
An unforgiving hardcore fantasy FPS dungeon PvPvE adventure. Band together with your friends and use your courage, wits, and cunning to uncover mythical treasures, defeat gruesome monsters, while staying one step ahead of the other devious treasure-hunters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About




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Languages: English, Korean, Japanese, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese
Engagement
Reviews
Themes across 1958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
meow
从公测玩到现在,沉浸感和写实风格都是独一档的。与三角洲 舞影猎人那种快节奏无双纸片风格不一样,反正是我的菜。 职业平衡已经越来越成熟了。新手入坑确实会有比较大的难度。但是打击感和战斗博弈都比同类竞品强
great dungeon delver with friends!
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Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really enjoyed playing this with friends. Hated playing it solo.
PvP is severely unbalanced and simply unfun if you're not using a barbarian or fighter. Play the PvE mode and nothing else if you want to actually enjoy a little bit of the game until it goes under
gute käsee
not new player friendly
I really enjoy this game. It is hard, no handholding and sometimes absolute chaos. And that is what I love about it. The thing I enjoy the most in this game is that you can just load into a game quick with squire gear, no fear of loosing gear and just have a crack. Thanks for making the game dev team.
If you want to play a game where you feel like an actual wizard, or an actual druid, or any other class in the game, they all feel so satisfying to play. It has some of the highest skill ceilings in so many different levels of expertise. Knowing how to build your gear so you can build as you go, which spells and abilities to use when the situation arises. Looking at the gear of the enemy and knowing the rarity and stats that go with it. Knowing how to fight mobs, fight bosses, fight players. Knowing the loot of the enemies and rooms. Knowing the map in general and as different classes like the druid. However, even though this sounds amazing the always seem to find a way to break the game and make it really hard to enjoy sometimes. So... will I keep playing it? Yes. Will I hate it while I do? Also, yes. TLDR: If you're not willing to grind in the effort to get good, then you won't like the game.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $16.3M | 17.7K | 53% | $24.99 | |
| $38.5K | 95 | 48% | $14.99 | |
| $1.4K | 5 | 100% | $6.99 | |
| — | 0 | — | — |