
Explore a vast cavern of creatures, relics and resources in a mining sandbox adventure for 1-8 players. Mine, build, fight, craft and farm to unravel the mystery of the ancient Core.
Most likely between $22.9M and $64.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 93% | approximately $38.1M |
| PlayStation | $19.99 | 88% | — |
| Xbox | $19.99 | 82% | — |
| GOG | $11.99 | 80% | — |
| Epic | $19.99 | 96% |
Cheapest copy: ≈ $4.92 on GOG · Russia (−75%). Compare 36 prices in 15 markets →
Reviews
Themes across 1850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Nintendo | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Great game, feels like a mix of Terraria, Stardew and Minecraft, in a good way. The early to mid game is the most interesting, but starts to fall off during late game Fun: - Exploring the world is extremely fun - Upgrading weapons and tools feels really rewarding - Animals are cute - Building is fun, a lot of decoration - [spoiler] Stormbringer [/spoiler] is imo the most fun tool / weapon in the game, love that thing - Bosses can be scanned, giving you the location on the map, so no need to frantically search for them - Overall great game to spend time with your friends / spouse with Problems: - Builds are very constricting, because some items have stats that are completely useless or are obviously weaker than other options - Finding new items in harder areas, just to find out the loot is worse than the last weaker area is annoying - By late game, you will only be building crit chance & crit damage on Melee, Magic and Range builds - Poison, burn, explosive builds are extremely underwhelming, by late game these builds will never reach the DPS of other builds - (Nitpick) Too much decoration when exploring, it clogs up your inventory - By the time you get [spoiler] Rune Song [/spoiler], it breaks the game with absurd burst damage, making later bosses obsolete - Not only normal armor and weapons are unbalanced, even the Legendary weapons aren't balanced properly, just look at [spoiler] Rune Song vs Phantom Spark [/spoiler]. - Leveling up is stupid, how the XP is tied to successful hit rather than damage dealt makes the upgrading process really tedious - Some bosses are rather boring, by late game it becomes a game of DPS battle, whether you melt the boss first or the boss kills you first - The game is also not completely finished by the time of this post, but the later areas feels incomplete or sloppy, it is noticeable that there are much less loot variety, newer ores also make a lot less items In general: I'd say this game is 6/10 8/10 with friends
100% Recommend! If you like this genre, you will love this game.
Really nice game
Simplesmente incrivel, curva de aprendizado boa e é um jogo que te cativa a jogar cada vez mais
喜欢
집도 꾸밀 수 있고 캐릭터도 꾸밀 수 있고.. 수집 요소 있는 것도 좋고 광질도 재밌고 보스 잡는 것도 패턴 여러가지라서 재밌음!
更新的功能都是易于玩家游玩的功能 甚至可以在不开模组的条件下舒舒服服的畅玩
Hidden gem
เผาผลาญเวลาชักว่าวตามเคย
존잼 진짜 시간가는줄 모르고 합니다 집꾸미기랑 전투 적절히 섞어가면서 하는중