
A clicker / idle incremental game with simple gameplay, deep progression, and endless strategy. Level heroes, unlock powerful upgrades, and watch the numbers go up. Easy to start, hard to stop.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About

Clicker Kids is a modern take on what clicker games used to be about:
simple gameplay, numbers going up, and deep, satisfying progression, with plenty of surprises along the way.
At its core, the game is easy to understand. Click, deal damage, earn gold, repeat.
But beneath that simplicity lies a progression system built around strategy, discovery, and player choice.
There are countless ways to play and progress, and no single “correct” build.

46 unique heroes, each with distinct roles and scaling
Nearly 100 game-altering (and occasionally balance-breaking) upgrades
8 prestige layers that radically reshape progression
Multiple worlds with escalating challenges
Generous respec systems - experiment freely and rebuild your squad anytime
Whether you prefer active clicking, idle progression, or obsessive optimization, Clicker Kids supports all playstyles.

Play solo or team up with others through the Guild System:
Join a guild and battle alongside your friends
Challenge other guilds and climb competitive leaderboards
Face powerful guild bosses and prove your coordination
As a tribute to the earliest and most dedicated community members, some players have been immortalized as Guild Bosses.
Beat them up with your guild… then say hello to them on Discord when you need help progressing.

Offline progression lets your heroes fight while you sleep
Log back in stronger or come back to turn the monster into a penguin
Perfect for short sessions or long, min-maxing marathons

Clicker Kids receives weekly updates, including:
New content drops
Balance changes
Community-driven features
Bug fixes and quality-of-life improvements
There’s an active community and a developer who cares.
Fair Warning, You may not be able to stop playing!
Genres
Stats
Languages: English*, French*, German*, Russian*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ilike the game, but the game crashed and it completely erased 248 hours of work :(
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.