
A twisted wizard has corrupted the Maidens and their land. It’s up to you to summon your own harem of stunning waifus, fight back against the dark forces, and liberate them in this lewd RPG adventure. Let your desires get unleashed!
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About

Crystal Maidens is back with more lewd fun, more strategy, and a lot less clothing. Command your dream team of seductive girls in this naughty adventure.

Lead your army of stunning babes into battles and unlock mind-blowing sex scenes. It’s brains, brawn, and booty… exactly how you like it!

Every choice matters, from the skills you use to the maidens you seduce. Pleasure and power go hand in hand with combat and uncensored animations.


Lead your crew through mysterious lands, intense missions, and forbidden desires. The world of Crystal Maidens is yours to conquer.
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Languages: English, French
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Would rather do crystal meth than play this game ever again.
I used to play the original version of this game before this new release. I don't honestly remember why I enjoyed it so much. It's a good concept and has interesting abilities for several of the characters, but the main issue I'm running into now is the grind. With very small health pools and fast gameplay, sometimes it is just a misclick between getting three stars and two stars on a level. And these levels are more basic than angry birds. So, for the energy costs and progress, to replay a level multiple times trying to drag characters around for the perfect run gets a little tedious. The game truly loses the fun element as it demands payment for any meaningful character acquisition. I often find myself torn between using my gems for any number of different boosts only to realize the only way to get both characters and gear is by spending money. That's even ignoring the many other ways to spend. I'm burnt out after just a few hours on this go around.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Time to rip me some assets to permanently keep and fap with for when scamtaku shuts down this game in 3 months and then re-opens it under a slightly different name, after deleting everyone's paid accounts. --- As thanks for all the awards this review has gotten, I'll let ya'll know that this game is a (lazy) Unity Engine job, and there's a certain github page that comes up if you google "Unity Asset Ripper," and that all the girls are stored in the "streaming assets" folder.
I played the hell out of the original back in the day. It's gacha was nowhere near as ♥♥♥♥♥♥ as this! Every ♥♥♥♥♥♥♥ pull has been the same ♥♥♥♥♥♥♥ character I already ♥♥♥♥♥♥♥ have! Total ♥♥♥♥♥♥♥ garbage considering the size of the ♥♥♥♥♥♥♥ character pool! So there is two possibilities! One they reduced the gacha pool drastically or they limited it to a specific set of characters! Either way it sucks ass more then any of the ♥♥♥♥♥♥ depicted in the game. The skills in this reboot are completely and totally ♥♥♥♥♥♥ up. Sometimes your own damage skill will kill your own characters and other times the skills will do nothing. Micha is a perfect example of this. 1/4 of the time her cast will do nothing at all. Just show the graphic and do no damage. The other example of your own skill cast wiping your entire group is Taki. Sometimes when you use her skill it will not hit the mobs! It will ♥♥♥♥♥♥♥ hit your own team and wipe you completely out! Another problem is that the masteries are also totally ♥♥♥♥♥♥ up and do nothing. The run speed down does nothing it does not slow that character at all! What this game was, was a gem from one of the worst, ♥♥♥♥♥♥♥♥♥ publishers to ever exist. What it is now is a lump of coal and shadow of what it was.
The game is a gatcha mill unfortunately. It's gated by time release resources that you can pay to unlock, and all the very high end stuff is for pay as well. It's unfortunate that Nutaku ruined what is fundamentally a good game, if you were to curb the heavy-handed monetization.
動圖✔ 配音✔ 啪啪啪✔ 中文✘ 遊戲性:★★★★☆ 畫 風:★★★★☆ 激情度:★★★☆☆ CP值:(課金隨意) 備 註:戰略RPG類,手遊式消耗行動力,賺取金錢/寶石/抽卡等玩法,並包含建設元素,透過故事及角色進化解鎖澀澀動圖,共百多位女角,各包含1~2張動圖+數張靜圖。內容跟兩年前下架的Crystal Maidens相同,舊帳號沒法使用,老玩家是否重投值得商榷。 更多同類型評測 [url=https://store.steampowered.com/curator/42686587/][b]可按這裡[/b][/url]
Game: weak auto-battler. Game: the art is pretty poor and there's little depth to the game itself. Gambling: 3 free items per day. Foreign: calling gambling "gatcha" doesn't make it acceptable. Fake: daily tasks to let you scrape some free stuff up. The reward UI is really slow - annoying to have to wait for the same poor animations over and over. Fake: ultimately, the usual time-locked multi-currency BS slows progress to a crawl and it's just not worth the time to grind.
Crystal Maidens: Unleashed es el típico juego que entra en escena con mucha fanfarria, cristales brillando por todas partes y una energía de “prepárate para algo grande”… y luego se queda ahí, posando, esperando a que tú hagas el trabajo pesado de imaginar la diversión. Porque jugarlo, lo que se dice jugarlo, es otra historia. La jugabilidad es un desfile de acciones repetitivas con un barniz bonito por encima. Combates que parecen importantes pero se resuelven sin emoción, decisiones que suenan trascendentales pero dan exactamente igual, y una progresión que avanza a base de empujones suaves y tiempos muertos. Yo me descubrí haciendo clics por pura inercia, como quien pasa canales esperando que alguno sorprenda. Spoiler: no pasó. El sistema de progreso es especialmente desesperante. Todo tarda, todo cuesta y todo parece diseñado para que te quedes a medio camino pensando “bueno, mañana será mejor”. Mañana no fue mejor. Fue igual. Subes niveles, mejoras cosas y, aun así, la sensación general no cambia. Es como ordenar una habitación que mágicamente vuelve a estar desordenada cuando te giras. Los personajes, que deberían ser el gran gancho, acaban funcionando como decoración cara. Mucha presencia visual, mucho cristal reluciente, pero poca personalidad real. Los desbloqueas, los miras, los mejoras… y sigues sin sentir que te importe ninguno en particular. Son más iconos que compañeras de aventura, y eso mata cualquier intento de conexión. Visualmente el juego intenta impresionar con brillos, efectos y diseños llamativos, pero el exceso acaba jugando en su contra. Todo reluce tanto que al final nada destaca. Es como entrar en una tienda llena de luces LED: impacta al principio y cansa muy rápido. Lo más frustrante de Crystal Maidens: Unleashed es que se toma muy en serio a sí mismo mientras ofrece una experiencia bastante plana. No hay ironía, no hay chispa, no hay momentos que te saquen una sonrisa involuntaria. Todo es correcto, lento y sorprendentemente aburrido para un juego que claramente quiere ser llamativo. Al cerrar el juego, la sensación es clara: aquí había una idea que podría haber sido entretenida, pero se perdió entre sistemas poco inspirados y una progresión que parece diseñada para alargar el tiempo, no la diversión. Crystal Maidens: Unleashed no es un desastre total, pero sí una oportunidad desperdiciada envuelta en mucho brillo. Un juego que parece prometer fantasía y emoción… pero que acaba entregando rutina con cristales. Y eso, por muy bonito que luzca, se rompe bastante rápido.
Worst rerun (as expected - the dead should stay dead!!!) At least old version had more fun, now it's just the grinding hell and extremely hard to beat, skills are useles... You won't get my money for this scamming crap (old got some as I "bought it"). Genshin Impact or alike are much better even with out donating than this...
boring small game just grab a few CG then move on.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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