
Control, I'm Not Coming Back is a short and emotional narrative game about a lost astronaut searching for a reason to keep going forward while facing the emptiness of space. Inspired by the Hopecore aesthetic, it’s a story about positivism, friendship and our human connection with Voyager 1.
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About
Control, I'm Not Coming Back is a short and emotional narrative game about an astronaut drifting through the vastness of space, searching for a reason to keep going while struggling with the feeling that there may be no way back home. Inspired by the Hopecore aesthetic, the game explores despair, friendship and how we are able to move forward even in the deepest void of the cosmos.
After an accident leaves a young space cadet drifting alone in the void, his journey becomes an introspective and abstract encounter with the historic Voyager 1 probe, forming a bond that reflects humanity’s need to keep reaching towards new horizons.
Experience in-game montages with scene transitions in sync with the soundtrack. Changing the space around you to the rhythm of the music.
Explore diverse environments across many distinct visual styles, blending retro graphics, abstract spaces, and real-world footage into a constantly shifting atmospheric journey.
Short narrative experience focused on emotions and atmosphere.
Inspired on Hopecore aesthetics.
Voyager 1 as a companion on your journey.
Evocative and original scenery.
Montages integrated in the gameplay, with scene transitions on the beat of the soundtrack.
A story with branching paths based on your choices.
Genres
Stats
Languages: English*, Spanish - Spain*languages with full audio support
Engagement
Reviews
Themes across 240 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
david bowie could never prepair me for how beautiful space can be
If I could describe this game in one word it would be empathy. While you're in despair over your own situation, the other characters are empathetic to you, and once they come forward with their problems, you get to do the same. This was a beautiful game, and while it was a departure from the type of games I normally play, I thoroughly enjoyed it. I'd highly recommend, especially if you're in your feels, or want to be!
Wow. The fact I got chills multiple times, and began to feel myself tear up, I think speaks to the quality of this game on its own. I've been in a dark place, and to some extent I still am but, this helped to remind me of that hope, and that human drive. Amazing game and piece of art. 10/10
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 240 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
HOPECORE HOPECORE HOPECORE. KEEP YOUR HEAD UP, KEEP YOUR EYES OPEN, AND NEVER STOP HOPING!
CONTROL I'M NOW PART OF THE GOLDEN RECORDS
Hopecore
Acabe llorando, es la clase de juego que de alguna manera te tiene un mensaje a futuro, sin importar la situación o el momento donde uno se encuentre, siempre parece haber un dialogo que llega al corazón. Resume en poco tiempo lo que significa no rendirse y que hay después de que un miedo se haga una realidad, como un mensaje de amor a la valentía y a la determinación que viene del humano. Sin duda es un juego con visuales y sonidos únicos, un viaje de ida y vuelta maravilloso. 10/10!!
"When everything feels wrong, being hopeful is a rebellion."
this game made me cry
I basically cried my entire playthrough, phenomenal game, thank you so much
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.