
Keep an eye on your master, steal his kibble and achieve your dream!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, French
Engagement
Reviews
Jeu très sympathique à jouer entre amis :DDDDDDDDDDDDDD
Excellent jeu à faire le temps d'une soirée avec des potes, un gameplay assez fun pour vous entretenir le temps de ses 20/30 minutes de gameplay, un potentiel aussi grand que le fun que ce jeu m'a procurer, en bref, FONCEZ !!!
Petit jeu à 2 tout à fait sympathique.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 23 reviews with recorded playtime.
Really good concept ! it's nice and fun to play with a friend :) I would love to see this game expanded with more levels and items to buy
concept génial dommage que se ne soit pas un jeu complet il serait d'enfer
Incroyable potentiel e-sport !
Tulututu tulututu tulututu tululululu !
Très bon jeu, je déconsille cependant fortement si votre coéquipier est un incapable.
☀️
[quote][b]Warning: Third Party Account[/b] This game requires you to create a third party "Epic Acount" account... there's no valid reason for this in a PC game when SteamWorks is available. This is often done to harvest private data and profile you, with potential sale and transmission of your private data to third parties. The developers will probably argue that you can trust them, but if they were trustworthy they wouldn't demand you create a third party account. This represents a considerable risk to gamers due to the privacy and security implications of developers that wish to bypass Steam and harvest user data. Remember, sometimes if the product is free, YOU are the product.[/quote] "Croquettes Gang" is one of literally thousands of student projects infesting Steam, this one for an Ubisoft backed university "game jam". While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. The students competition entry was a simple co-op action puzzle game where you control pets and do some twin-stick style action stuff to steal pet food while the owners aren't looking. It might even work as a game, if this was a fully fleshed out game, but it's just a rushed competition entry lacking polish and content... at best, a tech demo. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. Students should know better than to attempt to harm gamers with potentially dangerous bloatware like Tencent backed Epic EOS. This software has been caught rifling through users filesystems and transmitting data without permission in the past... and there's no viable justification for using it on Steam when Steamworks is available. On the important subject of visuals, this features fairly low quality stylised/cartoony low poly 3D graphics. It comes across as the kind of thing you see on mobile phones and Nintendo games, which will deter a lot of PC gamers, understandably. Gaming is a visual medium, and to be considered one of the best games on Steam, the graphics have to be some of the best on Steam. That's not happening here. Insultingly, the developer insists that you should play this with a console peasant children's toy gamepad instead of KB+M. Developers should try to be aware which platform they're designing games for. It's the responsibility of the developer to ensure the game runs well on the platform they're selling it on, with the primary peripherals that PC gamers use. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 10 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? This is a hard pass. There's no immediate financial commitment, but there are thousands of more compelling games on the platform that will give you a lot more enjoyment for your time.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.