
Upload your mind to the cloud and immerse yourself in a dystopian virtual holiday at the Cloud Hotel. This VR experience is a satirical commentary on our relationship with the virtual world through personal devices.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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wow. that was something.
Good
Does not work on Quest 3.
CLOUDED VR is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this "art experience". Instead of being a game, CLOUDED VR is a software application that presents a poorly made art exhibition. This is an art experience that attempts to send a very clear and so, so clever message: "Hurr durr social media influencers baaaad". You know what's [i]every bit as toxic and annoying as social media influencers?[/i] When art school dropouts dump non-game "art experiences" on Steam, to pollute the place and make it harder for gamers to find real, genuinely made games. Instead we have to walk through this self-ego stroking garbage from pretentious "artists". Frankly, from an annoyance factor, I can't see the difference between these guys and the social media influencers they make fun of. We get this non-game shovelware on Steam whenever your usual Starbucks barista/McDonalds frycook art school dropout finally gets a restraining order from the local art galleries so turns to Steam Direct to try get their art published somewhere so they can finally dream of moving out of their parents basement. It's true that games can be art... art is where the pinnacles of craftsmanship and quality meet vision and narrative to create an experience far greater than the sum of the parts. This isn't a game at all, and the craftsmanship and narrative are terrible. This isn't making art better, it's just making gaming worse. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a non-game "art experience" being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this rejected art school dropout exhibition, no "gameplay", no meaningful game like interaction. As such, this has no merit as a video game for gamers, and so I cannot recommend this non-game as a game to gamers.
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Concurrent players on Steam, sampled daily since tracking started.
una breve avventura da 10 minuti che ci ricorda che i social sono brutti e cattivi... tutti i contenuti sono nel trailer. attenzione se siete fotosensibili, verso la fine diventa un po' graficamente intenso con glitch e cambi di colore repentini. ...meh?
I downloaded this game, hoping to actually play it, but i was just stuck at a loading screen with music. I waited there for nearly 10 minutes, Still NOTHING. I would say the video looks nice but in game, for me, nothing happens.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.