
An unforgiving hardcore fantasy FPS dungeon PvPvE adventure. Band together with your friends and use your courage, wits, and cunning to uncover mythical treasures, defeat gruesome monsters, while staying one step ahead of the other devious treasure-hunters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About




Genres
Stats
Languages: English, Korean, Japanese, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese
Engagement
Reviews
Themes across 1902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ex goty
awesome, cool gamemodes for every player. also gamble a kit youve spent all week working on every time you q. can play stable 70fps low end laptop.
이러나 저러나 논란도 많고, 문제도 많은 부분이 있는 타이틀이지만, 이 바이브와 분위기는 여전히 대체할 수 없다는 게 개인적인 스탠스.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏不错但服务器不优化不推荐游玩
讨口子的排骨人聚集地
Amazing game. Combat is very unique. Every class is pretty fleshed out. Stay away from High Roller for a while if you want to have fun. I love this game though. Door and Doorer
fun and fresh take on extraction games
имба игра.
# Dark and Darker Review ---{ Gameplay }--- ☑ Very good ☐ Good ☐ Average ☐ Mehh ☐ Just don't Dark and Darker combines dungeon crawling, extraction gameplay, fantasy combat, and PvP into a tense and rewarding experience. Every run feels dangerous because you can lose your equipment, but escaping with valuable loot makes the risk worthwhile. ---{ Combat }--- ☐ Excellent ☑ Very good ☐ Good ☐ Average ☐ Clunky The slower combat rewards positioning, timing, teamwork, and knowing when to attack or retreat. Melee combat can occasionally feel awkward, but winning a difficult fight against another group is extremely satisfying. ---{ Classes }--- ☐ Limited ☐ Average ☐ Good ☑ Very good ☐ Perfectly balanced The different classes offer unique weapons, spells, abilities, and playstyles. Some balance issues exist, but experimenting with new builds and team combinations gives the game plenty of variety. ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Difficult ☐ Dark Souls New players can quickly lose fights or die to basic enemies while learning the maps and mechanics. Understanding enemy attacks, escape routes, equipment statistics, sound cues, and player behavior takes considerable practice. ---{ Looting }--- ☐ Pointless ☐ Basic ☐ Good ☑ Very rewarding ☐ Inventory-management simulator Finding better weapons, armor, valuables, and rare items creates a satisfying progression loop. Escaping with excellent loot feels amazing, although losing expensive equipment can be extremely frustrating. ---{ PvP }--- ☐ Avoid it ☐ Average ☐ Good ☑ Very good ☐ Emotional damage Unpredictable encounters with other players create the game’s most exciting moments. You never know whether another group will attack, retreat, cooperate temporarily, or wait near an exit to steal everything you collected. ---{ Grind }--- ☐ Nothing to grind ☐ Manageable ☑ Average ☐ Too much ☐ You'll need a second life Progression can become repetitive when farming currency, equipment, quests, and upgrades. The strong combat and extraction loop usually keep it entertaining, but losing several runs in a row can make progress feel slow. ---{ Solo Experience }--- ☐ Perfect alone ☐ Very good ☑ Good ☐ Difficult ☐ Bring friends immediately Playing alone can be enjoyable, but mistakes are much harder to recover from without teammates. Groups generally have more flexibility and support, while solo players must rely heavily on awareness and careful decision-making. ---{ Replayability }--- ☐ Limited ☐ Average ☐ Good ☑ Very good ☐ Endless Different classes, builds, maps, equipment, quests, and unpredictable player encounters provide strong replayability. Even familiar dungeons can produce completely different experiences depending on the enemies and players you encounter. ---{ 8 / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10 Dark and Darker earns an **8/10** because it offers a unique combination of fantasy dungeon crawling, extraction mechanics, rewarding loot, and tense PvP combat. Successfully escaping after surviving monsters and enemy players creates a level of excitement that few games can match. The game can be difficult, unbalanced, repetitive, and extremely punishing when valuable equipment is lost. Despite those frustrations, its classes, combat, teamwork, and risk-versus-reward gameplay make it highly enjoyable and easy to return to.
I gave this another try just now and found it to be a great way to pass the time—I was really getting into it! Unfortunately, a recent anti-cheat update means I can no longer play it on CachyOS.It's a challenging game if you don't put the hours in. The PvP is what it is, and everything is quite unbalanced, but it can still be highly enjoyable as long as you don't run into a 'sweaty' player (which happens often, haha). It's worth a shot—just don't expect too much, since it isn't very beginner-friendly.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $16.2M | 17.6K | 53% | $24.99 | |
| $38.5K | 94 | 49% | $14.99 | |
| $1.4K | 5 | 100% | $6.99 | |
| — | 0 | — | — |