
Codename CURE II is a co-operative first person shooter set in the aftermath of a zombie apocalypse. Create an elite military squad with up to five players and fight your way through hordes of zombies in a variety of dynamic objective missions.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

“Stand to attention soldiers! We are looking a harsh new reality right down the barrel - the world is a post apocalyptic nightmare, all that’s left of humanity is pockets of survivors and organised military bases like ourselves. We prepared for this situation, the necessary equipment and resources were stockpiled long ago, knowing it was only a matter of 'when' and not 'if'. But we have a plan, an ambitious plan to wipe this zombie scourge from the face of the planet.
The enemy are no longer human, they are no longer your parents, siblings or friends, they are an organism of pure evil that seeks only to spread, mutate and destroy - its foul stench must be eliminated at any cost! We are looking for five volunteers to execute this plan - five soldiers to step up for what is almost certainly a suicide mission; which of you have the bravery and skills to get out there and meet this challenge face to ugly rotting face?"
- General Johnson, CURE HQ.

Codename CURE II is a free-to-play, co-operative, first person shooter set in the aftermath of a zombie apocalypse. Assemble an elite military squad of up to five players (or play offline with bots), and fight your way through hordes of infected in a variety of dynamic objective missions, utilizing a wide variety of weaponry, scavenging for resources along the way in order to fuel your squad's arsenal, offering a truly unique experience with each play through.
Choose between five distinct player classes; Pointman, Support, Assault, Technician, and Sniper, each featuring their own unique arsenal, abilities and play style.
Embark on various missions, featuring diverse objectives and dynamic maps, which ensure no two missions are ever the same; be prepared for anything.
Multiple infected enemy types; battle against a variety of terrifying enemies, from commons and fallen soldiers to feral zombie dogs, adapting the gameplay as you fight the infestation.
Reactive gore system; making neutralising enemies feel truly satisfying, featuring full dismemberment, body deformation and multilayered damage systems, and even having their clothes and flesh burn away when lit on fire.
Personalize your soldier; stand out in the field with a variety of uniforms, helmets and gloves.
Modify your arsenal with various new weapons, and equip skins on our wide arsenal of weapons, to slaughter your enemies in style.
Recoup and plan your missions back at CURE HQ, where you and your squad can gear up, try out new weapons, customization, and track your progress climbing the ranks between missions.
Fight your way through fully procedural maps, made out of tilesets featuring a wide variety of diverse locations. Every mission is guaranteed to be a unique experience!
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Languages: English*, French, Spanish - Latin America, Simplified Chinese, Russian, Hungarian, Spanish - Spain, Portuguese - Brazil, Turkish, Ukrainian, Italian, Romanian +5 more
Engagement
Reviews
Themes across 716 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ну для 4070Ti-Самое то LoL.....
While the first Codename CURE perhaps had a bit too much jank, the sequel has the *right* amount of jank. It's sort of hard to describe it but there's definitely more polish to here than the first game. And it runs on my potato too which is always a plus. After playing several maps, I can certainly say that I enjoyed the experience.
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Hours played at review time, across 718 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Норм
Codename CURE II pros: //fast game with modern day graphics with easy controls that moves from location A to B to C and so on cons: //some difficult battles //sometimes too many enemies constantly spawn //upgrades require a lot of resources //collecting resources are a grindfest //collecting items to open passageways are a grindfest //not enough time to get to extractions after planting the bombs //repetitive //good game Personal Suggested Purchase Price: Free To Play extra notes: //you are a soldier sent on zombie-infested missions //fight your way through zombies and complete mission objectives //meat-grinder action into slaughterfests once you finish the objectives and run to extractions
muito bom, ainda melhor com o modo survival
0 фпс
pretty dang fun
Super fun game, procedural levels are fun, can't wait to see what this team cooks up later down the line
Juego bien hecho, aun hay mecánicas por mejorar, pero siendo un juego nuevo, va por buen camino. 10/10
It's fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2K | 44 | 66% | $4.99 | |
| $0 | 16.5K | 85% | Free | |
| $5K | 13 | 85% | $14.99 | |
| $1.4K | 60 | 73% | $0.99 | |
| $687 | 3 | 0% | $9.99 | |
| $280 | 1 | 100% | $10.99 |