
Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable horrors, stress, disease, and the ever-encroaching dark. Can you keep your heroes together when all hope is lost?
Most likely between $48.9M and $138.4M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.75 on GOG · United States (−85%). Compare 31 prices in 15 markets →
Reviews
Themes across 2289 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
залупа
muy buen juego, estresante pero excelente juego
Стоит поиграть всем. Особенно садамазам. Если вы решили расслабится после тяжелой работы, учебы и поиграть в эту игру, то это не верное решение. Людям с тревожностью лучше обходить ее стороной, потому Darkest Dungeon заберет ваши последние нервы, а вы будете дрожать под одеялом, думая, что с вами жизнь обошлась очень несправедливо. Лучше собирайте домики из кубиков земли. Игра ТОП-1 в своем жанре. Советую
No lo dudes, juegazo mucho mejor que el uno
Each time I play this game I hate myself a little more. 10/10
Juegazo mas adictivo que la fafafa Recomiendoooooo
meow
Bom.
风格独特,但是搭配变化太少,中后期乏力
By now a legendary indie title so I won't add to what numerous people have worded better. It is an amazing game. I nearly finished it on Switch, hence my short playtime on Steam. Just a personal note. The endgame is brutal and a step up from your usual difficulty spike in a challenging game. This by itself is not much of an issue, but since the game takes no prisoners on failed runs, you have to rebuild and re-level your party every time you want to make an attempt at the endgame run and I just didn't have it in me to spend a significant amount of time to prepare for a run that was likely to fail again. I watched a longplay of the final dungeon, performed by a skilled player (his real second attempt) and while watching I knew that trying to achieve the last dungeon would have broken me. Everything up to that point was brilliant. The level of difficulty was absolutely necessary for a game as dark as this, otherwise its themes wouldn't have worked out, but for me personally, the last push was too punishing. I don't regret playing it to near-completion though. It's a treat.