
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Most likely between $118.4M and $335.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 84% | approximately $197.4M |
| PlayStation | $69.99 | 86% | #58 |
| Xbox | $69.99 | 84% | — |
| Epic | $69.99 | 92% | #20 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $39.92 on Steam · China (−43%). Compare 18 prices in 15 markets →
Reviews
Themes across 3602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game is a great game very fun for the most part but i cant give it a good review at this point because of these issues that seem to to keep ignoring to many bugs cant complete game if not done in the correct order if you finished the game before all the updates you are locked out of new pet mounts cant get all knowledge to 100% the game because of glitches / bugs there are some very bad game mechanics like if you want to use only your bow you can because every time you take any damage you auto draw your sword ever time its like fighting the game over and over and over re drawing your bow some of the challenges you have to have super human reflexes id say at least 1/3 of the game is just really really miserable game play CONTROLS ARE THE WORST
I am so bored. I don't really know what is going on, or care to know. I don't understand the factions nor do they seem to matter. The combat is insanely easy but at the same time clunky. The building is blah. The dialog is bizarre. I am trying so hard to like it but there is nothing keeping me playing. I lost money on this one for sure. It reminds me of Net Ease's Once Human. Throw everything at the wall and see what sticks sort of play. However, Once Human was actually fun. Nothing is fun in Crimson Desert. I actually groaned when one of my greymanes asked me to go do some stupid quest for them.
boring as ♥♥♥♥, missions are repetitive. story is mid. the opening missions dont make sense. ubisoft-style game. glad i refunded this game and pirated it instead
Ai slop game. Terrible generated story, terrible combat, generated enemies. Stay away
God Level
优化太差了,更新了这么多次就是不改改这些问题 不知道在想什么
never played a game for 3 months until now
Я устал играть в бета-тест. Спасибо.
I'm a bit sad to make this review negative, but I cannot recommend it in good faith with its current ailments. I'd wait for now, but be on a look out. In a way, this is not alike any other game I played. The high points are very impressive. But at the same time It is mind bogglingly fascinating how idiotic and incompetent it can get during its low points. While you can get used to the obtuse control scheme, the combat which is the bread and butter of the game just ends up being tragic, at minimum the ranged section just needs scrapping and a complete overhaul. The lack of precision and heavy emphasis on a controller friendly interface makes you fight the layout more than the games various npc's. There is also very little restraint practiced by the developers, combat is very flashy yes.. but not every single grunt kill needs a slow motion finisher accompanied with a deafening thud and a lightshow. Not to mention even the main quests sometimes feel like they were written and designed for some long gone defunct MMO with minimum effort back in 2005. With a dialogue tree straight out of a nightmare and a constant indecisiveness whether the main protagonist is supposed to be talking or to be silent. Instead throwing 50 different features at the wall hoping some will stick the people in charge need some time for their game to mature and realize they are not making an MMO anymore. But there is also a big potential, as there was already a surprisingly fast steady supply of patches and various quality of life improvements. With the team being fast on their feet and seemingly listening to various gripes their community had for the game so far.
super janky game, feels unpolished, a lot of gameplay issues, simple mechanics that existed in games for decades are for some reason over complicated in this, every action requires multiple unnecessary inputs, the game is fun but definitely would not recommend in its current state, the potential is there but the devs are definitely not familiar with these types of games