
A simple world where the player is able to change things that are not supposed to be changed. Welcome to Curiosity, the game where you can hack. Try out different hacks, get creative, entertain yourself! And hey, maybe you'll find a secret or two along the way!
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Languages: English**languages with full audio support
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice idea, although a short one. Made me remember a bit the Stanley parable
1
This game is amazing!
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ヽ( ゚ ͟ل͜ ゚)ノ
To be fair, you have to have a pretty high IQ to understand Curiosity. The mechanics are extremely subtle, and without a grasp of theoretical computer science applications most of the controls will go over a typical player's head. There's also the flower's nihilistic outlook, which is deftly woven into its characterisation - its personal philosophy draws heavily from Immanual Kant literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of the end screen speech, to realize that it's not just beautiful- it says something deep about being a GAMER. As a consequence people who dislike Curiosity truly ARE idiots- of course they wouldn't appreciate, for instance, the humor in the bird's existencial catchphrase "ouch," which itself is a cryptic reference to Insane Clown Posse's spooky epic My Axe. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Nicholas Pellegrino's genius unfolds itself on their computer screens. What fools... how I pity them. And yes by the way, I DO have a Curiosity tattoo. And no, you cannot see it. It's for Nicholas Pellegrino's eyes only- And even he has to demonstrate that his speedrunning time is within 5 seconds of my own (preferably slower) beforehand.
good game
A simple world where the player is able to change things that are not supposed to be changed. Welcome to Curiosity, the game where you can hack. Try out different hacks, get creative, entertain yourself! And hey, maybe you'll find a secret or two along the way! This is an infinite platformer with horizontal player movement. When the game is started, two tabs open: one with the platformer itself, and one that appears to be a command prompt. A narrator starts speaking, and quickly notes that the platformer seems to be dull and uninteresting. He then tutorials the player on how to "hack". "Hacking" gives the ability to change important variables in the code and to enable things that affect the environment. As the narrator will explain, to "hack", the player must press the "h" key while the platformer tab is selected. The platformer will then freeze as it waits for input from the hacking tab (the one that looks like a command prompt). The player then must switch to the command prompt, type in a "hack", and press enter. They will then be prompted to enter an integer (numbers), string (words), or boolean (true/false) to complete the hack. After completing the hack, the player can go back to the platformer to see what changed. Here's an example of what happens in the hacking tab with a player doubling their speed: ------------------- Enter Hack: speed ------------------- Speed Hack: ------------------- Variable Type: Integer Default State: 6 Current State: 6 ------------------- Enter new speed: 12 Hack Successful! ------------------- Hacking process complete Go back to the game ------------------- The game encourages using trial and error to see what each hack does (and using the hack "list" to see which hacks exist), but here's what they do if you don't want to test them out for yourself: "ascend" - Enter a boolean. When enabled, platforms rise into the sky whenever the player steps on them. "birdNumber" - Enter an integer. Affects the maximum amount of birds the player can spawn. "birdPoop" - Enter a boolean. When enabled, birds will occasionally drop bird poop. "birdPoopRate" - Enter an integer. Affects the rate at which birds can drop poop ("birdPoop" must be enabled to see this change). "birdSpeed" - Enter an integer. Affects the speed at which the birds fly. "blackhole" - Enter a boolean. Enables a blackhole that sucks in all sprites and the player's mouse. The game warns you to have caution, since it will take control of your mouse while this hack is enabled. "clearScreen" - Enter a boolean. When enabled, the command prompt is cleared. "clone" - Enter a boolean. When enabled, clones of the player can be created by pressing the space bar. "color" - Enter three integers, as instructed. Affects the background color of the sky. "deathTouch" - Enter a boolean. When enabled, the player destroys whatever they touch. "fly" - Enter a boolean. When enabled, the player can fly. "gravity" - Enter an integer. Affects the strength of the game's gravity. "jump" - Enter an integer. Affects the player's jump height. "language" - Enter a string as prompted. Changes the language of the words "Dull Platformer" at the top of the tab, and of the "Ouch" said by sprites when they crash their heads into platforms. "list" - Shows this list of hacks. Does not show the hack "secret". "morph" - Enter a string as prompted. Changes the player into other sprites in the game. Your hit-box and abilities are updated accordingly. "mousePlay" - Enter a boolean. When enabled, the player becomes your mouse, and the game attempts to give your mouse collision detection. As with the hack "blackhole", the game cautions you that this hack will take control of your mouse. "multiplayer" - Enter a boolean. When enabled, a second player can join by playing on the same keyboard as instructed. "music" - Enter a string as prompted. Allows players to change the sounds of the game to a song, silence, or the tutorial again. "secret" - Enter a boolean. When enabled, the birds and flowers get sunglasses. "speed" - Enter an integer. Affects the speed of the player. "weather" - Enter a string as prompted. Changes the weather of the platformer. As players experiment with different hacks, 5 pieces of a key can be found. When the player finds all 5 pieces, the narrator comes back to speak to you and the ending is unlocked.
Curiousity is not really a game, while it does present a "Dull Platformer" in one of the two game windows. Instead of being a game, this is a very clever interactive art/technology installation where you can "hack" the game by changing various game variables in the second window the game brings up, which is just a basic text console. You can change variables in the game like your movement speed, the music, gravity, the weather, speed of other objects in the game and so on. This isn't really a game and doesn't have any gameplay loops, it's more of a small "here's a couple of things you can play around with" kind of sandbox. The visual presentation, if this was a game, would be too low to recommend, although in this case I certainly understand that isn't the point. The game is completely free. Nothing speaks more to a developers belief in themselves and their product than making their game available for everyone without remuneration. This is certainly a gesture that shows dedication to the gaming industry. While this is not a game and thus can't be recommend as one, there's some exceptionally clever thinking and great ideas behind this concept. I hope to see more work from this developer, perhaps as part of a professional game development company that can make full use of their talents in developing complete, cutting edge games with the same kind of out-of-the-box thinking.
idk what just happened. Suddently all birds startet pooping every frame of my idk how much fps, then i was a stone myself, hundreds of players were there and everything i touched started to ascend into the sky. Definitely worth 12 minutes of my life.
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