
Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable horrors, stress, disease, and the ever-encroaching dark. Can you keep your heroes together when all hope is lost?
Most likely between $48.9M and $138.4M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.75 on GOG · United States (−85%). Compare 31 prices in 15 markets →
Reviews
Themes across 2289 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
사실 이게임이 엑스컴2의 후속작이 아닐까? 오랜만에 많은 억까를 경험해보았다 ㅋㅋㅋ
打不过爬爬!
Vas a sufrir y mucho (mas si tenes el dlc de la corte sangrienta), y lo malo? que te va a gustar como si fueras un flagelante. Buen lore, buenos diseños, gameplay que te obliga a aprender y pensar, PEAK de fantasia oscura es sinonimo de Darkest Dungeon.
под начёску яиц левой рукой пойдёт
Ruin has come to our family
生活太如意,低血压的,有魂类受苦倾向的可以试试这款游戏。什么叫高光dd2本刚开始就被两只蝎子怪两发暴击进死门啊!!阿三奶一口roll到0,可惜没流血,老兵开守护,下回合蝎子一发aoe即死判定不通过直接抬走!!气得我第二天直接发烧躺了两晚。 好了言归正传,无论是游戏玩法和机制,美术风格,还有给玩家带来的高压都可以说独树一帜的,即使发售至今十年也没有其他能与其比似的作品[strike] 战棋xcom传奇铁人? [/strike],就连自家的续作听闻也是更侧重肉鸽,没有延续一代的玩法和辉煌,这点和冰汽时代境遇类似。 虽然游戏介绍上带有肉鸽,但实际上并不会有那种构筑养成后的爽感,后期基地建设、饰品装备技能拉满,再提前看了攻略,下冠军本脸黑出暴击和miss该死人还是会死人的,辛苦几小时培养的人物几分钟就没,这种挫败感比大家津津乐道的魂游还要大,因为你可能没有做错任何事,只是红钩的随机数发力了。游戏的三个难度,即使是明耀也是很难的,因为不能sl,相当于自带铁人档,试错和沉没成本极高,所以还是建议根据攻略来上手。
I'm going INSANEEE
haowan
Slowly. Gently. This is how a life is taken.
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