
Comrade-in-Arms is a Top-Down 2D Arcade-Style Retro Shooter, where the aim of the game is to fight through the waves of enemies to eventually slaughter the boss at the end.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Reviews
Although only playing this game for a short amount of time, it was quickly brought to my attention how actually interesting this game is! With multiple waves, retro graphics, an obvious challenge to survive to the next wave, this game for sure is a must-play. I 100% recommend Comrade-in-Arms to anybody in search of a good game!
"Comrade-in-Arms" is a deplorably lazy minimal effort 2D top down shooter. Take on the role of a formless pixel blob and shoot other pallete swapped pixel blobs. This truly is why indie devs have such a bad name. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. It's free... now, but it wasn't before. The developer was charging $3 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. It's also a bit of a slap in the face to anyone who paid money for this... nobody got refunded. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 3 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
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对于免费游戏我本不想苛责太多,但是真的很差,我可以接受画面不好,玩法不好,但是作为这款游戏最核心的玩法,我很难理解为什么我经常没办法攻击,游戏本身并不难,别看后面关卡花里胡哨一堆远程,其实只要先把敌人引导中间,然后绕圈跑就基本不会吃到攻击,但是问题是,我也没办法攻击,往往得点鼠标几十次才能打出来一次攻击,纯纯折磨人的设计,要么就是bug,但是这也太严重了吧,,,核心玩法不就是这个么,我不能攻击我玩什么?
Игра "Comrade-in-Arms" - это глоток свежего воздуха в жанре тактических RPG. Она подкупила меня своей атмосферой альтернативной истории, где смешались советская эстетика и элементы стимпанка. Сюжет, хоть и не блещет оригинальностью, крепко держит внимание благодаря интересным персонажам и их взаимодействию. Тактические бои - вот где игра раскрывается во всей красе. Разнообразие юнитов, их способностей и окружения заставляют думать над каждым шагом, а не просто бездумно "закликивать" врагов. Отдельно хочется отметить визуальный стиль. Он может показаться кому-то нарочито простым, но в этом и есть его шарм. Приятная графика и запоминающийся дизайн техники создают неповторимую атмосферу. Недостатки, конечно, есть: встречаются небольшие баги и местами заметна некоторая затянутость повествования. Но все это меркнет на фоне интересных механик и увлекательного геймплея. "Comrade-in-Arms" - отличный выбор для тех, кто ищет тактическую RPG с необычным сеттингом и не боится экспериментировать. Рекомендую!
It's ok, very basic and not a lot of content at all. 5/10
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