
Build a sprawling pirate haven, raise a fleet to explore the high seas, and take on the Crown to keep the Age of Piracy alive! From ale to flintlock pistols, and from scallywags to swashbucklers, you’ll need to manage complex production chains and govern a rowdy crew to reign supreme over the seas!
Most likely between $3.5M and $9.9M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $13.32 on Xbox · Ukraine (−56%). Compare 16 prices in 14 markets →
Reviews
Themes across 2004 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
Very nice chill pirate builder. It's not too demanding but has just the right amount of complexity for me. The combat system was a bit confusing to begin with and ultimately doesn't have a lot of depth, but I'm also okay with this game not focusing too much on it anyways. Graphics are pretty great, at some point you just stop and admire your little cove with all the cliff side buildings and pathways spanning their spider webs across your islands.
I just owe this game a thumbs up.
颜值太正义了,除此以外建筑上墙道路乱涂乱画是最大的亮点
Przez pierwsze kilka godzin jest super, co odpowiada zawartości wersji demo. Niestety w dalszym etapie robi się potwornie męcząca, Turowe walki stają się tak powtarzalne, że zupełnie tracę ochotę na grę. A trzeba w nich uczestniczyć, by czynić postępy.
Yar har har and a ho ho ho
游戏部分建筑解锁条件介绍不清晰,没有明确指向。中期升级变得有些困难,找不到相对应的解锁条件和建筑。轮滑连接点只有在地面才能重合,在空中会需要更多的链接点,使得画面繁琐杂乱。相同建筑不能批量选择,类似住房后期升级后想批量删除变得麻烦。
就像屎山代码一样,看不懂,但能运行~~哇哈哈哈哈哈哈~~。 游戏的进程很舒服,不会逼着玩家必须什么时间点发展到什么程度。AI的强度随玩家进度而提升,非常适合慢慢玩,慢慢品味游戏的机制。但是这也引发了另一个问题,由于生存不是很紧张(除非你追求速通),所有很多资源加成的建筑就显得鸡肋了。 如果制作组能解决这些鸡肋问题,那就更好了。但总体来说,对于这个价位来说,这是一个不可多得的精品佳作。(感觉比隔壁纪元罗马更佳)
I rarely play city builders, the charm and design of the different conflict events was enough to give the demo a try. Demo successfully sold me on it and i bought it 15 minutes after completing it.
I played the demo for an hour, and then lost six more to the full game without even realizing it. Such a fun and novel experience. I am REALLY enjoying the way the island evolves over time, and once you understand the story events / dice+card game it really isn't that bad. I am struggling to go to work this morning because I want to dive back in.
내가 ...202시간을 했다고? 난 이제 구획설정하고 물류시스템 겨우 갖췄는데..?