
An unforgiving hardcore fantasy FPS dungeon PvPvE adventure. Band together with your friends and use your courage, wits, and cunning to uncover mythical treasures, defeat gruesome monsters, while staying one step ahead of the other devious treasure-hunters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best CN #37, worst CA #66 · 3 markets collected
About




Genres
Stats
Languages: English, Korean, Japanese, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese
Engagement
Reviews
Themes across 1846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dark and Darker处于中世纪黑暗搜打撤的龙头地位,几乎垄断一家市场,目前未有能与之一战的竞品——可能曾经有过。 我已经说完了优点,即它是这样一个特定题材的游戏(中世纪黑暗搜打撤)。 这是一个极度吃受众的游戏,如果你对其题材风格毫无兴趣,只是本着好友的推荐来游玩,你将浪费掉几个小时的时间。以下是一些参考: 1.新手引导为零,前期支撑的你的只是一腔热血和碍于朋友情面的煎熬。 1-1.你作为1级新玩家必须直面1000级骨灰玩家,而且中途加入让你避无可避。 2.外挂和非法组队横行, 而且几无克制,官方无所作为。 2-1.封号判定莫名奇妙,颇有杀鸡儆猴的嫌疑,很多玩家被误封且毫无补偿。 2-2.疑似不同地区的玩家受到的对待也不尽相同,这点甚至没多少人觉得有问题。 3.场外交易横行,圈子文化浓厚,小团体侵蚀环境,你最好不要加入任何社群。 4.更新质量不断走低,worse and worse。 4-1.职业设计天平的轻重差异过大,如在天赋、技能上。 4-2.武器与装备使用重合度极高,使用率整体走低,有些装备和武器你一辈子也不会玩——太垃圾了。而且官方乐于更新一些浪费你搜索时间的垃圾武器与装备(如投石索),只是为了让你预期变低。 4-3.词条更新懈怠,以及与武器装备在取舍上有同样的毛病。 4-4.服务器优化为零。 4-5.屎山代码可能让你进都进不去游戏界面(Tavern、Code21)。 4-6.地图入场和组队限制动辄更改,门槛时高时低。 5.优化与修复速度便秘,经常延后,毫无信用。 5-1.Bug层出不穷。 6.美工垃圾且经常嬗变,一股塑料感。 7.故意且恶意的硬核,影响玩家正常体验,人怪差距两极,你甚至没有适应黑暗的视网膜能力。 7-1.地图增改随意,你需要不断花时间适应。 7-2.价值千金的装备也顶不住小怪的几刀劈砍,甚至扛不住一箭爆头。 8.打击反馈极差,如同九十年代5mb游戏的古老而生涩的音效。 9.折磨神经的高压体验,劳累一天后下班的你在辛苦凑齐一套装备后可能玩1min就被砍死,负反馈和落差极大,纯粹耗费。 9-1.高压是底层逻辑,不存在一种不伤神经、稍稍舒缓的游玩方式。 10.游戏整体优化垃圾,高薪低能。 不推荐,免费版也不推荐,觉得如上这些是游戏魅力与特色的只是沉迷一种崇高游戏美学——用诗与比喻修饰,好像这些艰苦的经历有某种意义——它毫无意义(除了浪费你的时间),你收获的只是“常规交互速度+1%”的键盘敲击速度(价值等同狗屁)。 不要跟我说有什么“成就感的血与泪、紧张刺激的高速冒险和沉浸体验”,我建议你去挑十吨牛粪,流下来的汗能给你淹死。
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Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
dont pay for this
If I had a quarter for every person i get hit by thats on 900 ping bc they come to east cuz their server is dead id still be broke cuz the economy in the US is terrible and we need to start killing more political figures and billionaires. But Id still have hella quarters.
love this game so much and the premise of it is the best of its kind but this TPM 2.0 update for high roller and arena is ridiculous I bought legendary status ages ago and just cant play the game anymore because my motherboard doesn't support TPM 2.0 my pc specs run the game perfectly yet I need to buy a new motherboard just to play the game I paid for. I'm sure a lot of people are dealing with this too and feel the same way. Devs need to do something about this :(
dev bad
DaD is a game I have wanted my entire life and IronMace nailed it. Unique and thrilling PVP experience with the best theme (D&D). Casual but competitive. Devs constantly update and players never leave forever. Dungs will call you back eventually!
Fun premise. Terrible execution. Used to really enjoy the game and at times still do, BUT, those moments are few and far between. The idea of playing the game has become better than actually playing it. Strange game balancing decisions and poor map restrictions are just the tip of the iceberg. With such a small player, we're choosing to further restrictions on what maps you can play based off of what gear you have? You can say that there's more game modes and dear diversity with the last set of changes, and that's true. However with the player base as is, it just leads to more dead lobbies where running into people becomes a rarity. Not to mention the classes, where once everyone picked a class they resonated with, now it becomes flavor of the month meta which is disappointing. ALSO we're on Season 10 now, how long are we going to pretend this is early access and not just a buggy incomplete project that will never reach fruition?
The Devs are terrible. Game is dead for a reason. Do not buy
优化烂的一逼,不是挂就是组,圈子越小神人越神,瞎几把封号,打个和平模式网络波动能封我三天
Unplayable in solos, bunch of rats. doesn't even matter what class anyone plays. if you want to enjoy play with someone else. game is full of cheaters too
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $16.1M | 17.5K | 53% | $24.99 | |
| $38.5K | 94 | 49% | $14.99 | |
| $1.4K | 5 | 100% | $6.99 | |
| — | 0 | — | — |