states, but seeing those changes reflected visually would have made the fantasy even stronger. 🗣️ [b]Tone & Writing[/b] The writing is direct, horny, and highly specific, but it also gives the world enough structure to sustain an actual fantasy adventure. The corruption premise, recurring characters, branching outcomes, and sense of progression make the experience feel much larger than its adult content alone. More importantly, the game is completely unashamed of its fantasy. Gay desire, exaggerated physiques, and fetish escalation are simply the world's normal reality, not a joke, a guilty secret, or something requiring explanation. That confidence strengthens the escapism and makes the entire experience far more immersive. 👍 [b]Best Thing[/b] The game is completely unashamed of its fantasy and builds a polished, fully gay world around it rather than treating the fetish content as something separate from the adventure. 👎 [b]Worst Thing[/b] The player character is not visually represented as strongly as the rest of the game’s transformation fantasy, which feels like a missed opportunity even though it would clearly be a major art challenge. ⭐ [b]Final Verdict[/b] [i]Dawn of Corruption[/i] is one of the most polished M/M RPGs I have played. It blends visual novel storytelling, card-based combat, permanent progression, and a fully committed gay male fantasy space into an experience that feels substantial rather than simply fetish-driven. If its interests in muscle growth, transformation, macro, hyper, corruption, and size-focused worship align with yours, this is an easy recommendation. The base game being free makes that recommendation even stronger, and after eight hours I still came away wanting more of its world, characters, systems, and transformations. [url=https://store.steampowered.com/curator/45790038/]I also curate a Steam page reviewing M/M games if you're looking for more titles in this space.[/url]
Набор текста и четыре года в раннем доступе.
Dawn of Corruption is a dark fantasy adult RPG that combines interactive storytelling, turn-based combat, exploration, transformation, and persistent character progression into a deliberately unconventional adventure. Developed and published by Sombreve, the game revolves around a spreading supernatural corruption that affects both the world and its inhabitants. Although its mature subject matter is immediately prominent, there is more structure beneath the surface than a straightforward adult visual novel. Character development, combat abilities, branching decisions, relationships, and long-term transformations all contribute to an experience built around the idea that nearly everything can change as the journey progresses. The story begins when the protagonist's village comes under attack from an enormous corrupted creature. Following the incident, the player is chosen to venture beyond the safety of home and investigate where this corruption originated. The ultimate objective is to stop the phenomenon before it overwhelms the world, but the journey is intentionally less straightforward than this basic premise suggests. Exploration introduces different characters and creatures, while decisions can influence relationships, encounters, transformations, and the direction of the protagonist's development. This nonlinear structure makes personal choices an important part of the adventure rather than simply providing a fixed sequence of story scenes. Progression is one of the game's most unusual features. Instead of relying exclusively on conventional levels with clearly established ceilings, Dawn of Corruption emphasizes permanent bonuses and effectively unrestricted statistical growth. Improvements accumulated during a playthrough can continue building upon one another, creating the potential for increasingly extreme characters. This approach complements the game's transformation theme particularly well because progression is presented as a continuous process rather than a temporary collection of equipment upgrades. The player can gradually create a highly specialized protagonist according to preferred abilities and decisions. The same philosophy extends beyond the main character. Other inhabitants of the world can develop and transform as well, potentially becoming stronger opponents, companions, allies, or romantic interests. This helps make corruption feel like a property of the setting instead of a mechanic reserved solely for the player. Physical forms, size, expressions, and other characteristics can change as characters develop. Consequently, transformation carries mechanical, narrative, and visual significance, reinforcing the impression that the world is responding to the events occurring within it. Combat uses a turn-based structure and provides a substantial collection of options. The game features 135 unique abilities and 60 different attacks, giving players considerable freedom when experimenting with strategies and character builds. The combination of numerous abilities and permanent progression encourages experimentation because improvements can have lasting consequences. Players can concentrate on particular strengths or develop more varied approaches depending on the encounters they expect to face. The absence of traditional limits also produces an intentionally exaggerated power curve, which suits the game's fascination with unrestricted growth but may feel unconventional to players who prefer carefully constrained RPG progression. Storytelling represents an equally significant part of the experience. Dawn of Corruption contains more than 260,000 words of dialogue and narrative material, making reading and character interaction central components rather than occasional interruptions between battles. Conversations, events, discoveries, and choices provide much of the game's substance. Its emphasis on dialogue means that players interested in interactive fiction are likely to appreciate the experience more than those expecting a fast-moving combat RPG. The nonlinear approach also provides replay value because different choices can expose alternative interactions and outcomes. The presentation supports this character-focused structure through multiple forms, changing character sizes, expressions, and visual reactions. Rather than relying on technologically demanding graphics, the game concentrates on illustrated characters, text, and systems. This is reflected in its modest computer requirements. It can operate on comparatively low-end Windows hardware, requires only a small amount of storage, and does not depend on powerful modern graphics equipment. Mouse and keyboard controls are required, while virtual reality is not supported. Its lightweight technical footprint makes it accessible to players using older or less powerful computers. Its adult material, however, is inseparable from the overall design and substantially determines who will enjoy it. Dawn of Corruption contains frequent explicit sexual material, nudity, transformation-related content, mind-control themes, violence, and numerous specialized fetishes. Male characters and exaggerated bodily transformation receive particular emphasis. These elements are woven into progression, character encounters, relationships, and storytelling instead of being confined to isolated optional scenes. Anyone considering the game should therefore understand that its mature content is a fundamental part of the experience rather than supplementary material that can simply be ignored. What makes Dawn of Corruption interesting within its particular niche is the consistency with which its mechanics support its themes. Growth affects statistics, combat potential, appearance, relationships, enemies, companions, and narrative possibilities. Permanent progression gives decisions a sense of accumulation, while the extensive collection of abilities offers enough mechanical variety to keep character development relevant. The substantial amount of written material also gives the setting and its inhabitants more room to develop than would be possible in a much shorter adult game. There are nevertheless clear limitations. Its specialized mature themes immediately restrict its audience, while the heavy reliance on text can produce a slower pace than players accustomed to visually elaborate RPGs may expect. Unlimited progression can be entertaining for those who enjoy escalating power, but it naturally creates a different sense of balance from tightly controlled role-playing systems. The presentation is functional rather than technically ambitious, placing most of its emphasis on characters, writing, illustrations, and progression mechanics. Taken on its own terms, Dawn of Corruption is an ambitious example of an adult RPG that attempts to connect its mature themes with actual gameplay systems rather than treating them as unrelated rewards. Sombreve has created an experience centered on transformation in virtually every sense: physical, statistical, relational, and narrative. Its extensive dialogue, nonlinear decisions, persistent development, large ability selection, turn-based battles, and evolving characters provide meaningful substance for players attracted to its specific concept. It remains decidedly niche and unsuitable for anyone uncomfortable with its explicit themes, but within its intended audience it offers a distinctive combination of interactive fiction and RPG progression. Rating: 8/10
Pretty good game Funny story, multiple ending Ok gameplay And it's free, can't complain anything about that I think it will be better if the game allow you to see image of yourself all the time, or at least when you check yourself at home to see your current self (relate with your current attribute). And maybe better if your image can reflect the condition you're having, like corrupted, parasite, etc . . . I don't like the gay part of the game, i will like it better if it have option like make it become futa instead of gay, but this is only my fetish so it ok
awooga
after sinking long hours into the browser version. i finally got around to playing some of the steam version. a fun game thats only gotten more fun with mechanical refinement, the addition of images, sound, more menu options in town. cant wait for more! EDIT: with the release of more versions and more mechanics and refinement, the games only gotten better. with the updates and now the release of 1.0 i see BIG things in store for this game AND the creator! ;P
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