
Damned is a randomized online horror game for up to 5 players (4 survivors and 1 monster). You’ll be able to play as one of four people trapped in different haunted places (hotels, hospitals, etc).
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Damned: A Randomized Online Horror Game
- What is Damned?
Damned is a randomized online horror game for up to 5 players (4 survivors and 1 monster).
You’ll be able to play as one of four people trapped in different haunted places (hotels, hospitals, etc).
As a survivor your main objective will be finding your way out, as well as helping your friends get out too. You’ll often find yourself on the edge, hearing and seeing ghostly things, trying to find keys and items to help in your escape. And sometimes you’ll find yourself running desperately from a monster, who’s there only to find and kill you and your friends.
You’ll also be able to play as the monster. The game will feature different monsters, each one unique in its gameplay and hunting style.
- What kind of horror game is Damned?
Damned explores the sense of being defenseless against a powerful supernatural force. The survivors can’t directly affect the monster in any way. When it’s there to get you, your only chance is to run and hide.
This perception of being defenseless is very strong, primal and terrifying, it builds up anxiety and makes you really scared, fearing any unexplained noise or movement.
This is how Damned creates horror in a multiplayer game session, and we believe it to be super effective! (tested and approved!)
- Why is Damned a randomized game?
Every stage in Damned is randomized:
Almost all the objects in a stage may or may not appear;
The item system is fully random too, randomizing which item will appear in the game, and where it'll be;
The way to win a match as a survivor is also randomized;
Even the stage may trigger random events to scare the survivors inside.
- Why is Damned a competitive and cooperative game?
Because in a full game, with 4 survivors and 1 monster, there’ll be a survivor “team” cooperating to try and escape together, and at the same time they’ll be competing against a monster, trying to flee from him and deny each one of its attempt to hunt and kill a survivor.
- How to play as a survivor?
As a survivor you’ll be cooperating with your friends (up to 4 survivors in a single game session):
You and your friends will be searching the level for keys and items to help in your escape;
Each survivor will have a flashlight that can be turned on and off, helping you see your surroundings, but at the same time letting the monster know where you are;
The survivors will be able to manipulate objects throughout the hotel, like drawers, doors, safes, cabinets, wardrobes;
Challenge yourself to find the exit and get out alive.
- How to play as the monster?
As the monster, your game will be all about competing alone against the survivors team.
The game will feature different monsters, each one unique in its play style. It's up to you to play a few rounds with each monster and decide which one works best for you.
How are you going to hunt and kill the survivors?
- Why is Damned worth buying?
Because it’s fun!
It’s really scary, you’ll find yourself on the edge a lot of times, trying to evade the monster or trying to pay closer attention because you don’t know if the sound you just heard is some random noise or if it is the monster haunting you.
It’s a real horror game, it explores deeply the feeling of being completely defenseless against a powerful force that can finish you easily. Your only choice is to run and hide!
And also because it’s really fun to play as the monster as well. You’ll keep haunting and building up anxiety in people, making them terribly scared of you. We really put you in the skin of a terrifying monster.
- Links and contact:
Got any questions and/or suggestions? We want to hear your opinion, please contact us: contact@9heads.com
Genres
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Haven't played this game since year 11 which was 11 years ago.............. I forgot you needed a email and password to play this game. Very outdated game indeed.
There's not much point in reviewing a game that's just been removed from the Steam Store - an action that's been long overdue, as the updates and fixes to the game stopped in 2019 and the game never really got finished properly - but seeing as the developers are coming up with a sequel, it might not be that purposeless afterall. [i]Damned[/i] had great potential and it came out before the 4 vs 1 multiplayer horror setup - where all the victims/survivors AND the monster are controlled by players - and became a common (sub)genre. Unfortunately there are many things which were (and sadly left) inherently flawed. The game features 4 different monsters to choose from and 4 survivors who don't differ from each other than their appearence, with 11 rather similar looking maps. The survivors' goal is to work together and find keys, to open the matching doors (silver key opens the silver doors, rusty key opens the rusty (?) doors, etc.) and get to the exit eventually, while the monster is intent on preventing them from doing so. While the maps come with different props and visual style (they are slightly randomly generated), most of them are very similar and can be described as generic claustrophobic environments, with plently of small rooms and lots of doors. Black Lake Woods is the only map which features an outside, open area, thus differs from all the others and is full of atmosphere. The Factory is another one which sticks out of the line, but not in a good way: it's huge, with a large multi-leveled central area and lots of small rooms and yeah - keys. We can't escape from the thought that all the other maps are pretty much reused variations of the same minimalistic indoor locations. The biggest problem the game has is the insane amount of keys, which literally turns the game into a key-seeking simulator instead of the initially thought hide-and-seek setup: evading and hiding from the monster is one thing, but it's useless if we can't find that exact key hiding in 1 of the drawers within the dozens of small rooms to the door leading to the exit. Keys can't be transferred: once a player picks one up, the only way to get it from that player is if they get killed by the monster (some of the keys have multiple pieces - sometimes) - but of course in that case the monster can just wait and camp over the corpse, making a successful exit nearly impossible. It's very easy to die, all it takes is just a single hit and it's over... but at least we can SIDESTEP as opposed to some other similar games ;) Unlike the survivors, monsters differ from each other, but there are some similarities: they have 2 'modes' - an ethereal/harmless form and a short-period physical/dangerous one. In order to activate the 2nd form each monster has to do something specific: set traps (and have the victims trigger them), be near the prey or observe them. When this form is charged, it has to be activated and then kill the victims. When this happens, survivors have very little chance to escape, other than dodging and trying to run away... or closing the door on the monster. Yes, doors can't be destroyed, thus survivors can block the doors 'locking' themselves up in small rooms which can result in an endless (literally) game of persistence, where the monster hopelessly tries to get inside, while the survivors are constantly holding the door(s) closed, being unable to actually leave and make it to the exit... when this happens the one wins who doesn't get bored and disconnects first (unless of course it's the host, in which case everyone 'loses', that is the best solution to this situation anyway). Problem is, this occurs more than it should, as a matter of fact 'veteran' players used this 'trick' most of the time, relying on the player controling the monster to give up and just quit the game, providing them an 'easy' win :/ Besides this huge flaw in the gameplay, the game's chaotic nature comes from the severe lack of instructions. I like figuring the rules out and experimenting on how things work, but providing almost 0 hints is a bit too much. One of the monsters, the Fallen (a stone statue of an angel) for example requires triggered traps in order to spawn replicas of itself and then can randomly teleport next to victims coming into the statues' vicinity... and if we are playing without knowing this and play 'normally' we can actually lose - as the monster, since it can't see survivors in its normal form at all... (meanwhile another monster, the Phantom is literally cheat mode since it can fly through obstacles) Another problematic point is that it's required to create an account outside Steam (with a unique account name and password) which we have to manually use [b]every single time[/b] we launch the game. The graphics are quite poor and couldn't even be called stylish - it's like one of those free indie horror games from the pre-2010 era. What's worse however is the insane darkness that characterizes every level: sure darkness is almost mandatory in any horror game, but barely being able to see anything is another thing. There are flashlights with extra functions besides illuminating, but they deplete quickly & batteries are not quite common + we can only store 1. Spending a lot of time near the monster or rather in a session causes hallucinations which result in different audiovisual effects, such as giant hands emerging from the floor that can hold onto us for a short time, making us unable to move or making us deaf for while. Sounds are below average, with loud bangs - which are probably caused by the traps set by the monster and with humming that can always be heard. There's ingame voice communication, which is absolutely necessary to use. It's strange that I have to write this down, but many similar games can't pull this absolutely vital feature off even today, in 2025... While one of the first of its kind (thus deserving some respect) [i]Damned[/i] is too unpolished, or rather flawed and without the required improvements, getting rid of the exploits that hinder it and with its rather similar looking maps it became monotonous quickly. Hopefully the [url=store.steampowered.com/app/2221390/Damned_2/]sequel[/url] will be better. PROS + one of the first multiplayer horror games + 1 of the maps has great atmosphere... CONS - ...but the rest are boring and rather similar - no way to exchange items - balance issues - insanely dark, bleak visuals - loud, but low quality sound effects - no instructions RATING 3/10
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Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rather then fix this mess they just decided to make more games, which are also a mess. So that speaks volumes.
Came back to play since it been a few since when I purchased it, the game was bleh, laggy and etc. It was still new release and the matchmaking janky..... now they are coming out with a second one instead of fixing the old one.
server is currently down for maintenance !!! Server is down and the game is unplayable. You can’t even log in, which means you can't play at all not even offline. My friend tried too, same issue. If the developers have stopped supporting the game, why is it still on Steam? Feels like a dead game at this point.
В своё время, когда я был ещё моложе, мы с друзьями активно играли в этот в прямом смысле ШЕДЕВР!! Часы криков, напряжения, постоянного дефицита батареек, килограммы потраченых нервных клеток стоили каждой секунды, минуты и каждого часа проведённого в этой по истине великолепной игре. Каждый выход в коридор сопровождался страхом, а друзья в этой игре автоматически становились расходным материалом) Но не смотря на некую душность этой игры, она великолепна во всём. Мери - профурсетка, что любит появляться в самых неожиданных местах, а её крик до сих пор остался в моей памяти (: Покойся с миром, дорогая. И спасибо тебе за прекрасную юность, что ты подарила мне...
👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍
Very scary, I got chased down by a crying girl locked in her basement
ИГРА ♥♥♥♥♥♥ ДУШНАЯ ПОМОЙКА
游戏目前不支持中文,但社区中心置顶帖有汉化补丁。 链接:https://steamcommunity.com/app/251170/discussions/0/595139910033242245/ 虽然不是全汉化,但应该能解决大部分问题。 —————— 十几年后迟到的好评。 时运不济,命途多舛。昙花一现的非对称恐怖游戏鼻祖,如今几乎已埋没于时代的烟尘之中。 但是,如果你能找到一群联机的小伙伴,有能力解决影响游戏的大部分bug,你依然能在十几年后体验到其独具一格的乐趣——纯粹恐怖与休闲的体验,有别于当下重竞技、被功利冲淡惊悚的的非对称恐怖游戏。 很遗憾错过了当初的盛景。希望续作越做越好。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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