
The year is 2182, but the engine is from 2003. Join the Falling Falcons in a massive tactical deathmatch RP fest held together by spaghetti code and duct tape. Build bases, perform surgery, or evolve as the Hive. It's laggy, it's complex, and it is the most fun you will have dying in space.
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About
The year is 2182. High Command has dispatched the USS Almayer to the frontier. You are a member of the Falling Falcons - 2nd Company, 2nd Battalion, 4th Brigade.
Your orders are simple: Respond to an unknown distress signal, secure the colony, and neutralise any threats. But on the rim of known space, nothing is ever simple.
Built on the ancient, accursed, yet still beloved BYOND platform, this isn’t regular SS13; it's a completely overhauled multiplayer roleplay tactical disaster simulator. It looks like a game from the 90s, plays like a milsim from the future, and breaks like a cheap lawnmower.
Whether you are holding the FOB, performing open-heart surgery in a sand pit, or playing a xenonid trying to figure out how to open a door, your actions define the round. Every bullet must be accounted for, every wound requires surgical precision to treat, every host must be incubated, and every order must move down the chain of command.
Massively Multiplayer: Theoretically high player counts allow for full company-scale operations, meaning lots of people screaming over the radio at once or complaining that the Empress is micromanaging the hivemind.
Complex Medical System: Health isn't just a bar. Treat broken bones, internal organ failure, and overdoses. If the xenonids don't kill you, the medic mixing up the labels on the pill bottle might.
Destructible Environments: Blow open walls with C4, weld doors, or burn down the entire jungle because you saw a spider.
Logistics & Command: The war isn't won by shooting alone. It’s won by the shipside support crew, including the Requisitions Officer, who orders the ammo for your rifle, and the Executive Officer, who really didn't mean to accidentally orbital bombard Delta Squad.
Roleplay First: Immerse yourself in the hierarchy. Follow orders, shout tactical info over the radio, and engage in the unique "culture" of the Falling Falcons.
Emergent Storytelling: Will you hide in a locker for 45 minutes as a suvivor? Will you robust a xenonid with a toolbox? Or will you succumb to liver failure after finding the colony's vodka stash?
Corporate Interests: Roleplay as a Liaison from a shadowy company that cares more about the quarterly profit margins than your survival.
Hostile Third Parties: Sometimes it’s insurgents. Sometimes it’s high-tech hunters. Sometimes it’s just the Military Police arresting you for not wearing your helmet.
1. Ancient Technology: This game runs on BYOND. When you click "Play" on Steam, it will install the BYOND requirements for you. Yes, you sometimes will get an popup for Byond Premium when it boots up. Lummox JR has to eat somehow.
2. The Learning Cliff: The controls are not intuitive. You will accidentally shoot your foot. You will drop your gun in the middle of a firefight. You will struggle to open a bag of chips.
The UI looks like the cockpit of a 747-800. Take a moment to read the starter guide, call a Mentor (F1), or just ask the Marine standing next to you how to put your helmet on. We were all bald and confused once.
3. Roleplay Expectations: aka Yes, you have to play as a Character. This is a Medium Roleplay (MRP) environment.
Names: Name your character something believable, not "xx_Headshot_King_xx" or "Obi-Wan Kenobi."
Behaviour: You are a Marine (or a giant bug). Act like one. If you run around griefing your teammates or screaming internet memes in the chat, you will probably hear the dreaded Bwoink. That is one of our volunteer Moderators coming to have a very polite conversation with you about your life choices.
4. The Rules: Read them. They exist to keep the chaos fun, not frustrating. If you break Marine Law, the MPs will arrest you. If you break Server Rules, the Admins will probably ban you without much fanfare.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its great
oh my god it's on Steam now....
Wow yes good very wowza yes fun. ITS FUN. ReAlLy fUn.
добротная игра
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Thanks for the launcher!
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Стим-клиент сделал это дело НАМНОГО удобнее
Spawn in. Spam eat five pork MREs. Purchase a lighter. Open my backpack. Grab my Weyland-Yutani Blacks, light one. Grab my armor and kit. Grab my shotgun. Take my family-heirloom bayonet out of my mouth (it spawns there) and attach it to my gun. Load ammo. Ignore briefing, go straight to the Alamo. Forget to grab my Walkman. Go back, buy a Walkman, play Bonnie Tyler's I Need A Hero on repeat. Return to Alamo. Drop planetside. Engage XX-121. Yell a confident battlecry as I get grabbed and pulled forcibly into a facehugger. Get carried away to the hive. Fail to be recovered by the Marines. Chestburster explodes out of me, killing me viscerally and permanently. Transmorph my consciousness into my son (the chestburster). Proceed to larvae dance next to the Queen who gives me a royal jelly for bein' a good lil' sport. Xenos wipe out the Marines to a man groundside. Almayer explodes in orbit. Thank God. Another Marine Major.
Best
CM‑SS13 — многопользовательская экшен‑RPG с элементами песочницы и шутера, созданная на платформе BYOND. Действие разворачивается в 2182 году: игрок становится членом подразделения «Falling Falcons» и отправляется на границу известных пространств для расследования сигнала бедствия. Сочетает тактический геймплей, ролевую систему и свободный отыгрыш ролей. Доступна на PC, включает Steam‑достижения. Плюсы: бесплатная модель распространения; высокая реиграбельность: каждый раунд — уникальная история, созданная действиями игроков; глубокий ролевой отыгрыш: можно выбирать разные стратегии (скрытность, переговоры, прямое столкновение); разнообразие ситуаций — от перестрелок до решения логистических задач и оказания медпомощи; сложная, но реалистичная механика: учёт боеприпасов, травм, координации отряда; атмосфера хаоса с контролируемыми правилами — нарушения могут привести к внутриигровым последствиям; поддержка сообщества энтузиастов, регулярные обновления; эстетика 90‑х — ретро‑стиль для ценителей старых тактических симуляторов; Steam‑достижения для дополнительной мотивации. Минусы: сложный порог вхождения: множество механик и правил, которые нужно освоить; устаревшая графика и интерфейс — не соответствует современным стандартам визуала; зависимость игрового опыта от других игроков: токсичное поведение может испортить сессию; отсутствие полноценного обучения — многое приходится изучать методом проб и ошибок; технические ограничения платформы BYOND, потенциально влияющие на стабильность; медленная скорость некоторых процессов (лечение, перемещение грузов) может утомлять; ограниченная оптимизация — возможны проблемы на слабых ПК; нишевая аудитория: игра требует времени и вовлечённости, не подойдёт для коротких сессий. Итог CM‑SS13 подойдёт любителям сложных ролевых симуляторов, тактических шутеров и проектов с глубоким отыгрышем ролей (Space Station 13, Barotrauma). Игра привлекает непредсказуемостью каждого раунда и реализмом механик, но может отпугнуть высокой сложностью, архаичной графикой и необходимостью долго вникать в правила. Хороший выбор для тех, кто готов погрузиться в хаотичный мир космических конфликтов и ценит командное взаимодействие с игроками, готовыми к серьёзному ролевому опыту.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.