
Codename CURE II is a co-operative first person shooter set in the aftermath of a zombie apocalypse. Create an elite military squad with up to five players and fight your way through hordes of zombies in a variety of dynamic objective missions.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

“Stand to attention soldiers! We are looking a harsh new reality right down the barrel - the world is a post apocalyptic nightmare, all that’s left of humanity is pockets of survivors and organised military bases like ourselves. We prepared for this situation, the necessary equipment and resources were stockpiled long ago, knowing it was only a matter of 'when' and not 'if'. But we have a plan, an ambitious plan to wipe this zombie scourge from the face of the planet.
The enemy are no longer human, they are no longer your parents, siblings or friends, they are an organism of pure evil that seeks only to spread, mutate and destroy - its foul stench must be eliminated at any cost! We are looking for five volunteers to execute this plan - five soldiers to step up for what is almost certainly a suicide mission; which of you have the bravery and skills to get out there and meet this challenge face to ugly rotting face?"
- General Johnson, CURE HQ.

Codename CURE II is a free-to-play, co-operative, first person shooter set in the aftermath of a zombie apocalypse. Assemble an elite military squad of up to five players (or play offline with bots), and fight your way through hordes of infected in a variety of dynamic objective missions, utilizing a wide variety of weaponry, scavenging for resources along the way in order to fuel your squad's arsenal, offering a truly unique experience with each play through.
Choose between five distinct player classes; Pointman, Support, Assault, Technician, and Sniper, each featuring their own unique arsenal, abilities and play style.
Embark on various missions, featuring diverse objectives and dynamic maps, which ensure no two missions are ever the same; be prepared for anything.
Multiple infected enemy types; battle against a variety of terrifying enemies, from commons and fallen soldiers to feral zombie dogs, adapting the gameplay as you fight the infestation.
Reactive gore system; making neutralising enemies feel truly satisfying, featuring full dismemberment, body deformation and multilayered damage systems, and even having their clothes and flesh burn away when lit on fire.
Personalize your soldier; stand out in the field with a variety of uniforms, helmets and gloves.
Modify your arsenal with various new weapons, and equip skins on our wide arsenal of weapons, to slaughter your enemies in style.
Recoup and plan your missions back at CURE HQ, where you and your squad can gear up, try out new weapons, customization, and track your progress climbing the ranks between missions.
Fight your way through fully procedural maps, made out of tilesets featuring a wide variety of diverse locations. Every mission is guaranteed to be a unique experience!
Genres
Stats
Languages: English*, French, Spanish - Latin America, Simplified Chinese, Russian, Hungarian, Spanish - Spain, Portuguese - Brazil, Turkish, Ukrainian, Italian, Romanian +5 more
Engagement
Reviews
Themes across 714 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Te sere sincero Baki. El juego es como si lo hubiesen sacado de Roblox, Es un arcade no esperen mucho
Gameplay wise, codename cure 2 is 100% better than the first game but it currently suffers from a massive lack of content. I’m recommending it anyway because I want to give the game visibility and see its full potential. (Will be changed to negative if not ofc). Gamemodes I suggest to implement: 1) PvP. 2) Survival, wave and time based (2 of them). 3) L4D2 / Nmrih type of gamemode where you fight to an extraction point, hold the line and escape (with the Disciple filling the Tank role basically). 4) Escape type of gamemode where you go through doors, bridges, gates or whatever under constant pressure from an endless horde until you reach the end. 5) A customizable run where you can use any class you want without restrictions. 6) A randomized run where you get a random class with random guns and attachments (even from other classes). Also, please focus on new maps first rather than cosmetics or weapons. Replaying the same 3 maps gets boring fast, especially when each map has the same areas constantly.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2K | 34 | 59% | $4.99 | |
| $0 | 16.5K | 85% | Free | |
| $5K | 13 | 85% | $14.99 | |
| $1.6K | 69 | 74% | $0.99 | |
| $1.4K | 6 | 50% | $9.99 | |
| $832 | 3 | 100% | $10.99 |
Hours played at review time, across 716 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
代号治愈2:免费的丐版求生之路 个人给予这部作品 6.5/10 分,属于“中规中矩”的范畴 +有趣的5人合作游玩模式 +较爽快的战斗体验 +众多的玩家数量 -过少的关卡数量 -偏少的武器数量 -待提高的打击感 这是一部以丧尸末世为背景的免费5人合作FPS作品。本作的玩家数量非常多,匹配或找服务器都能秒速进入游戏开始战斗,联机模式为P2P。本作的关卡只有3个,我反复通关多次仅用时2小时。 本作的玩法是5人小队(人不齐Bot补)杀过尸潮安装炸弹,并在时限内撤离。本作给玩家提供了5个职业,每个职业有专属道具和枪械,每个职业有2~3把专属主力枪械,整体看来枪械数量不算丰富。本作比较爽快的是给玩家展现了尸潮糊脸的体验,5位玩家一起拿枪扫射很带感。不过游戏的枪械打击感比较一般,丧尸普遍都有霸体,除了爆头否则几乎没有打击感。 本作虽然内容有限且质量一般,但因为是免费的且玩家数量很多,图个热闹突突突几小时也能带来一些快乐,喜欢丧尸题材FPS作品的朋友试试也无妨。
На удивление и вправду хорошая игра, пробовал с низкими ожиданиями вспоминая первую которая хоть и была фан но и имела достаточных минусов чтоб побесить А тут вполне хорошо и вправду есть потенциал расти еще больше, единственное что смущает что моментами путь эвакуации ну чересчур бывает долгим из-за чего банально не хватало ну хотя бы секунд 30 дополнительных Также прикалывает что выше средних играть ну тяжко с моим пк хотя графика не сказать бы что наипрекраснейшая, поработать бы с оптимизацией
Топово, но с графикой очень серъёзные проблемы, на максималках играл, над разно-образием зомби и карт надо постараться, но всё вполне устраивает
Good: I appreciate the QOL changes to the game, ability to single player pause, better hit reg from guns, the improved melee hit regs as well Customization is decent, appreciate the cosmetics available for free Bad: Maps are not well designed, they are basically the same thing (tunnels, or fields) over and over, the fields are fine, but the tunnels turn into a scoot and shoot, which turns old even in a single playthrough The new lack of friendly fire takes away that grittiness the first one had, now when I see someone being jumped I just spray at them without fear Minor nitpick, but the bikini zombies are immersion breaking. I'm not here to jerk off I'm here to fight, and seeing 15 bikini zombies huddled in a underground lab just takes me out
Terrible. The people playing have no idea how to play LFDlikes, and if they do, then they're trying to speedrun, alerting the guy who kills everyone and tanks way too much, taking all the ammo, health, and armor, and generally not looking backwards or looking at their teammates at all, really. Also, you're only allowed to have 1 of each class in a lobby, otherwise you'll be autofilled to another class when the match starts... good luck ever getting to play Assault or Pointman, lol.
Fun coop game! Its free! Made by 2 persons, so ofc - not your typicall AAA shooter. It has own limitations, but I repeat its fun to dive in with friends. Can totally recommend this game.
cured a ham
when i booted up the main menu and saw those stupid ♥♥♥♥♥♥♥ unreal engine asset flip faces, i knew this was the end
Active players
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